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Nseven
12th August 2004, 19:16
features
- xqz style wallhack
- white/fullbright models


how to use
copy opengl32.dll & menu.wav into your doom3 folder (not base)
run doom3, join a server, hf


the menu
press "ALT" + "X" to open ingame menu
use arrow keys up/down to navigate
left/right to toggle options
close menu by pressing "ALT" + "X" again

you can also use "ALT" + "F1" to toggle wallhack on/off
or "ALT" + "F2" to toggle whitemodels on/off


Screenshots:
D3_WM.jpg (http://www.surphase.net/nseven/WHITE.JPG)
D3_XQZ1.jpg (http://www.surphase.net/nseven/D31.JPG)

Latest Version:
D3Wh0.4.zip (http://www.surphase.net/nseven/d3wh04.zip)

avidfan
12th August 2004, 19:24
Thx N7. Going to give this a try.

[oC]pingu
12th August 2004, 20:03
good one N7, as soon as i get Doom 3 ( should be this friday or over the weekend ), im going to start hacking it.

MapGenCreator
12th August 2004, 20:05
what is this?
- this is an xqz style wallhack for Doom3 Multiplayer

what does it do ?
- it makes models visible through walls

how to use ?
- copy opengl32.dll into your doom3 folder (not base)
- run doom3, join a server, hf

screenshots:
d3_1.jpg (http://www.surphase.net/nseven/D31.JPG)
d3_2.jpg (http://www.surphase.net/nseven/D32.JPG)
d3_3.jpg (http://www.surphase.net/nseven/D33.JPG)
d3_4.jpg (http://www.surphase.net/nseven/D34.JPG)
d3_5.jpg (http://www.surphase.net/nseven/D35.JPG)

Link:
D3WH01.zip (http://www.surphase.net/nseven/d3wh01.zip)

Nice, try building a hook instead of a gl wrapper, they got some gay ass anti hook code ;( Notice how they only import one function and notice how getprocaddress is not used at all on the gl functions hmmm. I did however find where the proc address to the functions is being stored and hook it by changing it to my dlls function addresses, but i think it is dynamic.

SuPeRn00b
12th August 2004, 20:34
w00t n1 man!
I haven't figured out the model-rec for doom3, I will get there i hope! :D

edit: maybe it's just me...but is there a toggle? or some settings in the game that affect this wallhack?
because, I don't see anything :tired:

Nseven
12th August 2004, 23:35
0.2B is out
- improved wallhack
- models look no longer wallhacked
- added toggle key

@MapGenCreater
yes ID always thinks on everything, looks like it is more than just anti hook code

[oC]pingu
13th August 2004, 00:44
Nseven what does Doom3 draw models in? And what is the best for model rec?

Nseven
13th August 2004, 03:03
I used the model counts for model rec because they never change

[oC]pingu
13th August 2004, 04:17
oh okay, this will be just like Call of Duty i presume :P

does it render textures in glDrawElements?

NOPing for Food
13th August 2004, 13:44
I used the model counts for model rec because they never change

How do you find the counts? Open the models in an editor and look at the vertex count or by some sort of edicated guess-and-check?

Nseven
13th August 2004, 17:34
the counts in glDrawElements not the vertex counts
you can use mr haxs texture/count finder dll

there will be a menu in the next version
d3_menu.jpg (http://www.surphase.net/nseven/D3MENU.JPG)

NOPing for Food
13th August 2004, 18:29
do you have a link to that texture/count dll? I found the source to something like it, but it errors when I try to load doom3.

[oC]pingu
13th August 2004, 19:19
It is in the Coding section, but you will have to compile it.

good work n7, have you thought about adding chams?

NOPing for Food
13th August 2004, 19:36
That doesn't let me start doom3. It tells me that the application fails to initialize properly (0xc0000142). Press OK to terminate the program.

Nseven
13th August 2004, 20:07
edit:
the doom3 engine does not draw much stuff that is out of your sight
portals.jpg (http://www.level-designer.de/images/stories/doom3/fpsguid/portals.jpg) everything behind the red portals is not drawn
this is reason why my wallhack sucks

well you can disable portals with the r_portals 0 command
and the wallhack will work fine this way but it kills your frames

[oC]pingu
13th August 2004, 20:48
try colouring the models, if that is possible. It will aid some people. Also, does Doom3 draw its own cursor or does it use the Windows one? ( The windows and Doom3 cursor are aligned)

Nseven
13th August 2004, 21:53
this is going open source now

GeenStijl
14th August 2004, 00:04
Thanks a lot n7.

[oC]pingu
14th August 2004, 00:25
neat, ill try an aimbot.

GeenStijl
14th August 2004, 00:30
lol.. would work for me as the lag on internet is so huge..
On lan would be nice, but how do you use a aimbot on a lan? .. hehe

Nseven
14th August 2004, 22:35
white models anyone ?
http://www.surphase.net/nseven/W.JPG

[oC]pingu
14th August 2004, 22:36
glDisable(GL_TEXTURE_2D) ?

or something else? i get my copy of Doom3 soon, so Nseven if you want we can make a hack together?

GeenStijl
14th August 2004, 23:26
Yeahh! :) n7, uber mighty coding god!
I'd like to have it :). Thanks a lot :D

SuPeRn00b
15th August 2004, 03:28
this is going open source now
w00t tnx allot!
i haven't seen anything like "count" yet for model rec....is it as good as CRC check?

btw, what version is source-code?

NOPing for Food
15th August 2004, 03:31
white models anyone ?
http://www.surphase.net/nseven/W.JPG

You should do it for the head aswell (but probably a different color). The count for the head is 966.

SuPeRn00b
15th August 2004, 04:58
ok, did it :rambo:

nobothon
15th August 2004, 10:02
it isnt working for me? u said copy opengl.dll and menu.wave or something well in the new 1 i dled of u it doesnt have those files so i copied it all. can u please help.

GeenStijl
15th August 2004, 10:07
SuperNoob, upload it somewhere :) please.
good job, thanks man

BioHazard
15th August 2004, 10:50
can u get chams for there, cant wait til i get my copy so i can egt coding on this, by the way does DooM 3 have an anti cheat?

GeenStijl
15th August 2004, 11:28
yes. build in anti-cheat. ill guess it has pb soon.. or?

BioHazard
15th August 2004, 11:31
hopfully not, just started coding and i hope its easy to by-pass the built in one.

Does this run opengl? :ermm:

GeenStijl
15th August 2004, 12:15
Yes :). Can someone teach me how to make a simple WH? i want to learn it. for RtCW :).

nobothon
15th August 2004, 12:32
how do u get the wh to work lol im dying to use it on a snoby friend

Couch
15th August 2004, 12:57
Yes :). Can someone teach me how to make a simple WH? i want to learn it. for RtCW :).
I'll tell you on MSN.

SuPeRn00b
16th August 2004, 14:25
yeh baby :tired:, some more testing shit:
http://www.mpcforum.com/attachment.php?attachmentid=1963


Yes :). Can someone teach me how to make a simple WH? i want to learn it. for RtCW :).
Check this tutorial.
Making an OpenGL Hack for MoH:AA and MoH:AA:SH using C++ and OpenGL
By CcSoccer881

Great Tutorial!!
It helped me so much in the beginning!

Pansemuckl
16th August 2004, 19:54
yes. build in anti-cheat. ill guess it has pb soon.. or?


No problem here. I can hook DOOM3 without any problems.
I just need to do the model rec and a wallhack, chams, aimbot, esp, ...
it will all work fine.

http://frey.altervista.org/mpc/DOOM3.HOOK.WALLHACK.TEST.ZIP


Hm... but I cant use glPrint, as it ****s up the whole screen (yellow text will result in an all over yellow screen :( )

GeenStijl
17th August 2004, 04:38
yeh baby :tired:, some more testing shit:
http://www.mpcforum.com/attachment.php?attachmentid=1963



Check this tutorial.
Making an OpenGL Hack for MoH:AA and MoH:AA:SH using C++ and OpenGL
By CcSoccer881

Great Tutorial!!
It helped me so much in the beginning!

Thanks :). U use any kind of IM? PM me plz :).
As you can see (my name) I'm Dutch to so :D
Couch, m8, tell me!;)

SuPeRn00b
17th August 2004, 09:55
Thanks :). U use any kind of IM? PM me plz :).
As you can see (my name) I'm Dutch to so :D
Couch, m8, tell me!;)
you can ask q's here. thats where the forum is for :D

GeenStijl
17th August 2004, 10:42
lol..ok. :(

SuPeRn00b
17th August 2004, 11:51
bleeeeeeeeh (need to type 'something', or else vBulletin is whinning :P)

GeenStijl
17th August 2004, 11:56
Share it please :). Thanks

SuPeRn00b
17th August 2004, 12:11
rofl, not done!
and its nothing compared to stuff that's allready released :laugh:

GeenStijl
17th August 2004, 12:14
oh..ok :). When do you think you got it fifnished?

VoN DuTch™
17th August 2004, 21:46
All versions of 'N7 Wallhacks(v0.2-0.4)' were uploaded to our download section: Doom 3 (http://www.mpcdownloads.com/_mpc_d0wn_h4x_/Doom%203/).