BUDlol
30th June 2004, 14:43
hi guys.. im fixing my bot from one month for finding fast fire........ :(
is lot of days that i look for fast fire script again and... the only that i've found and trying to compiling is this:
blablablblabla
var bla bla
blabblablabla
-------------------------------------------------------------------------------
PawnRelated(Canvas);
Retlock(Me);
FastFire (Me);
SuperZoom (me);
BLA BLA BLA
BLA BLA BLA
BLA BLA BLA
--------------------------------------------------------------------------
function FastFire (pawn me)
{
if (bFastFire)
{
r6bulletmanager.m_iBulletSpeed=9999;
R6weapons.GetBulletManager();
r6Weapons.m_fRateOfFire=0.001;
me.engineweapon.m_fFireAnimRate=0.001;
r6weapons.m_iNbOfRoundsInBurst=2;
r6weapons.NbBulletToShot();
r6weapons.GetNbOfRoundsForROF();
}
}
and dont work... can sombody help me and post a working fastfire? or show us what is wrong?
thx a lot...i hope well
and thx for the time that u spend
is lot of days that i look for fast fire script again and... the only that i've found and trying to compiling is this:
blablablblabla
var bla bla
blabblablabla
-------------------------------------------------------------------------------
PawnRelated(Canvas);
Retlock(Me);
FastFire (Me);
SuperZoom (me);
BLA BLA BLA
BLA BLA BLA
BLA BLA BLA
--------------------------------------------------------------------------
function FastFire (pawn me)
{
if (bFastFire)
{
r6bulletmanager.m_iBulletSpeed=9999;
R6weapons.GetBulletManager();
r6Weapons.m_fRateOfFire=0.001;
me.engineweapon.m_fFireAnimRate=0.001;
r6weapons.m_iNbOfRoundsInBurst=2;
r6weapons.NbBulletToShot();
r6weapons.GetNbOfRoundsForROF();
}
}
and dont work... can sombody help me and post a working fastfire? or show us what is wrong?
thx a lot...i hope well
and thx for the time that u spend