View Full Version : Hitboxes for HL2:DM?
Miss_Parker
17th March 2005, 11:32
Hi,Diddle
can u make a list of hitboxes and numbers for HL2:DM?
Are the hitboxes different from each playermodel ?
How can i find the hitboxes? (head=14)etc.
Diddle
17th March 2005, 14:00
No, because I don't play the game (once a month for 1 hour that is). But, I think the Source SDK uses the same hitbox values for all source games, so the list might well be the same as for CS:S. (See the sticky) Anyway, HL2DM is more Half-Life 2 related and not CS:S.
Moved:
CS:S -> HL2
Dr_Death
19th March 2005, 22:14
hitboxes are the same in HLDM see Diddle's sticky
Miss_Parker
20th March 2005, 04:11
hitboxes are the same in HLDM see Diddle's sticky
Hello Dr.Death,
the hitboxes are different!
There are 5 models used in HL2DM.
female=Hitboxes 0/17/15 for Head,Neck,Croatch
male = 0/16/15
cobine-soldier 1/17/0
c-s-p-g 1/17/0
c-s-s 1/17/0
police 0/16/15
So the hitboxes for head of femal models are the same as for supersoldiers croatch
Sorry for my bad english, i am german and i lerned english 20 years ago.
the hook DR.Death.exe is nice, but there are some bugs in it.
I hope there will be a new one for Natural Selection
Viperjax
20th March 2005, 09:28
So what about vectors to work with the HL Hack and HL2DM? :cross-eye:
axf
22nd March 2005, 21:17
Yeah! I finally did it! The head hitbox for combine is 14 and for humans - 6 .So just write in HLH cfg file the following: hlh_addhitbox "6"
hlh_addhitbox "14" The aimbot will target the head of any model.
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