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View Full Version : OGC 1.6 + ufreeze 1.0 (quake3)


solonjones24
28th July 2002, 20:45
I was wondering if anyone can clue me in on the method in which ufreeze 1.0 detects OGC 1.6. I am trying to get it work... but with no luck. I already tried hex editing everything ogc out... but decided that the server must be detecting it some other way than that.

Maybe some one has already accomplished this feat and i'm just a retard =) any help would be nice.

oh and by the way... my iq is greater than 90 so feel free to get techinical <grin>


Solon