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View Full Version : Digital Paintball and Buzz Hook 1.7


sbennett5
9th September 2004, 06:03
Hey, I tried to play DPB using Buzz Hook 1.7, everything works great except for 2 things...
1. The aimbot only works when its set to select everyone (I already knew that would happen)
2. Since it wasnt created specifically for DPB the aimbot will lock on the X-axis, but the Y-axis off (the longer the distance, the shorter it will be, caused by the arch of the paintball)

SO in other words, the only problem I need answered is #2. Is there a DPB vec for the aimbot or anything that can fix this?

dpb h4x0r
9th September 2004, 06:49
prbaly not. its really hard to make an aimbot for DPB because the paintballs arc
i just turn off the aimbot when i play DPB

sbennett5
10th September 2004, 02:05
Actualy, I dont think it would be that hard, they seem to have mastered it with an m203 grenade launcher over in AA, I'm sure it can be done here fairly easily. Sounds like all that would be needed is a vec, or maybe something that will automaticly change the vec for every 5 m or something automaticly. I'll post over in the AA section so see how they did it.

dpb h4x0r
10th September 2004, 04:59
aimbot would suck in close-combat fights no matter what though

mxrider4life
19th October 2004, 12:18
does this hack have an auto fire hack/script?

straying
21st October 2004, 05:12
thx for gravedigging. and no