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View Full Version : Whats needed in a COD:OU Hack


Chronologix
28th September 2004, 06:51
1.) Good Chams which only apply to the enemy you choose (Good Colors)

2.) No Sniper Movement in Scope (or any weapon)

3.)A "sign" which tells you when you have actually hit the enemy

4.) No Fog

5.)Clear Scope

6.) Unlimited Running (doubt its possible)

There was a game mod i seen when playing on a clan server and it made a weird crosshair image around the target when you actually hit them.

Wurzil's Chams are great but only when you are playing on allies, because the enemy allies chams are not too great, the colors are darkish when they are actually "in sight" and the germans also appear green until they are a certain distance close to you :(

Edit: i am not saying "OMG im so noob i cant make hack so you guys make for me" thats not the case, but for the people hacking COD:UO...those are the things that are needed in a hack to be "perfect" the others like night mode and no foliage do not have to be perfect because that is just going overboard for hackers...you do not need to be able to shoot someoen across the map through several trees to make yourself look "good" it makes you look like a hacker and gets you banned...the basics are all that is needed to make the game more "enjoyable" for the gameplay impared :P

BlackDove
28th September 2004, 15:00
1. The game is still relatively new, be patient.
2. This has never been done in this game.
3. Possible - bug taurine.
4. My hack.
5. My hack.
6. This is controlled server-side.

Chronologix
28th September 2004, 18:14
well there is this one server mod called "aweauo" or seomthing where it has a crosshair symbol appear every time the player is hit...and i am not sure about the no sniper movement thing either...it's only because i have seen it done so many times before in EA's Battlefield games, but have not seen it in any others.