View Full Version : Infravision 1.1 NOT Detected by PB
WishDeath
3rd October 2004, 15:56
Was playing fine for about what, 10-15 minutes, then suddenly got kicked.
*EDIT* - And now I've just played for a good solid God knows how long, and nothing happened at all.
Aah, the selectiveness of PB.
BlackDove
3rd October 2004, 16:49
This is ridiculous.
Taken from PunksBusted.com:
Starting in January of 2004, PunkBuster Server Admins have the option of
using the new PB MD5Tool facility to check the digital signatures of files
and/or portions of files in each player's game directory and child
subdirectories during gameplay. This is useful, for example in Quake3 based
games, to check for modified, replaced or additional pk3 files for cheats and/or
exploits that have to this point not been detectable by PunkBuster.
By the time PB came out with their update, they did not have time to incorporate detection for my hack.
You got kicked from the MD5Tool, not PunkBuster
s usual scanning message. If you did get kicked from PunkBuster, it would have been for GAMEHACK in the #8000's. The MD5Tool just scans files that are in the same directory as the game.
On top of that, the file you use for running InfraVision IS NOT called UOmodelhack.exe. I don't even know where the heck that came from. You must have a program in your CoD or UO directory named that.
DO NOT PUT IV11UO.exe in those directories I just mentioned. And another thing, I MADE A FORUM FOR DETECTION - READ BEFORE YOU POST.
I stand that it is undetected because I was playing for over an hour last night.
WishDeath
3rd October 2004, 17:02
OK, apologies mate - I'm pretty much a n00b in this area, so forgive me.
Again, sorry.
BlackDove
3rd October 2004, 17:09
Thread closed and name changed from Infravision 1.1 Detected by PB to Infravision 1.1 NOT Detected by PB .
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