View Full Version : -|DAS|- public trainer now in assembly
crooped
14th August 2004, 17:19
Soooo many peeps were crying about they couldn't get our trainer to work. So now i have coded an trainer with same options just in assembly instead :0
Trainer attached...
Jamminsport16
14th August 2004, 18:03
cool, but i only got the demo :/
crooped
14th August 2004, 18:27
cool, but i only got the demo :/
Then go purchase the retail ;)
Jamminsport16
14th August 2004, 18:58
too poor want me to steel one?
jk :)
crooped
15th August 2004, 15:14
Just updated the trainer,,, didn't had the option to turn scopedrift back on, lol.
jazzair
16th August 2004, 03:45
very nice directx hook. You should have included the fog removing ( fogenable = false )
You wouldn't mind sharing your source code ? We could all learn from it.
Then I will post my d3d9.dll source too ofcourse :)
Kind regards,
Lex P
crooped
16th August 2004, 08:14
very nice directx hook. You should have included the fog removing ( fogenable = false )
You wouldn't mind sharing your source code ? We could all learn from it.
Then I will post my d3d9.dll source too ofcourse :)
Kind regards,
Lex P
This is not d3d hooking, just ordinary poking to mem!
sparker
16th August 2004, 08:58
[QUOTE=jazzair]very nice directx hook. You should have included the fog removing ( fogenable = false )
You wouldn't mind sharing your source code ? We could all learn from it.
Then I will post my d3d9.dll source too ofcourse :)
lmfao wat makes you think that is d3d9 hook? btw i had the fogenable,false disables the fog in my hack but i took it out cause not only dose it not render the fog but it dosent render evrything else were the fog was btw dose any one know how to remove lens flare?
crooped
16th August 2004, 17:01
Oh btw, why should i put in a NoFog option?? I don't even use the zoom function!!
I cheat because it's fun, not to get #1 on scoreboard by shooting people across the map, thats boring. I play as "close range sniper", thats what gives me most fun!
jazzair
16th August 2004, 17:41
a close range sniper.. that's new to me :)
Snipers are bound to be long range , hence their origins. Close range you're better off with an AK47 or a M16.
Anyway , care to post this source code of your memory hack ?
crooped
16th August 2004, 18:12
a close range sniper.. that's new to me :)
Snipers are bound to be long range , hence their origins. Close range you're better off with an AK47 or a M16.
Anyway , care to post this source code of your memory hack ?
1. I'm laggin like hell, therefore sniping is much easier :) Also by close range i mean from 300m and down to 50m!
2. Why post the source as it's just plain simple, only thing you need is the pokes which can be ripped with only very little skills!
jazzair
16th August 2004, 19:15
hm I'm more the kind that snipes at 800 meters :)
I'm poking the bullet trajectory now , so what you aim is what you shoot none of that windfactor nonsense etc..
Still working on it. Got a armory hack made coz I got sick of waiting 30 secs every time I needed a new rifle :)
LexP
WoRmX
17th August 2004, 17:49
assembly rox ass if u can handle it :) gj dude
c39hrp24dhtt
17th August 2004, 22:20
hm I'm more the kind that snipes at 800 meters :)
I'm poking the bullet trajectory now , so what you aim is what you shoot none of that windfactor nonsense etc..
Still working on it. Got a armory hack made coz I got sick of waiting 30 secs every time I needed a new rifle :)
LexP
isnt were the bullet goes serverside? You could always alter the crosshair to compensate but that would require range detecting.
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