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someoneII
27th July 2004, 05:57
Hi there,
I would make my own AvP2 mod, and have reconfig some of the "ATTRIBUTES".
And I have ask me, how I can load this *.txt files inside a *.rez file to use my modifications of the Attributes in a 'normally' Multiplayer Game?

e.g.
I have change some things inside the "WEAPONS.TXT" and do it a *.rez archive:
"attributes.REZ --> ATTRIBUTES --> WEAPONS.TXT" and load AvP2 with this string in the commandline:
"-rez test\attributes.REZ"

But it dont work, I get always the Error Message:
"Some Game Ressources differs from the server"
If I host a multiplayer Game my mods works perfect.

Is there a way to use my modifications of the Attributes, in the normally Multiplayer mode?


Big thx ;)

Sorry for my bad english :(

Bleah
27th July 2004, 14:54
The attributes are server side so that is why you cannot join a server and you recieve that message. The server you join will check for these things and that's part of your "mod" that you have created. If the server had the same mod you had then all would be fine but it needs to be done in EXACTLY the same fasion.

someoneII
27th July 2004, 16:01
thx.
Also there is no way to load some small modifications with the Attributes?
Or is there another way to change the things without using the attributes *.txt files?

magic_maker
27th July 2004, 19:39
http://www.mpcforum.com/showthread.php?t=49155