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burbulap
10th April 2004, 21:50
Can anyone creat neon skins or something like that cause its very hard to c enemy. Something like Todvision.

Is it even posible to creat then or the punkbuster will detect it?

Spontaneous
10th April 2004, 22:29
Dont think its possible in BFV. Reason being is there is no such thing as pure and non-pure servers anymore. All the servers are straight pure servers. This means if you have editted files on your computer, you will get data differs errors. Without being able to edit files, no kind of editted skins are allowed.

Xare
11th April 2004, 00:16
I hope that when MOD's come out we will be able to make .rfa cheats agian. We could use them on desert combat.. maybe we can use them with BFN mods also.

Anyone know if they will be pure protected somehow ?

Spontaneous
11th April 2004, 01:20
From what I heard yes. There is not even an option for non-pure. What will happen is you will need perfect copys of the mods files and the server will have info on all the files if its running the mod. So pretty much they learned their leason allowing editted files.

caliber1942
11th April 2004, 21:06
however, the check on the files is pretty straightforward, isn't it? i mean it's pretty quick and so it must be crc and file size checks. i am sure someone could disassm that and see exactly what is going on and then when you modify the files, make sure the crc's add up and the file sizes add up- would still suck and be difficult, but i bet this could be done (or send the server packets of info that say everything is ok, instead of the actual crc and filesize)

n00bie_gamer
15th April 2004, 18:41
ahh, is that what a CRC check is?? File Size??? i once had a program in VB 6.0 that you could modify the file size, date modified, last time accessed etc.... it was neat... maybe i could try and find it again! I think that could be put to some good use ? :) :)

Cheers guys!

caliber1942
15th April 2004, 19:50
no..... file size and crc check are two different things. basically changes have to be made that make the file "appear" to be unchanged, even though it has been. it depends on how the file is scanned and what method it uses for the crc check. knowing that would allow us to find a way to hide the changes. however, it would likely be time consuming and difficult to make one texture map into another and then make it crc proof. likely the check is done by the server because if it was done by the client, then it would be VERY easy to modify the check and make it say OK every time, even when it isn't. anyways, hope this helped. i haven't messed with this at all-