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drewpaul86
8th April 2004, 00:01
ATTENTION!!!

ok, to all those that have been attempting to make thier own SDK, and was doing this following wormX's example, basically u just wasted a bunch of time unless u paid attention to follow up posts that damage has made and i have responded to. almost everything that worm posted was right, but there is one major step that if u did, u just wasted all that time u spent making this.

in wormx's pic, it says take

enum eHitZones
{
head;
neck;
body;
legs;
arms;
}

and make it into this:

enum eHitZones
{
}


DON'T. I'm sry i didn't see this error earlier, i noticed damage_inc's version of an sdk he was starting, and noticed this, and corrected him, but didn't realize that he was told to do so in the SDK Proccess pic posted by WormX. If u do this u will get an error saying there must be at least one prop in an enum, but if u delete them, there isn't anything.

This is a WARNING and correction of the pic that WormX has posted. sry to all those that spent time working on the classes, i just found out when someone asked me for help and showed me both, thier core.u classes and thier ucc make error.

I repeat, do NOT empty the enum, the same goes with the structs.

cya
sry to all those that spent thier time to begin this process and got as far as a few of these people asking for help.

SuperCman
8th April 2004, 08:02
Bump
I think this is of some importance to some of you trying to make your SDK.

Damage Inc.
8th April 2004, 08:47
thanks drewpaul86 hehe with out u i would still be on the core.u =)

Bad_TeddY
8th April 2004, 14:44
for example i just want 2 make an SDK of the R6Engie.u (cause i want a script in there) then do i only have 2 make a SDK of that file ?

Damage Inc.
8th April 2004, 14:59
nope u have to make an sdk for all the same files as everyone else
the sdk makes it so that u can compile ur .u files

WoRmX
8th April 2004, 17:01
well i emptyed out all enums... its not nescecerry. But if u get errors with it then u probaly did something wrong with editting the functions, else the enum is never called cuz they gotta be empty. So its probally ut fault

Dynamo16
8th April 2004, 17:06
hallo drewpaul, wie kann man arbeiten mit SDK? kannst du mir senden?
Ich verstehe nicht wie das geht! :(

Dynamo16

drewpaul86
8th April 2004, 17:27
nein, ich kann mein SDK nicht senden, aber du kannst viel machen. jetzt habe ich einer walhack und andere dinge, aber kein aimbot. mit SDK kann man sehr viel machen.

Sie können einen Gelegenheitsarbeiter oder eine Dieneränderung machen. Was auch immer Sie fühlen.

basically i said no i won't send my sdk, but if u do finish making one, then u can make either a hack or a server mod. whatever u want. the only limitations is knowing how to get ur code into the packages.

supadupe
8th April 2004, 17:56
so, without making your own sdk files, there is no way that you can compile your own .u files without getting an error? you must make an sdk file for all your .u files?

Dynamo16
8th April 2004, 19:46
drewpaul, wie hast du gemacht? wo kann ich wallhack einstellen?
:( ich brauche deutsch.
Dynamo

drewpaul86
8th April 2004, 20:36
ich kann nicht sagen, aber du kannst es bei Unreal Wiki finden, aber Unreal Wiki ist auf englisch.

correct, u need to make ur own sdk files for .u compiling

WoRmX
8th April 2004, 20:52
how about some nice english???

drewpaul86
8th April 2004, 20:54
i said i couldn't tell, he needs to look for it on unreal wiki, but the problem is that it's in english, not german, which is what he speaks best. i'm surprised u didn't understand at least a little bit of that worm, i mean i know dutch and german a different, but they are close.

WoRmX
9th April 2004, 00:34
yeah i can read it, but fo the other people...