knight21
5th March 2005, 20:34
Hi i just dl the messy kore xp..and fixed the configs and i had a little problem on logging in..I cant log in the game server...it always says couldnt connect..
i have my config here..can you pls tell me whats wrong...thanks :)
# ------------------------------------------------------------------------------
# KORE CONFIGURATION
# ------------------------------------------------------------------------------
# <buildType>
# 0 - Windows
# 1 - Unix
buildType 0
# <remoteSocket>
# 0 - Inject Socket (Require client)
# 1 - Remote Socket
# <processName> - Process Name (Inject Socket)
# <bypassLogin> - Use client to login.
# <bypassLogin_auto> - Send message to control client when login.
# <bypassLogin_auto_command> - Client path.
# <bypassLogin_auto_waitClient> - Time to wait client on start.
# <bypassLogin_auto_server> - Use client to login.
# <bypassHost> - Login host
# <bypassPort> - Login port
# <wrapperInterface>
# 0 - Console
# 1 - Window
# <wrapperPopup>
# 0 - No popup window when storage, NPC talk, ...
# 1 - Alway popup
# <local_host> - Server host, Client input host (Console Interface)
# <local_port> - Server port, Client input port (Console Interface)
remoteSocket 1
processName ragexe.exe
bypassLogin 0
bypassLogin_auto 1
bypassLogin_auto_command "C:\Program Files\Gravity\RagnarokOnline\Ragexe.exe" 1rag1
bypassLogin_auto_waitClient 0
bypassLogin_auto_server 0
bypassHost localhost
bypassPort 6900
wrapperInterface 1
wrapperPopup 0
local_host localhost
local_port 8726
# <aiStart>
# 0 - Turn off AI when start.
# 1 - Turn on AI when start.
# <useCommand> - Allow players to order.
# <useDebug> - Output debug message.
# <debug> - Output debug message (Old Kore).
# <dumpUnknownPacket> - When found unknown packet, dump it to dump.txt
# <message_length_max> - Max length of message to send. When the length is over, message sent until empty.
# <seconds_per_block> - Time when move each block.
# <sleepTime> - Kore will sleep for microseconds every program cycle to conserve CPU cycles. You shouldn't need to change this.
# <autoRestart> - Reconnect Kore every <autoRestart> seconds.
aiStart 1
waitOnStart 0
waitOnExit 0
useCommand 1
useDebug 1
debug 0
dumpUnknownPacket 1
message_length_max 80
seconds_per_block 0.10
sleepTime 30000
autoRestart 0
# ------------------------------------------------------------------------------
# LOGIN
# ------------------------------------------------------------------------------
# <master_name_#> - Master server name.
# <master_host_#> - Master server host.
# <master_port_#> - Master server port.
# <master_version_#> - Master server version, depend on type and country.
master_name_0 pRO: Fenrir-Iris-Lydia
master_host_0 210.1.70.69
master_port_0 6900
master_version_0 15
master_name_1 pRO: Loki-Sarah
master_host_1 210.1.70.78
master_port_1 6900
master_version_1 15
master_name_2 pRO: Odin-Chaos
master_host_2 210.1.70.68
master_port_2 6900
master_version_2 15
#<AfterEpisode> - For next episode6; 5 = primary, 6 = sakray
#<In_AC_version> Auto capture server version on inject.dll mode (Xmode).
# <version> - Server version; 24 = primary, 5 = sakray
# <servertype> - 0 = primary, 1 = sakray, 2 = local
# <servicetype> - 0 = korea, 1 = america, 2 = japan, 3 = china, 4 = taiwan, 5 = thai, 6 = indonesia, 7 = philippine, 8 = malaysia
AfterEpisode 5
In_AC_version 1
version 1
servertype 0
servicetype 7
# <loginType>
# 0 or void - Direct login
# - Secure login 1 = Default, 2 = indo1, 3 = indo2 and other in logintype.txt, you can put a new master_login_encrypt at logintype.txt.
#<passwordType>
# 0 - Encrypt before Password.
# 1 - Password before Encrypt.
# <encrypt>
# 0 - Normal package
# 1 - Encrypt package method 1
# 2 - Encrypt package method 2
loginType 1
passwordType 0
encrypt 0
# Force character server
# <charServer_host> - Character server host.
# <charServer_port> - Character server port.
charServer_host 38.144.194.195
charServer_port 5000
#<In_AC_master_VER> - Auto capture master version on inject.dll mode (Xmode) require master select slot.
# <master> - Select master slot <master_name_#>
# <server> - Select server, first server is zero
# <username> - You know
# <password> - You know too
# <char> - Select character, first character is zero
# <sex> - Select sex (Old episode)
#<CheckAccountRemain> new method for check time remain account expire(for thailand defualt 1)
In_AC_master_VER 1
master 2
server 0
username xxxxxx
password xxxxxx
char 2
sex 1
CheckAccountRemain 0
# <commandPrefix> - Command prefix for inject mode.
commandPrefix ;
# ------------------------------------------------------------------------------
# GAME CONFIGURATION
# ------------------------------------------------------------------------------
# <dcOnDeath> - Disconnect on dead
# <dcOnDualLogin> - Disconnect on dual login
# <dcWhenZenyBelow> - Disconnect when zeny below.
# <dealAutoCancel> - If set to 1, Kore will cancel the deal after ai_dealAutoCancel seconds (in timeouts.txt).
# <partyAutoDeny> - If set to 1, Kore will deny party join requests after ai_partyAutoDeny seconds (in timeouts.txt).
# <guildAutoDeny> - If set to 1, Kore will deny guild join requests after ai_guildAutoDeny seconds (in timeouts.txt).
# <partyAutoShare> - If set to 1, Kore will set party share EXP on connect.
# <closeShopOnDead> - When died, close the shop.
# <teleportOnDead> - Back to town on dead.
dcOnDeath 0
dcOnDualLogin 0
dcWhenZenyBelow 0
dealAutoCancel 0
partyAutoDeny 1
guildAutoDeny 1
partyAutoShare 1
closeShopOnDead 0
teleportOnDead 1
--------------------------------------------------------------------------------------------
i would really appreciate your help..thanks.. :)
i have my config here..can you pls tell me whats wrong...thanks :)
# ------------------------------------------------------------------------------
# KORE CONFIGURATION
# ------------------------------------------------------------------------------
# <buildType>
# 0 - Windows
# 1 - Unix
buildType 0
# <remoteSocket>
# 0 - Inject Socket (Require client)
# 1 - Remote Socket
# <processName> - Process Name (Inject Socket)
# <bypassLogin> - Use client to login.
# <bypassLogin_auto> - Send message to control client when login.
# <bypassLogin_auto_command> - Client path.
# <bypassLogin_auto_waitClient> - Time to wait client on start.
# <bypassLogin_auto_server> - Use client to login.
# <bypassHost> - Login host
# <bypassPort> - Login port
# <wrapperInterface>
# 0 - Console
# 1 - Window
# <wrapperPopup>
# 0 - No popup window when storage, NPC talk, ...
# 1 - Alway popup
# <local_host> - Server host, Client input host (Console Interface)
# <local_port> - Server port, Client input port (Console Interface)
remoteSocket 1
processName ragexe.exe
bypassLogin 0
bypassLogin_auto 1
bypassLogin_auto_command "C:\Program Files\Gravity\RagnarokOnline\Ragexe.exe" 1rag1
bypassLogin_auto_waitClient 0
bypassLogin_auto_server 0
bypassHost localhost
bypassPort 6900
wrapperInterface 1
wrapperPopup 0
local_host localhost
local_port 8726
# <aiStart>
# 0 - Turn off AI when start.
# 1 - Turn on AI when start.
# <useCommand> - Allow players to order.
# <useDebug> - Output debug message.
# <debug> - Output debug message (Old Kore).
# <dumpUnknownPacket> - When found unknown packet, dump it to dump.txt
# <message_length_max> - Max length of message to send. When the length is over, message sent until empty.
# <seconds_per_block> - Time when move each block.
# <sleepTime> - Kore will sleep for microseconds every program cycle to conserve CPU cycles. You shouldn't need to change this.
# <autoRestart> - Reconnect Kore every <autoRestart> seconds.
aiStart 1
waitOnStart 0
waitOnExit 0
useCommand 1
useDebug 1
debug 0
dumpUnknownPacket 1
message_length_max 80
seconds_per_block 0.10
sleepTime 30000
autoRestart 0
# ------------------------------------------------------------------------------
# LOGIN
# ------------------------------------------------------------------------------
# <master_name_#> - Master server name.
# <master_host_#> - Master server host.
# <master_port_#> - Master server port.
# <master_version_#> - Master server version, depend on type and country.
master_name_0 pRO: Fenrir-Iris-Lydia
master_host_0 210.1.70.69
master_port_0 6900
master_version_0 15
master_name_1 pRO: Loki-Sarah
master_host_1 210.1.70.78
master_port_1 6900
master_version_1 15
master_name_2 pRO: Odin-Chaos
master_host_2 210.1.70.68
master_port_2 6900
master_version_2 15
#<AfterEpisode> - For next episode6; 5 = primary, 6 = sakray
#<In_AC_version> Auto capture server version on inject.dll mode (Xmode).
# <version> - Server version; 24 = primary, 5 = sakray
# <servertype> - 0 = primary, 1 = sakray, 2 = local
# <servicetype> - 0 = korea, 1 = america, 2 = japan, 3 = china, 4 = taiwan, 5 = thai, 6 = indonesia, 7 = philippine, 8 = malaysia
AfterEpisode 5
In_AC_version 1
version 1
servertype 0
servicetype 7
# <loginType>
# 0 or void - Direct login
# - Secure login 1 = Default, 2 = indo1, 3 = indo2 and other in logintype.txt, you can put a new master_login_encrypt at logintype.txt.
#<passwordType>
# 0 - Encrypt before Password.
# 1 - Password before Encrypt.
# <encrypt>
# 0 - Normal package
# 1 - Encrypt package method 1
# 2 - Encrypt package method 2
loginType 1
passwordType 0
encrypt 0
# Force character server
# <charServer_host> - Character server host.
# <charServer_port> - Character server port.
charServer_host 38.144.194.195
charServer_port 5000
#<In_AC_master_VER> - Auto capture master version on inject.dll mode (Xmode) require master select slot.
# <master> - Select master slot <master_name_#>
# <server> - Select server, first server is zero
# <username> - You know
# <password> - You know too
# <char> - Select character, first character is zero
# <sex> - Select sex (Old episode)
#<CheckAccountRemain> new method for check time remain account expire(for thailand defualt 1)
In_AC_master_VER 1
master 2
server 0
username xxxxxx
password xxxxxx
char 2
sex 1
CheckAccountRemain 0
# <commandPrefix> - Command prefix for inject mode.
commandPrefix ;
# ------------------------------------------------------------------------------
# GAME CONFIGURATION
# ------------------------------------------------------------------------------
# <dcOnDeath> - Disconnect on dead
# <dcOnDualLogin> - Disconnect on dual login
# <dcWhenZenyBelow> - Disconnect when zeny below.
# <dealAutoCancel> - If set to 1, Kore will cancel the deal after ai_dealAutoCancel seconds (in timeouts.txt).
# <partyAutoDeny> - If set to 1, Kore will deny party join requests after ai_partyAutoDeny seconds (in timeouts.txt).
# <guildAutoDeny> - If set to 1, Kore will deny guild join requests after ai_guildAutoDeny seconds (in timeouts.txt).
# <partyAutoShare> - If set to 1, Kore will set party share EXP on connect.
# <closeShopOnDead> - When died, close the shop.
# <teleportOnDead> - Back to town on dead.
dcOnDeath 0
dcOnDualLogin 0
dcWhenZenyBelow 0
dealAutoCancel 0
partyAutoDeny 1
guildAutoDeny 1
partyAutoShare 1
closeShopOnDead 0
teleportOnDead 1
--------------------------------------------------------------------------------------------
i would really appreciate your help..thanks.. :)