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n00bie_gamer
25th April 2004, 18:01
Hey guys!

I did once read before about this... forget where but someone said that they made a hack so that they can listen to music outside of their vehicles...

I was wondering what asm instruction we are looking for to NOP out ?!? It would be almost the same way as an accuracy hack no? where you go into .RFA modify the setting then go back into Tsearch and search for that new value you just changed?

Maybe it is similar to doing that.....

Just post suggestions and ideas... if you don't feel like posting it in here pm me....

(PB spies everywhere)
:angry:

Cheers!

CaptainCox
25th April 2004, 23:07
Me and n00bie tried this a bit but came to the conclusion that its a pretty pointles hack (test0r as well).
If you get it to work the music will just keep on playing in that vehicle thats all, so the music fades as U get away from it, pretty pointless or?.
If someone wants to play around with it check the object.rfa (get the Battlefield Mod Development Toolkit) change the object.rfa
objects/Vehicles/Land/Mutt/Objects.con for e.g
music player Object Template.autoShutOff 1 to 0. This will only work in singleplayer but at leats you get to hear "No Where To Hide" playing in the distance as you fight those evil bots :)

If someone dares the chalange to do this for Multiplayer be my guest.

tpoynor
26th April 2004, 05:31
It was a mod for the game that someone made to be able to listen to the music if you were not in a vehicle
it is here http://www.planetbattlefield.com/bfv/tweakin/mods/panis/index.shtml

Just as cap.cox said the farther you move away the more it fades