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View Full Version : Gahh! No vehicles!


elninost0rm
22nd March 2004, 01:42
Hello again! Well, I've officially figured most of this stuff out, and have created a working trainer (I know it will be detected....Just learning) for infantry on the radar. However, in the "walk around a bit after setting breakpoint" stage, I come up with a set of addresses. This is well and good. Ok, I recognize the infantry address. Then, I continue my quest to successfully find and poke the vehicles. No such luck. I poke each address INDIVIDUALLY, and yield no results! Is there something you have to do in the "walk around after setting BP" that I'm not doing? For it to recognize the addy? Help would appreciated. Thanks!

Lasix
22nd March 2004, 02:39
did you get in the vehicle when your nop the JNZ...if not then that is your problem... also you have to have enemy in vehicles

just a thought
lasix

Spontaneous
22nd March 2004, 03:27
no, all it is, after walking around for a while you should have everything you need. Try making sure you get close enough to an enemy that is in a vehicle so lets say the hack did work, it would be on your minimap. See how the Inf JNZ is. It has a mov and cmp right before it. Go down the addresses and look for another JNZ that has a mov and cmp just like the Inf one. Once you find it, NOP it and check to see if enemy Veh show. Remember your looking to only NOP the JNZ, nothing more.

elninost0rm
22nd March 2004, 06:23
Ahhh...Thanks for your input! Personally, I myself thought walking, shooting, jumping, etc would suffice in finding the address. I shall try this later. Since I found everything else using bots (very easy this way, 0% AI) I'll do it again with this method. I never approached an enemy vehicle, or got in one myself. Thanks again!

St0rM

EDIT: Lasix: I made sure that I'd find a map where the other team is always in some form of artillery. So that's not a problem. Thanks though

Spontaneous
22nd March 2004, 06:59
I find the last map on the map list works good for testing. Enemy gets in a vehicle a lot and its not that far to enemies if you need them to test something.

elninost0rm
22nd March 2004, 07:32
It seems you are referring to an watching an enemy actually ENTER a vehicle....That is still something I haven't done. I watched an already occupied hostile vehicle move around, I've jumped on it, I've killed the occupants and taken it for myself. Still nothing. I'll try this later. Although, if worst comes to worst, it's really not all that necessary. I've discovered the use of code caves, and my tag hack takes care of anyone inside a vehicle at large distances.

St0rM

Cutter
23rd March 2004, 00:50
I'm not sure if I have the right procedure for doing this.. This is what I'm doing

Play as Axis -> Jump in Vech -> Extact search 1
Play as Alliles -> Jump in vech -> Extact search 2

Repeat:

Put another player on Allies Jump in vech, then alter the data.


Is that about right?

elninost0rm
23rd March 2004, 06:37
In theory, finding the JNZ for vehicles can be obtained by simply walking near one, killing occupants, taking it yourself, and so on. Basically things of that sort. Just so the game realizes you're somehow altering an enemy vehicle (whether it be destroying or watching an enemy enter one).

Hope this helps

St0rM

Cutter
23rd March 2004, 09:49
Okay but what two values should I use to determine that?

Of course that also depends on what I do to the tank.

Should I be doing Exact 2 then exact 1 as I enter and exit the vech?

Spontaneous
23rd March 2004, 11:05
Its not like that at all. The searching for 1 or 2 is for you to find the DMA of the team not for you find vehicles. Once you find the team DMA, you can breakpoint it. This will bring a bunch of STATIC addresses up. There are 2 JNZs you need to find in them static addresses. One does Inf and the other does Vehicles. elninost0rm is having trouble finding the vehicle address. All I suggested is you get close to an enemy vehicle. Reason being is that it would be on your minimap IF the hack was working. There is a compare before the address that checks to see what team your on. Because your not on the right team, the enemy dont show up on minimap. When you NOP that JNZ, you get rid of the compare pretty much and it shows both teams. I only suggested to get near the enemy so when you breakpoint the team DMA, that the static address does come up because it was tryying to see if it should show the enemy or not. There is no more searching using tsearch once you find the team DMA, just breakpointing and changing code.

CaptainCox
23rd March 2004, 12:09
Ok found the 2 jnz and NOPed them so now I see both avehicles and soldiers, but how to save this setting in Tserach, If I go POKE it NOPes more lines and mess it up so all arrows disapear, It seems to be some auto function in Tsearch or I am not doing this right? and 2nd how to get this into a trainer

Spontaneous
23rd March 2004, 12:22
Once you NOPed them, and they work, right click the top NOP and undo selection. This will bring the JNZ back up. Look to the left and you will notice that there is a memory address there. Between the text coding and the address are a couple numbers. Them are the OP codes. When you do a NOP, 90 shows up here. NOP the JNZ again. In max's template, just do the %Haddress|%H??|%H??|%H??|%H?? replacing the ?'s with the OP codes that are there after you NOPed it(mainly a bunch of 90's).