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Koha
6th July 2002, 14:22
well i have been wondering, how the smeg does ogc aim? and tell the teams apart? is it by pixels? and if soo explain it to me cos i want to move ogc over to DoD, cos i'm sick of it aiming at every one :( and about the esp? how does ogc divide the good and bad? please help :( n00b at work

greenball
6th July 2002, 17:33
it extracts the position of the entity from the engine,
and then calculates the vector to aim at
by multiplying the look vector with the entity origin vector

Koha
6th July 2002, 19:18
so it does the whosamawhatsits till it get the thingamajig and then it does the watchamacallit, lol sorry dude have to use n00b terms of me :P i kind of got what u said but could u give an exaple?

greenball
6th July 2002, 20:19
if you dont know what a vector or an entity is do
u really think u could port ogc to DoD?

snaggle2th
7th July 2002, 02:43
<--- applauds Koha for trying... need to do some reading/research tho

Koha
7th July 2002, 13:01
hey we all have to start somewhere, i think i got what u mean, i understood your link therory on how Vac detects cheats. and i kind of got your aim vectory therory. now i just need an idea of how to port it, and what would i need to do :P

KeKs
8th July 2002, 18:10
Yeah just tell him where do read manuals
(specially the ones that explain 1337words like entity, vecter,
hook :) )
no for real y dont u post some manuals

greenball
10th July 2002, 11:20
go to clientb0t.counter-strike.ru
and read all the posts...but at first read
2 or 3 books on c++ and asm...