View Full Version : idea!?!??
Making SoF2 aimbot!!
Team selection:
Selectin target model by difference between 2 vertex counts..i found nice tut to make this and get the accurate difference between different models.
Autoshoot:
setting VK_LBUTTON to 1 when model detected....is this possible?
change the cursor position when model crouch/leans....any idea how to do this?
well i am working on this and any help is welcome :)
u cant check models by the count cause both team have the same counts lol
Do u mean polycount??? i am talking about vertex length count here....
Models are different in SoF2(they just have same polycount) and i am hoping to find unique count from every model to recognise them and add them to teams(in code) this stops the spinning(wich is caused by when it trys to aim at urself, thats why u cant fix the spin with different polycount).
The tut i found is for CS but o believe that this works for SoF2 too.
I am writing here for getting help/ideas how to do this, not getting flamed.
Its very easy to keep this private when its done if u want it public stop flaming and start helping....i bet no1 likes to release hack when only get flamed and laughed by others.
PAS3I2
6th July 2003, 21:17
The autofire could be done with mouseevents, triggering it to think that mouse1 was clicked. But the cursor pos or aim position can be changed easily with the Current method of autoaim, its only a matter of determining when they are crouched. Measuring the models should help elimnate some stuff, you could aim at crouchers or ignore dead bodies, i just dont know how to do it.
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