View Full Version : monster_control.txt help pls
margoodbot
15th April 2005, 01:53
pls help me how to use the monster control txt for open kore1.5.2 pls thanks
rubentan
15th April 2005, 03:00
pls help me how to use the monster control txt for open kore1.5.2 pls thanks
what do u want to know about this??
# This file allows specific AI control for certain monsters
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# 1 means to always auto-attack this monster.
# 0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to teleport if the monster is NOT on the screen.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1
# Don't attack ant eggs
Ant's Egg 0 0 0
# Teleport from MVP bosses
Baphomet 0 1 0
Dark Lord 0 1 0
Doppelganger 0 1 0
Drake 0 1 0
Eddga 0 1 0
Garm 0 1 0
Golden Thief Bug 0 0 0
Maya 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
Stormy Knight 0 1 0
mimic 0 1 0
mummy 1 0 1
verit 1 0 1
drainliar 0 0 0
if you want your bot to tele when he sees the monster put 0 1 0
if you want your bot to attack automaticaly put thus.. 1 0 1
if you dont want to mind it put 0 0 0
margoodbot
15th April 2005, 11:31
that is i tried that thing that you post but it still kills all the monsters in the field nothing happpends to it pls help me out
rubentan
15th April 2005, 11:33
that is i tried that thing that you post but it still kills all the monsters in the field nothing happpends to it pls help me out
can i see your mo control??
margoodbot
15th April 2005, 21:25
sure no prob !!!!!
# This file allows specific AI control for certain monsters
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# 1 means to always auto-attack this monster.
# 0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to teleport if the monster is NOT on the screen.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 0
# Don't attack ant eggs
Ant's Egg 0 0 0
# Teleport from MVP bosses
Baphomet 0 1 0
Dark Lord 0 1 0
Doppelganger 0 1 0
Drake 0 1 0
Eddga 0 1 0
Garm 0 1 0
Golden Thief Bug 0 0 0
Maya 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
Stormy Knight 0 1 0
mimic 0 1 0
mummy 1 0 1
verit 1 0 1
drainliar 0 0 0
poporing 1 0 0
elder wilow 1 0 0
wilow 1 0 0
golem 1 0 0
there hope you can help me
by the way what is the right name for the file name is it mon_control.txt or monster_control.txt
greatskull26
15th April 2005, 21:50
sure no prob !!!!!
# This file allows specific AI control for certain monsters
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# 1 means to always auto-attack this monster.
# 0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to teleport if the monster is NOT on the screen.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 0
# Don't attack ant eggs
Ant's Egg 0 0 0
# Teleport from MVP bosses
Baphomet 0 1 0
Dark Lord 0 1 0
Doppelganger 0 1 0
Drake 0 1 0
Eddga 0 1 0
Garm 0 1 0
Golden Thief Bug 0 0 0
Maya 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
Stormy Knight 0 1 0
mimic 0 1 0
mummy 1 0 1
verit 1 0 1
drainliar 0 0 0
poporing 1 0 0
elder wilow 1 0 0
wilow 1 0 0
golem 1 0 0
there hope you can help me
by the way what is the right name for the file name is it mon_control.txt or monster_control.txt
download the new openkore version 1.6.0 i have a thread about that just click my name k.... version 1.5.2 is a beta full of bugs....
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