View Full Version : [Help] Attaching a debugger to HL2
Kosire
6th December 2004, 07:16
I've tried hiding Olly from HL2 by using the 'isdebuggerpresent' plugin and i've tried changing Olly's window title.
Whats the simple tip to allow you to attach a debugger to HL2 without it crashing?
Thankyou
Kosire
8th December 2004, 07:37
*bump*
Comeon guys, its the most simple thing, someone must know?
mod_silver
16th December 2004, 22:47
Hey...
I saw this on another hacking site i go to, under the "hl2dm" board
also: tip for clienthooks... hook debugoverlay [ pDebugOverlay->AddEntityTextOverlay( ax, 0, gpGlobals->frametime, r, g, b, 128, "%s", hudinfo.name ); ] (buiilt in esp)
Does this help you in attaching a debugger??
Oh yeah, you might find the following website helpfull (at the same time, im not sure what you want to do, and im just trying to be helpfull :D)...
Good luck... Let me know how things go on :)
$ilv3r
Kosire
18th December 2004, 08:04
Thanks for trying man but no when i say attaching a debugger I mean attaching a debugger such as OllyDbg without the game crashing when you unpause the game after attaching.
Has anyone attached a debugger successfully?
Swift0213
22nd December 2004, 08:02
See if this helps this thread I saw
http://www.mpcforum.com/showthread.php?t=64635
Kosire
1st January 2005, 06:53
I've got the tool already, the debugger being OllyDbg now i just need to attach it without HL2 crashing :S
Again though thanks for trying.
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