Donutman
22nd August 2002, 00:03
I'm trying to remember bugs that still work with tfc.
Hunted Bug:
If the server has autoteam enabled, go to spectator mode then type a class in the console. You will become that class as the hunted.
Avanti Bugs:
1st bug: Capture the church(YOU have to capture the church for this to work). Change to the other team and the gate will start open instead of close. After a while the gate will close, trapping everybody inside.
2nd bug: Be a spy. After the church is captured, wait until you hear the sound that means you have respawned. Then feign. You should be abled to move around while feigned! (use the wasd keys to move)
Dispenser bug:
On badlands and warpath you can build dispensers in the respawn, trapping any unlucky enough to spawn inside of it.
Messed up entities bug:
if you hold the fire button and use a script to change teams really fast, you can create floating guns and models in the respawn. Its funny to watch the n00bs walk up to the models and try to shoot them. I've even seen a person that could make fireflies come out of their dead bodies, but I'm not sure how they did it.
Wall strafe bug:
If you strafe against the wall you go just a little bit faster
pitchup bug:
This has only worked for me some times, but hey its still a bug. Bring down your console and type cl_pitchup 9999. Then look up and keep looking up until your view is upside down. Sentry guns seem to have a hard time shooting and you, but sometimes not, like I said. So do it at your own risk.
And of course there's the spectator and multi-weapons bugs. Can any of you guys think of anything else?
Oh yeah, I just remembered that I've seen screenshots of a multi-sentrygun bug. Do any of you know how to do this?
Hunted Bug:
If the server has autoteam enabled, go to spectator mode then type a class in the console. You will become that class as the hunted.
Avanti Bugs:
1st bug: Capture the church(YOU have to capture the church for this to work). Change to the other team and the gate will start open instead of close. After a while the gate will close, trapping everybody inside.
2nd bug: Be a spy. After the church is captured, wait until you hear the sound that means you have respawned. Then feign. You should be abled to move around while feigned! (use the wasd keys to move)
Dispenser bug:
On badlands and warpath you can build dispensers in the respawn, trapping any unlucky enough to spawn inside of it.
Messed up entities bug:
if you hold the fire button and use a script to change teams really fast, you can create floating guns and models in the respawn. Its funny to watch the n00bs walk up to the models and try to shoot them. I've even seen a person that could make fireflies come out of their dead bodies, but I'm not sure how they did it.
Wall strafe bug:
If you strafe against the wall you go just a little bit faster
pitchup bug:
This has only worked for me some times, but hey its still a bug. Bring down your console and type cl_pitchup 9999. Then look up and keep looking up until your view is upside down. Sentry guns seem to have a hard time shooting and you, but sometimes not, like I said. So do it at your own risk.
And of course there's the spectator and multi-weapons bugs. Can any of you guys think of anything else?
Oh yeah, I just remembered that I've seen screenshots of a multi-sentrygun bug. Do any of you know how to do this?