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prozak15
29th July 2002, 23:46
i was messing with the console commands then i remembered that in the map editing program there was different texture view modes, i founf the command that changes the mode in game but i cant get wire frame, if someone could help me. Its
seta r_texturemode gl_xxxxxxx<---- i know that a couple work,gl_linear_mipmap_linear, gl_linear, gl_nearest, thats all ive found, the other mode i cant get working are wireframe(the one i want), flat shade, nearest mipmap, bilinear, bilinear mipmap, trilinear<--might have mipmap? plz help out, hopefully mr.xp or someone woill help me, thx.

qcurve
30th July 2002, 01:38
ok so what do those codes do to the game?

prozak15
30th July 2002, 02:15
they change the quality of the textures, like bilinear , and trilinear, its an opengl thing, and wireframe is what im after, i need the opengl command for wreframe, it lets u use the command i posted earilier so it prob would work.

gigolo
30th July 2002, 19:24
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE)
glLineWidth(1.0)
glColor3f(0.0f, 0.7f, 0.0f)
this is the wire frame opengl code have fun

if you wante to know all command that start with "r" simply open your console and type only "r" then push tab it will show you 1 by 1 all command that start with "r" they is also a command call r_znear this is the wallhack command IN THE GAME, yes they is a wallhack in the game but it's cheat protect :(

prozak15
30th July 2002, 20:50
thx, im gonna see if i can put tthat in a script now and maybe get it to work on line maybe.:confused: