View Full Version : modKore-Hybrid: c_tower3 botting problem. URGENT.
aftermath
6th July 2004, 18:47
I think der is a bot proof map in RO, the c_tower3 map. Alrdy did all d possible alternatives so i can bot smoothly in c_tower with the autostorage n getAuto privelages, but I cnt seem to get to c_tower3 by jst puting lockMap_0 c_tower3, still hv to put c_tower1 & c_tower2 in my lockMap n puting 1 in der timeouts. The problem with this is, and i also confirmed this, is the teleportAuto_minAggressive wont work, and in addition to this, when u r OW (Over Weight) and the bots wants to go autostorage, it will work fine, but after this, it will calculate route back to c_tower3 not c_tower1 although u set lockMap_0 to c_tower1. The cause of this is coz I put 1 in the lockMap_0_timeout. Now.. it wont go back to c_tower3, and d bot will be stuck at aldebaran.
If you hav encountered this problem and solved it. Please let me know. Would gladly need help. Thnks /gg
-=Assassinatio=
7th July 2004, 05:23
wat? are u saying that when if ur botting..then if u die or use wing of butterfly u can make the bot go back to the map u were botting?
oh and btw nice avatar
angelhunt
7th July 2004, 13:27
yeah, nice avatar, =X
hey, can u teach me how to go back if die?
thanks
aftermath
8th July 2004, 22:21
Hmm.. Can some of the modKore-Hybrid users pls test this coz im really having a hard time botting my char in c_tower3, and to those who're using KoreXP.. can u test it to jst to see if Star-Kung fixed this in KoreXP.. Thanks.
kore-ny
9th July 2004, 05:25
FYI: KoreXp is not a finished project... it still has some bugs in it... and well... you can just keep it coming back... just put values in the lock map... maybe there was a blocker or something... ^^
aftermath
9th July 2004, 07:28
FYI: KoreXp is not a finished project... it still has some bugs in it... and well... you can just keep it coming back... just put values in the lock map... maybe there was a blocker or something... ^^
No portal blocker and here in our pRO server there is an alternate route going into the Clock Tower, we have a so called Bell Keeper which you can talk to if someone is blocking the portal entry. I've tested everything on this.. i just think its really going to be hard botting in c_tower3. Thnx anyway for your effort. Umm.. bout KoreXP, Star-Kung hasnt launchedany bug fixes on this so my guess it wont fix my problem.. on the other hard, modKore-Hybrid is alrdy final. What you say?? Star-Kung didnt finish the equipAuto_monster function. :(
Tried it and I have the same problem as you have. My char gets stuck at aldebaran. I'll try different configs then I'll tell you when I find a solution.
apiitms
9th July 2004, 13:49
Actually the onli way is u relog after the bot dead .. then it will start calculating route to ur lockmap_0 ... problem here is i cant find any way to relog the bot after it died or when it reached maxWeight bside typing "relog" in the modkore console.....
so is there any way to do it in config.txt or any part in the program ?
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