caliber1942
15th April 2004, 07:46
i have had a zoom hack working for quite some time now. however, it is annoying when you want to move your point of aim. as you know, when you are zoomed in the movement of the mouse is magnified. at extreme zooms it is unplayable. i have been getting by at the moment by right clicking to enable the zoom for each weapon which decreases the mouse movement a bit (especially with sniper scopes) and then activating the zoom levels but it is still nearly impossible to move correctly at extreme zoom levels.
i tried using the mouse sensitivity slider in the control options and i found the address for that and was able to control it, however this only controls the mouse CURSOR, which is not the same as the aiming reticle. the CURSOR is when you are selecting things on menus, etc. the aiming reticle and mouse movements within the game seem unaffected by the mouse sensitivity slider setting.
anyways, has anyone messed with this (decreasing the mouse movements?) i tried several searches with tsearch for nearly an hour but really never narrowed it down to anything useful or repetative. i am stuck so far. any ideas on how to locate the address(es) that control the movements of the aiming reticle (specifically that modify it when you are zoomed). i also checked the rfa files for something like zoom.x.modify/zoom.y.modify or whatever but nothing came up in the objects file for the weapon(s).
i need a method to locate the address that is modifying the movements when you are zoomed in so i can breakpoint it and find the code which affects it. this will make my zoom hack much more useful and playable.
thanks=
i tried using the mouse sensitivity slider in the control options and i found the address for that and was able to control it, however this only controls the mouse CURSOR, which is not the same as the aiming reticle. the CURSOR is when you are selecting things on menus, etc. the aiming reticle and mouse movements within the game seem unaffected by the mouse sensitivity slider setting.
anyways, has anyone messed with this (decreasing the mouse movements?) i tried several searches with tsearch for nearly an hour but really never narrowed it down to anything useful or repetative. i am stuck so far. any ideas on how to locate the address(es) that control the movements of the aiming reticle (specifically that modify it when you are zoomed). i also checked the rfa files for something like zoom.x.modify/zoom.y.modify or whatever but nothing came up in the objects file for the weapon(s).
i need a method to locate the address that is modifying the movements when you are zoomed in so i can breakpoint it and find the code which affects it. this will make my zoom hack much more useful and playable.
thanks=