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View Full Version : How to Put The NO RECOIL Funtion in your own HACK?!


itwasfunny
26th October 2004, 12:49
How to put the no reciol funtion in a hack?!

Thx....for....help.....
:mad:

Pwnzor
26th October 2004, 15:53
First off you need knowledge, all these tutorial's are not meant to be copy and pasted you need to learn. Alot of the people that have implemented the No Recoil or Reduced Recoil function have learned on their own. I suggest you do the same, if I'm not mistaken there was a tutorial on this. Try the Search Function.

gil
26th October 2004, 20:55
It's not in the forum, i'm not sure what rapid did in his hack.
but you should wait for him to answer here, if at all.

itwasfunny
26th October 2004, 21:47
Yeah I wait for him.....
Because Hack Without The No reciol funtion has no fun!

mlitn
26th October 2004, 23:08
well then don't hack or try to code it yourself

itwasfunny
28th October 2004, 12:09
Dudes, i Only copile my source with this fewters:
-Fingerprint
-1.6.3.4 hook
-Dll name changed
-Hack name changed
-Bright Player Models
-Dead Body Fix
-Enemy & Friendly Detection Fix
-Bodyparts Texture Info
-ArtWork changed
-Live Grenade Detection
-Different Recoil For Different Guns

AND I DONT HAVE RECOIL!!! WOOHAHH

Arkan
28th October 2004, 16:05
No Recoil, is almost impossible with D3D. Try to mess more with Angles, X,Y cords. When ever the gun goes up 4.5, and moves across the Y axis by 2.3 you want to move it a little more like 4.7 down, and 2.5 across, this would because, if you are firing to quick, there is more recoil, should make a better recoil for different firing rates, and compensate for lag.