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FattiesOwn
31st August 2002, 08:23
Hey guys, I was just wondering is anyone knows about the new thing about tribes2. Anti-Whiteout ...
It removes the white splash from your screen and u can see still.:alien:

I have been lookin in all textures/scripts files, and havent found a file for it .. Anyone care to help?

Also, How is fog generated? I find files about precipitation, and can edit those fine, but cant find the file that creates fog.

FattiesOwn
28th September 2002, 23:31
anyone?

4star
29th September 2002, 19:01
i have no clue....cheetah?

FattiesOwn
29th September 2002, 19:12
:(

CHEETAH0E
1st October 2002, 15:33
PFFFT ha... well first off im guessing this white splash is generated in game... if it is anything like a flashbang in counter-strike, it's a simple quad being drawn over the screen colored solid white, and has a 1.0f value of alpha. To make the fading effect, it slowly fades out, subtracting 0.01f from the original alpha once every frame. If you want to remove the thing, i'd use a fb hack. and fog is generated within the 3d graphics library you are using, if it happens to be openGL, it's being created with the glFog functions. This can be removed easily....

FattiesOwn
1st October 2002, 16:46
Whoa.. thnx..
Anyone have links?