PDA

View Full Version : We need an aimbot, lets get it here


dcdc
31st July 2002, 19:46
lets post all the known aimbots and there current situation, whether in development or whatever, then we can contact people and perhaps finally get an aimbot available to the faithful MPC users

OK ill start off,

OGC AIMBOT - DOWNLOADBLE BUT DOESNT WORK

prozak15
1st August 2002, 10:21
I think that if we found someone that knows how to code or add something to ogc, we could get it to work, i mean all it needs is an extra option to automaticlly aim the mouse at the nearest source of the color specified I.E(blue=128) or whatever. Anyways if they could do that it would work just fine.

dcdc
1st August 2002, 12:14
Yeh but can anyone do that?????

prozak15
1st August 2002, 14:36
maybe, i dont know, im gonna try hexing it or something, whatsthe process g@me$h@rk uses? isnt that hexing, oh wel thats what i know how to do, ill try it.

dcdc
1st August 2002, 14:43
OK good luck mate keep us posted here

prozak15
1st August 2002, 16:53
ok heres what i got so far. Aim hack is maybe possible with hexing, but i dont have that much experiance yet, so, i got my ammo hack to work for a while then when i joined a different game it stopped working, do you think hexing might be useless case of constantly changing variables???? oh well, gonna work on health hack and walk thorugh walls soon(walk through wall would also have shoot through wall with it) hehehehe.:)

dcdc
1st August 2002, 17:36
Super keep it up would love the health hack mate

prozak15
1st August 2002, 20:02
damnit , mohaa uses dynamic memory, which means that it changes the coding for stuff everytime, like one time health would be 40do09M<---not real next time it would be 45ft678<--alos not reall. I gotta go download softice now, and find a <R4(k 4 it. he he he.

qcurve
1st August 2002, 20:17
i would love a health hack but how likely is one being made and distributed?

prozak15
1st August 2002, 23:04
if i can ever get it to stick with one variable instead of changing codes while im hacking the codes, it would be great and out real soon, but it is starting to be a pain in the ass, i know what mr. xp felt like now.

Blackwar
2nd August 2002, 02:23
Hey guys. I am just saying, i know some q3 language and I will try to convert a Q3 hook into a mohaa hook. I dont know if it will work but I will keep u updated...

dcdc
2nd August 2002, 02:33
brilliant good luck with it mate

prozak15
2nd August 2002, 09:58
man im surprised, as soon as qcurve made the wallhack public everyone got off there asses and started working for the stuff we want, especially me!!! lol. Ummm, sorry, i just woke up at 1 in the morning. aparrently i fell asleep seomtime during the day. i dont know when. Health hack is about half done. I got the heatlh number to stick, all i need now is thr bar and acctual health to freeze. , and ammom hack.. havent been able to find my line again, it would figure i would only get health to work first 2 times i hacked it!!! gtg hack some more.

Blackwar
2nd August 2002, 10:17
prozak, u got aim or msn? If u do give me ur sn/email...thx

ccsoccer881
2nd August 2002, 10:26
Hey all, I am getting an aimbot! its only 90 percent completed...So i will need ur help! Thankx

prozak15
2nd August 2002, 10:55
0p06x i got msn prozak2005@hotmail k, anyone can contact me there when im one. just tell me when you wanna talk and ill get on. hardly use msn.

Zero
2nd August 2002, 13:31
in order to get a working mohaa bot(ogc style, no clored model crap) someoned would have to get the quake ogc source(wich i have if any one needs it but i think its up here at mpc) and c++ 6. then from that all you'd have to do for the most part is change some of the names of like commands ect. so they're compatible with mohaa. ie cg_zoom in quake is zoom in mohaa. and a few other "includes." i looked at the source and it seems to be easily convertable but i don't have time or the c++ knowledge to go about it myself yet. might have to poke around the mohaa sdk too maybe.
0p0sx i forgot about your post hehe. yeah but it looks as if it should work for mohaa provided the "q3" includes in source will work with mohaa. if not they would have to be edited or replaced(hence why i said u might have poke around the sdk a bit).

Zero
2nd August 2002, 13:39
might also suggest that people team up on making a bot. cause usually you have a bunch of "ok" bots with 1 good feature but if pool your resources together it would own. just a thought.