NASTE
16th June 2002, 03:22
Ok im learning C++ and having fun and isnt the easiest thing but i need help aa sec with the follwoing errors.
AutoMove.obj : error LNK2001: unresolved external symbol "void __cdecl VectorAngles(float const *,float *)" (?VectorAngles@@YAXPBMPAM@Z)
client.obj : error LNK2001: unresolved external symbol "public: __thiscall AimingRandomizer::AimingRandomizer(void)" (??0AimingRandomizer@@QAE@XZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::PostStudioDrawPlayer(int,struct entity_state_s *)" (?PostStudioDrawPlayer@BoneAimbot@@UAEXHPAUentity_ state_s@@@Z)
client.obj : error LNK2001: unresolved external symbol "class BoneAimbot gAimbot" (?gAimbot@@3VBoneAimbot@@A)
client.obj : error LNK2001: unresolved external symbol "bool __cdecl IsAimingAtMe(int)" (?IsAimingAtMe@@YA_NH@Z)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::calcFovangleAndVisibility(int)" (?calcFovangleAndVisibility@OriginAimbot@@UAEXH@Z)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::draw(void)" (?draw@BoneAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::CalcViewAngles(void)" (?CalcViewAngles@OriginAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::findTarget(void)" (?findTarget@OriginAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::command(void)" (?command@BoneAimbot@@UAEXXZ)
Release/CrIpTiC.dll : fatal error LNK1120: 10 unresolved externals
AutoMove.obj : error LNK2001: unresolved external symbol "void __cdecl VectorAngles(float const *,float *)" (?VectorAngles@@YAXPBMPAM@Z)
client.obj : error LNK2001: unresolved external symbol "public: __thiscall AimingRandomizer::AimingRandomizer(void)" (??0AimingRandomizer@@QAE@XZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::PostStudioDrawPlayer(int,struct entity_state_s *)" (?PostStudioDrawPlayer@BoneAimbot@@UAEXHPAUentity_ state_s@@@Z)
client.obj : error LNK2001: unresolved external symbol "class BoneAimbot gAimbot" (?gAimbot@@3VBoneAimbot@@A)
client.obj : error LNK2001: unresolved external symbol "bool __cdecl IsAimingAtMe(int)" (?IsAimingAtMe@@YA_NH@Z)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::calcFovangleAndVisibility(int)" (?calcFovangleAndVisibility@OriginAimbot@@UAEXH@Z)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::draw(void)" (?draw@BoneAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::CalcViewAngles(void)" (?CalcViewAngles@OriginAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::findTarget(void)" (?findTarget@OriginAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::command(void)" (?command@BoneAimbot@@UAEXXZ)
Release/CrIpTiC.dll : fatal error LNK1120: 10 unresolved externals