ferry0
1st May 2005, 18:22
// To use the spec bug, you must be dead and also waiting in the respawn que.
// Once this is on you must hit your bound key
// and select a weapon reasonably quickly to be able to spawn (ie before you spawn).
// What will then happen is you will be a spectator with a the gun off the class you chose.
// you will then drop out of the skywhere the spectator camera is for the map
//
// spec_bug ; bind "KEY" "changeclass; wait; jointeam 4"
//
// bazooka_ax ; bind "KEY" "+attack; wait; -attack; jointeam 1"
// bazooka_al ; bind "KEY" "+attack; wait; -attack; jointeam 2"
//
// fast_ax ; bind "KEY" "jointeam 3; wait; jointeam 2"
// fast_al ; bind "KEY" "jointeam 3; wait; jointeam 1"
//
// safe_fall ; bind "KEY" "+safe_fall"
//
//; alias "+safe_fall" "+crouch; wait; +jump"
//; alias "-safe_fall" "-crouch; wait; -jump"
// Once this is on you must hit your bound key
// and select a weapon reasonably quickly to be able to spawn (ie before you spawn).
// What will then happen is you will be a spectator with a the gun off the class you chose.
// you will then drop out of the skywhere the spectator camera is for the map
//
// spec_bug ; bind "KEY" "changeclass; wait; jointeam 4"
//
// bazooka_ax ; bind "KEY" "+attack; wait; -attack; jointeam 1"
// bazooka_al ; bind "KEY" "+attack; wait; -attack; jointeam 2"
//
// fast_ax ; bind "KEY" "jointeam 3; wait; jointeam 2"
// fast_al ; bind "KEY" "jointeam 3; wait; jointeam 1"
//
// safe_fall ; bind "KEY" "+safe_fall"
//
//; alias "+safe_fall" "+crouch; wait; +jump"
//; alias "-safe_fall" "-crouch; wait; -jump"