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View Full Version : sysdump.txt in v 1.3.15 with autohack


Milliways
30th August 2004, 15:38
everey time i want to autohack a adress i found for something my JOP crashed down and shows sysdump.txt

Is this a new protection from the game.

Is ther a other method to autohack not with tsearch??

WoRmX
30th August 2004, 15:44
i dunno, i actually had the same problem allready with the old versions if i tryed to poke a adress trough c++

crooped
30th August 2004, 17:08
everey time i want to autohack a adress i found for something my JOP crashed down and shows sysdump.txt

Is this a new protection from the game.

Is ther a other method to autohack not with tsearch??

If you AUTOHACK online it's prolly a protection from authors side. If you AUTOHACK on a lan game and still crash it's prolly a performance problem.

You can use SoftICE/or OllyDbg for tracing down addies found in TSearch, i prefer SoftICE(very powerfull).

Milliways
30th August 2004, 19:33
ok than now i think this is a protection from nova-side! shid ok i must go on with soft ice! ;)

Ullman
30th August 2004, 19:42
I usually don't use SoftIce unless I absolutely have to. It's much lower level than you would need for game hacking. Unfortunately, DX seems to mess with window redraws when a debugger has paused the process(bad for breakpoints), so Ollydbg is hard to work with through JO. In this case, I have used Softice and it works well.

I know very little about JO and memory protection. I can't really help you out there. Memory hacks are one of the more basic and common types of game hacking(I'm not putting it down), so it is also one of the things that more anti-cheats tend to look for, detect, and prevent. This means that people have to be a little more creative in how to accomplish them without being detected.... by either using addresses others don't use or by modifying the address using less detectable methods or whatever.

I don't mean to explain stuff you guys already know if I did(not trying to be a know-it-all)... I just don't know what everyone already knows and I suppose it's still good to write even if most of you do already know it... it might answer others' questions.

I don't post often, so I make up for it with long posts ;) j/k

crooped
31st August 2004, 00:52
I usually don't use SoftIce unless I absolutely have to. It's much lower level than you would need for game hacking. Unfortunately, DX seems to mess with window redraws when a debugger has paused the process(bad for breakpoints), so Ollydbg is hard to work with through JO. In this case, I have used Softice and it works well.

I know very little about JO and memory protection. I can't really help you out there. Memory hacks are one of the more basic and common types of game hacking(I'm not putting it down), so it is also one of the things that more anti-cheats tend to look for, detect, and prevent. This means that people have to be a little more creative in how to accomplish them without being detected.... by either using addresses others don't use or by modifying the address using less detectable methods or whatever.

I don't mean to explain stuff you guys already know if I did(not trying to be a know-it-all)... I just don't know what everyone already knows and I suppose it's still good to write even if most of you do already know it... it might answer others' questions.

I don't post often, so I make up for it with long posts ;) j/k

So what this guy says is that SoftICE sux in gamehacking, OllyDbg is too hard to use,,, so only tool working is TSearch, doh!

Holy smoke, wonder how i made my hacks :ermm:

sysops
31st August 2004, 02:57
ok seems that this new version does detect when tsearch debugger is turned on. at first i thought maybe it uses a protection sorta liek some trainers use to stop from being ripped . by looking to see if a process is running but this doesnt seem to be the case its only the second you click teh debug button that you get the sys dump. so any ideas on what type of protection this is andany ideas on how to crack this?

kastro
31st August 2004, 03:25
Normally you get sys-dump errors for basically crashing the game, say by overwriting some code with bad code, or nopping an important instruction.

In the other novalogic games, if you enabled debugger you tended to get punted after around 5 seconds due to a anti-debugger script, but I don't think you got sysdumped. I have JO and will start hacking it soon, but at the minute I'm on the wrong partition so can't check.

And wormx, either it was a bad command you were writing, or if it was code injection you were trying to inject to a protected area...meaning you have the jump to the code cave written, but the code you wrote into the code cave was not written due to the memory being protected, so basically the game jumped to a patch of 00's and then continued at the wrong code, bringing a sysdump...try using VirtualProtectEx on the memory location to give yourself write/read/execute rights :)

sysops
31st August 2004, 03:44
update olydebugger also crashes the new version of JO havnt confirmed if softice does yet. .

sparker
31st August 2004, 05:06
Normally you get sys-dump errors for basically crashing the game, say by overwriting some code with bad code, or nopping an important instruction.

In the other novalogic games, if you enabled debugger you tended to get punted after around 5 seconds due to a anti-debugger script, but I don't think you got sysdumped. I have JO and will start hacking it soon, but at the minute I'm on the wrong partition so can't check.

And wormx, either it was a bad command you were writing, or if it was code injection you were trying to inject to a protected area...meaning you have the jump to the code cave written, but the code you wrote into the code cave was not written due to the memory being protected, so basically the game jumped to a patch of 00's and then continued at the wrong code, bringing a sysdump...try using VirtualProtectEx on the memory location to give yourself write/read/execute rights :)
no its the update they are trying to **** it so u cant tsearch but thier are other programs out their

kNocturnal
31st August 2004, 05:44
So what this guy says is that SoftICE sux in gamehacking, OllyDbg is too hard to use,,, so only tool working is TSearch, doh!

Holy smoke, wonder how i made my hacks :ermm:


lol thanx for summarizing that cuz i got bored reading that dudes post after 1 line...

sparker
31st August 2004, 07:16
disable pb and it will let u autohack

Milliways
31st August 2004, 14:38
do you think this is a punkbusterproblem?? I will try it!

Edit: no way it dont work

crooped
31st August 2004, 17:35
SoftICE works just fine with or without PB enabled :D

SoftICE is my main tool,,, kinda do magic for me :eek:

sysops
31st August 2004, 22:10
Turning pb off and uninstalling it does not fix this it must be a script in the game it self

sparker
31st August 2004, 22:39
all you have to do is got to options and unenable pb

kastro
31st August 2004, 23:44
Sure it's possible. The best way is to search for the hex string and look around the same area. Say you had the address for fly off :

400123 49 89 23 (this is not a real fly, just example)

Open up your hex editor, search for 49 89 23, and look around the 400*** region.

sparker
1st September 2004, 02:53
ok yes it dose work i am using the new update with pb disabled and it works when i enable pb i get a sysdump its really a simple concept just disable pb and you will be fine
ty john