chartrois
30th May 2009, 14:20
hi my english is very bad so excuse me
I config my open kore with ancien mummy no problem
Now my problem is nameless.
The monster name is Ragged Zombie but for Abbey02 my open kore tell:invalid map specified for Lockmap
what s the problem?? my config is fail?? thanks a lot
And excuse me for my english again
my Config ^^
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 1
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 30
attackMaxRouteTime 2
attackMinPlayerDistance 0
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 1800
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
follow 0
followTarget
followEmotion 0
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 1
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
==================================LOCKMAP
lockMap abbey02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 100
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap payon
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 0
sitAuto_hp_upper 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 40
teleportAuto_sp 0
teleportAuto_idle 1
teleportAuto_portal 1
teleportAuto_search 1
teleport_search_minSp
teleportAuto_minAggressives 4
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 3000
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 2
teleportAuto_useChatCommand
teleportAuto_emptyName 1
teleportAuto_allPlayers 1
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 1
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
dealAuto 0
partyAuto 1
partyAutoShare 1
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains guildnotice,skill,attackedMiss
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 50000
intervalMapDrt 1
ignoreAll 0
itemHistory 1
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
secureAdminPassword 0
adminPassword kukukakiku
callSign
removeActorWithDistance
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Turn Undead {
lvl 10
dist 5,4,3,2,1
hp
sp > 10
monsters Ragged Zombie
notMonsters
}
useSelf_skill Magnificat {
lvl 5
sp < 50%
whenStatusInactive Magnificat
stopWhenHit 1
inLockOnly 1
notWhileSitting 0
notInTown 1
}
useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp <= 90%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
notWhileSitting 1
timeout 0
disabled 0
inInventory
}
useSelf_skill Assumptio {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Assumptio
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
}
useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
notWhileSitting 1
timeout 0
disabled 0
inInventory
}
useSelf_skill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_skill_smartHeal 0
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp < 60%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion,White Potion,Monster's Feed {
hp <= 100%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}
useSelf_item Awakening Potion {
hp
sp
onAction
whenStatusActive
whenStatusInactive Awakening Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 7
minAmount 1
maxAmount 40
}
buyAuto {
npc
standpoint
distance 7
minAmount 0
maxAmount 10
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 7
storageAuto 1
storageAuto_npc geffen 120 62
storageAuto_distance 1
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password
storageAuto_keepOpen 1
relogAfterStorage 0
getAuto Awakening Potion {
minAmount 0
maxAmount 2
passive 1
}
I config my open kore with ancien mummy no problem
Now my problem is nameless.
The monster name is Ragged Zombie but for Abbey02 my open kore tell:invalid map specified for Lockmap
what s the problem?? my config is fail?? thanks a lot
And excuse me for my english again
my Config ^^
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 1
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 30
attackMaxRouteTime 2
attackMinPlayerDistance 0
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 1800
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
follow 0
followTarget
followEmotion 0
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 1
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
==================================LOCKMAP
lockMap abbey02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 100
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap payon
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 0
sitAuto_hp_upper 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 40
teleportAuto_sp 0
teleportAuto_idle 1
teleportAuto_portal 1
teleportAuto_search 1
teleport_search_minSp
teleportAuto_minAggressives 4
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 3000
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 2
teleportAuto_useChatCommand
teleportAuto_emptyName 1
teleportAuto_allPlayers 1
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 1
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
dealAuto 0
partyAuto 1
partyAutoShare 1
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains guildnotice,skill,attackedMiss
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 50000
intervalMapDrt 1
ignoreAll 0
itemHistory 1
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
secureAdminPassword 0
adminPassword kukukakiku
callSign
removeActorWithDistance
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Turn Undead {
lvl 10
dist 5,4,3,2,1
hp
sp > 10
monsters Ragged Zombie
notMonsters
}
useSelf_skill Magnificat {
lvl 5
sp < 50%
whenStatusInactive Magnificat
stopWhenHit 1
inLockOnly 1
notWhileSitting 0
notInTown 1
}
useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp <= 90%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
notWhileSitting 1
timeout 0
disabled 0
inInventory
}
useSelf_skill Assumptio {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Assumptio
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
}
useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
notWhileSitting 1
timeout 0
disabled 0
inInventory
}
useSelf_skill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_skill_smartHeal 0
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp < 60%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion,White Potion,Monster's Feed {
hp <= 100%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}
useSelf_item Awakening Potion {
hp
sp
onAction
whenStatusActive
whenStatusInactive Awakening Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 7
minAmount 1
maxAmount 40
}
buyAuto {
npc
standpoint
distance 7
minAmount 0
maxAmount 10
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 7
storageAuto 1
storageAuto_npc geffen 120 62
storageAuto_distance 1
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password
storageAuto_keepOpen 1
relogAfterStorage 0
getAuto Awakening Potion {
minAmount 0
maxAmount 2
passive 1
}