View Full Version : Anti Flash
steveter
20th March 2004, 21:37
So im searching with utpt in r6weapons and i find this line:
set R6Weapons.R6FlashBang m_fBlindEffectRadius 0.00
so i put in a txt and opened it in rvs, but it says it doesnt recognize it... help is wanted plz
SuperCman
20th March 2004, 22:19
I think this is one of the values where you need to have a flashbang in your kit in order for it to work.
Try loading up a SP terrorist hunt, put a flashbang in your kit, exec the line, exit and load up mp.
steveter
20th March 2004, 23:25
txs, i havent tried it yet cuz im not at my house but im sure it will work, btw is it possible that for every value ( example : set R6Weapons.R6FlashBang m_fBlindEffectRadius 0.00
) theres an sp line and an mp line?
steveter
21st March 2004, 00:51
well i tried it and it dont work sorry cman but its wrong
snowcatxx87
21st March 2004, 03:24
Supercman is correct; however, you needing it in your kit for it to function even in sp ;)
steveter
21st March 2004, 04:33
oh
frikos
21st March 2004, 13:09
hey wasnt on for a long time, my computer was ****ed up about 3 weeks...
now i see some good news, and many new set-commands :)
but my question is, u all say something from go from sp to mp
what do u mean?
start a sp game, enter exit in console and start f.e. ubi-tool
or just start a sp game go back to mainmenu an then multiplayer??
have i to exec my txt files again when I'm in MP? i didnt try it, just played with lines that always worked on MP...
thx for answer
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