Dr^nO
30th June 2002, 05:41
Here is a Description:
Here is the readme file from the aimbot:
Quake3 Aimbot
Copyright (C) 2002 Aimbot
WINDOWS README
-------------
If you have downloaded a BINARY distribution, skip step 1
1) Build the source
The included Makefiles are for Aimbot gcc/make + cygwin dlltool. Do not ask me how to
compile this with MSVC6. To build the source, type "make -f Makefile.win32" at
your cygwin shell. The source for the loader is included as well, in /loader(this is same Aimbot.exe as for
*******). The loader is a MSVC6 workspace.
2) Start Aimbot.exe
It will ask you for your quake3 executable. Select your quake3.exe
and press OK.
Documentation:
**********
============READ THE NEXT 2 LINES!========
REMEMBER, this is QUAKE3, You will need to precede ALL commands/cvars in the console with
a "/". If you do not, they will come out as messages to other players!
**********
Cvars:
aimbot_aim:
Enables/Disables automatic-aiming
aimbot_ignorewalls:
Enables/Disables aiming through walls
aimbot_pingpredict:
This is the multiplier for ping prediction. Aiming prediction is accomplished by
multiplying this value by your ping, then multiplying that by the players running
direction. So it is important to note, DO NOT ADJUST THIS VALUE ACCORDING TO YOUR PING,
it will be multiplied for you. Tweak this value so you get best prediction for a NON-PROJECTILE
weapon, such as the machine gun. If you notice some lagging behind, try increasing this
value. And if its aiming too far ahead, try decreasing it.
aimbot_glow:
Enables glowshells around players. In team games, they will be red/blue, otherwise they will be yellow
aimbot_mode:
If 1, aimbot will aim at person closest to crosshair(fov)
If 0, aimbot will aim at person closest to you(distance)
aimbot_fov:
This is the fov of the aimbot TO EACH SIDE. If you want
to aim anywhere, this would be 180. To aim at someone in your screen,
this would be 45.
aimbot_names:
Toggles Name ESP
aimbot_weapons:
Toggles Weapon ESP
Commands:
+aim/-aim:
Sets aimbot_aim on/off
save:
Saves CVARS and weapon configuration information.
weaponlist
Lists the names of the weapons and their settings
weaponset
This command takes the form:
/weaponset name speed forward right up
So, if you wanted to make the rocket launcher have a speed of 1000,
and aim at the feet of the player, you would do:
/weaponset rocket 1000 0 0 -20
for weapons which do not fire projectiles(railgun,machinegun,shotgun,lightning gun,etc),
speed should be 0, DO NOT SET IT TO 99999999, or it will make your computer explode and catch on fire.
(actually it wont, just dont try it...because i havent tried it...and theres no reason to try it)
Crashes:
If your aimbot causes Quake3 to crash in the linux version, try changing dlhook.c
#define DLSYM_COPY 6
try changing 6 to another value from 5 to 10
if you try 5-10 and nothing works, the cause of your crash is unknown.
I have changed it a bit. Like the homepage of it, and so on. And don't contact me for the homepage, because I just won't give it to you.....
This is recorded on a OSP 1.01 pure server , It's a 1v1 instagib match. But the bot also works with all weapons
home1.stofanet.dk/ttynor/aimbot.dm_67
Put the demo into ur quake3/osp/demos folder. Go to q3 and click on mods, and pick OSP, and then click on demos
what is this crazy shit? lol
Here is the readme file from the aimbot:
Quake3 Aimbot
Copyright (C) 2002 Aimbot
WINDOWS README
-------------
If you have downloaded a BINARY distribution, skip step 1
1) Build the source
The included Makefiles are for Aimbot gcc/make + cygwin dlltool. Do not ask me how to
compile this with MSVC6. To build the source, type "make -f Makefile.win32" at
your cygwin shell. The source for the loader is included as well, in /loader(this is same Aimbot.exe as for
*******). The loader is a MSVC6 workspace.
2) Start Aimbot.exe
It will ask you for your quake3 executable. Select your quake3.exe
and press OK.
Documentation:
**********
============READ THE NEXT 2 LINES!========
REMEMBER, this is QUAKE3, You will need to precede ALL commands/cvars in the console with
a "/". If you do not, they will come out as messages to other players!
**********
Cvars:
aimbot_aim:
Enables/Disables automatic-aiming
aimbot_ignorewalls:
Enables/Disables aiming through walls
aimbot_pingpredict:
This is the multiplier for ping prediction. Aiming prediction is accomplished by
multiplying this value by your ping, then multiplying that by the players running
direction. So it is important to note, DO NOT ADJUST THIS VALUE ACCORDING TO YOUR PING,
it will be multiplied for you. Tweak this value so you get best prediction for a NON-PROJECTILE
weapon, such as the machine gun. If you notice some lagging behind, try increasing this
value. And if its aiming too far ahead, try decreasing it.
aimbot_glow:
Enables glowshells around players. In team games, they will be red/blue, otherwise they will be yellow
aimbot_mode:
If 1, aimbot will aim at person closest to crosshair(fov)
If 0, aimbot will aim at person closest to you(distance)
aimbot_fov:
This is the fov of the aimbot TO EACH SIDE. If you want
to aim anywhere, this would be 180. To aim at someone in your screen,
this would be 45.
aimbot_names:
Toggles Name ESP
aimbot_weapons:
Toggles Weapon ESP
Commands:
+aim/-aim:
Sets aimbot_aim on/off
save:
Saves CVARS and weapon configuration information.
weaponlist
Lists the names of the weapons and their settings
weaponset
This command takes the form:
/weaponset name speed forward right up
So, if you wanted to make the rocket launcher have a speed of 1000,
and aim at the feet of the player, you would do:
/weaponset rocket 1000 0 0 -20
for weapons which do not fire projectiles(railgun,machinegun,shotgun,lightning gun,etc),
speed should be 0, DO NOT SET IT TO 99999999, or it will make your computer explode and catch on fire.
(actually it wont, just dont try it...because i havent tried it...and theres no reason to try it)
Crashes:
If your aimbot causes Quake3 to crash in the linux version, try changing dlhook.c
#define DLSYM_COPY 6
try changing 6 to another value from 5 to 10
if you try 5-10 and nothing works, the cause of your crash is unknown.
I have changed it a bit. Like the homepage of it, and so on. And don't contact me for the homepage, because I just won't give it to you.....
This is recorded on a OSP 1.01 pure server , It's a 1v1 instagib match. But the bot also works with all weapons
home1.stofanet.dk/ttynor/aimbot.dm_67
Put the demo into ur quake3/osp/demos folder. Go to q3 and click on mods, and pick OSP, and then click on demos
what is this crazy shit? lol