View Full Version : New CSS Hack
therealP47RiCK
22nd May 2005, 10:19
This hack was made by tony... it is really good i have to admit.
http://www.****************.net/tony/SI%20Hook.rar
s0say
22nd May 2005, 10:28
Very interesting. I love the toolbar.
Why don't you steal his bone aiming code :)
Spontaneous
22nd May 2005, 10:30
Yes I must admit, pretty nice. I like the idea of moving around the menu with the mouse.
Creamy Goodness
22nd May 2005, 10:30
wow respect.
therealP47RiCK
22nd May 2005, 10:55
Very interesting. I love the toolbar.
Why don't you steal his bone aiming code :)
because i am no thief. Seriously... I prefer doing things myself.
polyvinyl
22nd May 2005, 10:56
ok i am stupid, how do you get to the menu? The readme says the command is menutoggle, but that doesn't do anything...
ok, i pushed insert and delete and some menu appears, but the font is way too tiny to read and whenever the menu is open, it makes me look up at the sky and spin really fast for no reason...... anyone else have this problem?
therealP47RiCK
22nd May 2005, 11:05
ok i am stupid, how do you get to the menu? The readme says the command is menutoggle, but that doesn't do anything...
ok, i pushed insert and delete and some menu appears, but the font is way too tiny to read and whenever the menu is open, it makes me look up at the sky and spin really fast for no reason...... anyone else have this problem?
yeah its a bug, with the mouse input.
Spontaneous
22nd May 2005, 11:05
Once menu is up, use the mouse to select from the menu. You will get a cursor when menu is up.
LittleGuna
22nd May 2005, 11:10
Whoa, this is the best hack I've ever used (besides hlh)!
This owns.
I recommend that everyone trys this out!
One question; once it's injected in the exe, how do I get it out? would't vac2 detect that?
EDIT: Poly, the reason it's so small is because you have your video settings pixels too high.
andrus
22nd May 2005, 11:18
anyone checked to see if this is trojan yet?
LittleGuna
22nd May 2005, 11:23
Heh, I wouldn't even care if it is. It's the greatest hack ever.
Besides, why would pat wanna give us a trojan?
Spontaneous
22nd May 2005, 11:25
andrus, Its been scanned and is clean.
theteamaqua
22nd May 2005, 11:33
I have this problem where the fonts of the menu is way toooooo small, is there any way i can make the fonts bigger???
and aslo u injectd first without css open, then play right?
is there anyway i can like complete remove the hack without any left over? (like hlh would usually put a setting.cfg on ur cfg folder)
LittleGuna
22nd May 2005, 11:39
Set your reselution to 800 x 600
Is it just me, or is this hack EXTRMELY similar to hlh? I mean; seriously, it's very much the same.
ARSONIST
22nd May 2005, 11:39
Cool,its like 1:40 A.M. I will try it out tomorrow,I mean later.
Thanks Pat.
Is it Vac2 beta proof?
theteamaqua
22nd May 2005, 11:53
sorry for one more thing, the no recoil dont work quite well but the aimbot is good, and also no auto shoot??
sorry for one more question, when i click th options in the menu, the speed hack doesnt seem to work, i had to use the console to set the speed to like 10, wasup with that??
adampcornforth
22nd May 2005, 11:56
Is this hack VAC2 proof or not
therealP47RiCK
22nd May 2005, 11:58
Set your reselution to 800 x 600
Is it just me, or is this hack EXTRMELY similar to hlh? I mean; seriously, it's very much the same.
it uses/bases on the hlh source code i guess. Since even the aimbot is extremly similar to mine.
Is this hack VAC2 proof or not
Jsz said it isn't and I trust him at this point.
So no.
BrollyLSSJ
22nd May 2005, 12:29
SI Hook is nice, but i like your more ;). The Menu is too small. Is there a way to change it ? Except that it is a good hack. Looks really a little-bit like the HLH.
stickybun
22nd May 2005, 13:15
this has great potential, font size needs adjusting but i can live with it
great aimbot
great no spread and recoil
nice very nice
wonder if the recoil can be spotted when spectated?
i just edited the ini file to suit me (no player light aim for neck none of the esp like weapon, health, distance, names, systime and antipunish)
make it vac2 proof and hey this could be one of the best (next to hlh)
great work tony
j!mmY
22nd May 2005, 13:19
lol my menu dont even pop up >.> someone know wat to click
my bad i forgot my insert key was broke lol sry
LittleGuna
22nd May 2005, 13:49
Lol, Cake, you can press Delete to bring up the menu!
l0x0r
22nd May 2005, 14:14
Ok, I don't like doing this, but here is a list of what is good and bad.
Good:
The mouse controlled menu system
The fact that the first release is a very powerful one
Excellent Aimbot
Lambert works nicely
Winamp control
Almost every other option
Bad:
Menu fonts (Grrrrrrr...)
No smoothaim, or many customizable aimbot features
No chams ( :cry: )
Sometimes mouse messes up when in menu
No "rage" tools.
M1cr0s0ft
22nd May 2005, 14:24
Good but HLH is the heavyweight!
stickybun
22nd May 2005, 14:54
heavyweight being the operative word some of us were looking for a hack just like this with little of the unwanted baggage
as a first release this is great lets not overburdon it keep it simple tony
oh someone fix the fonts plz i cant find how to do it :surprised
hmm very nice, how to fix fonts?
-> hmmmm you can see the lightly boxes in demoZ ((bad)) ^^
aimbot is ok, but i dont know how it works sometimes he aims, and sometimes he didn't aim ;)
I'm so noob but, how can close this cheat? i dont find the process
l0x0r
22nd May 2005, 16:18
It injects into the games memory after the game loads. The only way to end it is to close the game and open it again.
It injects into the games memory after the game loads. The only way to end it is to close the game and open it again.
thx!
i also can say, the menu IS VERY VERY VERY VERY VERY BUGY!
hmm need some fixes ;) i would like to use the menu, becouse it looks very n1
Diddle
22nd May 2005, 16:25
Woah! Looks nice. I can't try it as I'm a bit busy this and next week, but it sure looks nice!
Uploaded to MPCDownloads (http://www.mpcdownloads.com/):
MPC Cheat Database -> CS: Source -> SI Hook.rar
[ Download Link (http://www.mpcdownloads.com/_mpc_d0wn_h4x_/CS%20Source/SI%20Hook.rar) ]
l0x0r
22nd May 2005, 16:26
Ok, to sort the menu's fonts:
http://www.mpcforum.com/showthread.php?t=91338
hehe ok, but how fix the shaking? i shake sooo much
its becouse window mode?
ChickenBiscits
22nd May 2005, 16:57
Hey guys umm... what do you type in the box? css.exe? or just leave it as hl2.exe because when i start the program and leave it as hl2.exe i click start start css and then i get the application error. im doing somethign rong? yes i bet i am sorry for my no0bn355. :(
LittleGuna
22nd May 2005, 17:03
Well, you should just press inject with hl2.exe in there and then the program will look as though it's closed, but it's not.
And then load up css and try it.
Once again, I love this hack, but hlh's got a few things that this doesn't.
I like the speedhack too. :)
And, could someone help me with the aimbot? I want to know what bone aimming is and what vec aimming is and stuff.
1337pig
22nd May 2005, 17:33
Looks good, but in a few more release it might be better then HLH :P but then again HLH is out for a long time and getting updated 2-3 a week.
=Omlet=
22nd May 2005, 17:51
When i go to inject it, in server or out of server it kicks me out and says, "The instruction at '0x2418cf5' refrence memory at '0x00e79530'. The memory could not be 'read'... what ever that means. Also HLH just recently started doing this to me when i would join a server. When its not on this doesnt happen, anyone have a solution...
Assassin289
22nd May 2005, 18:02
Hm.. It's OK but HLH is still better.
$1L3NC3R
22nd May 2005, 18:10
really nice first release ...
i like the winamp stuff the radar and the menu (mouseclick) & the update function (if its work)
keep on the good work u do a great job =)
(a question:
is it possible to include a message that displays that u enabled/disabled a function (like aiming etc)
greetz
ChickenBiscits
22nd May 2005, 19:04
When i go to inject it, in server or out of server it kicks me out and says, "The instruction at '0x2418cf5' refrence memory at '0x00e79530'. The memory could not be 'read'... what ever that means. Also HLH just recently started doing this to me when i would join a server. When its not on this doesnt happen, anyone have a solution...
Yeah i keep getting that i have no clue what tyhe problem is ill test some things and get back to you.
DeadCow
22nd May 2005, 19:18
the ingame interface is awesome
the menu is great
i dun hav any problems with him
great job tony
keep it up
juz need to add some more functions
and thanks for pat cuz he post this in mpc and sure he help in development
sorry my bad english if hav some wrong word :)
7zima
22nd May 2005, 19:28
can someone explain what bone aiming is, and is there a way to bind the aimbot to mouse3? also if u could make it to adjust esp height would be nice, i like this hack a lot more than hlh, with minor things it will be great.
TuxifieD
22nd May 2005, 20:29
Glad you guys like it :) We hope to bring more stuff to the community.
psychosy
22nd May 2005, 20:53
ok about the memory error try to disable ur xqz2 and only activate it when u play
DeadCow
22nd May 2005, 20:55
my xqz2 is disabled and i got the error too
when the round will start my hl crash with the read error and the most estranger my connection broken !
lol
For me I have to inject it at a certain time (around when the preparing window closes) or it doesn't work.
I have a question. How do I close the menu without clicking Close All? 'Cause when I do that it closes the radar too, which I want open.
straying
23rd May 2005, 00:44
hehe ok, but how fix the shaking? i shake sooo much
its becouse window mode?
turn no recoil off, then set nospread to 2
DeadCow
23rd May 2005, 00:54
omfg i wanna try this cheat !!!
already i got the read error
someone know how to fix plz ?
tech23
23rd May 2005, 04:58
lol HLH 1.0 ;) gj troy
felikz
24th May 2005, 00:55
the menu doesnt come up!
what must i do, so that it comes up????
DeadCow
24th May 2005, 01:16
to open the menu juz press insert
u can move with mouse in menu
omg nobody know how to fix the memory read error ?
Try injecting it right after the Steam Preparing... window closes.
ChickenBiscits
24th May 2005, 02:23
Try injecting it right after the Steam Preparing... window closes.
I also tried that and i got no luck... Sadly i guess the hack just isnt for us DeadCow. :( :P
ArmedMonkey
24th May 2005, 03:21
use the hack console and do setfont hud arial 12 6, or something to that extent to increase the fonts..
Boomachucka
24th May 2005, 04:06
Guys, it's supposed to close. It injects while it runs in the background, it's just not leaving an open window for VAC2 to see and say "OMFGzORz, a HAXERZ!" and ban you... or something.
I love the menu system, but there's no nospread options, some things the new hlh has. However, I'm not complaining, the BoneAim works very good, even without the nospread.
Spontaneous
24th May 2005, 04:13
Boomachucka, vac is not detecting injection hacks by the injector program so leaving a window open or not does not matter.
Boomachucka
24th May 2005, 04:15
Ok, I stand corrected. I was mostly being sarcastic, anyway.
DeadCow
24th May 2005, 05:42
I also tried that and i got no luck... Sadly i guess the hack just isnt for us DeadCow. :( :P
we hav no lucky =P
i try in all times
when open when close when hav one . two .. and dun work !
hehe
anyway hlh ownz
argue
24th May 2005, 08:33
Hey Patrick, good looking out. You should consider collaborating with this guy. That would be awesome.
ChickenBiscits
24th May 2005, 08:49
I also tried that and i got no luck... Sadly i guess the hack just isnt for us DeadCow. :( :P
we hav no lucky =P
i try in all times
when open when close when hav one . two .. and dun work !
hehe
anyway hlh ownz
Yeah i wish i wasent missing out on this... But oh well hlh is better i bet
TuxifieD
24th May 2005, 10:06
kk, if the font is small and u cant read it INSTALL THE CUSTOM FONT! the hack is not based on hlh, its based on pato's simplified base 2 ( sex ), if you change to window mode when ingame it ****s the font up real bad
EDIT::
UPDATE: redownload hack agian, there is a newer loader coded in masm
Dr_Death
24th May 2005, 13:00
great job on the cheat looks great and works well no poblems at all...
DeadCow
24th May 2005, 14:14
kk, if the font is small and u cant read it INSTALL THE CUSTOM FONT! the hack is not based on hlh, its based on pato's simplified base 2 ( sex ), if you change to window mode when ingame it ****s the font up real bad
EDIT::
UPDATE: redownload hack agian, there is a newer loader coded in masm
the link is down :(
i will wait until link come up again and test the cheat again
hope he work fine to me now =P
therealP47RiCK
24th May 2005, 14:34
kk, if the font is small and u cant read it INSTALL THE CUSTOM FONT! the hack is not based on hlh, its based on pato's simplified base 2 ( sex ), if you change to window mode when ingame it ****s the font up real bad
EDIT::
UPDATE: redownload hack agian, there is a newer loader coded in masm
Jsz ran filecompare on both and 12 classes were identical ( e.g. Bombtimer, Nospread and even the aimbot ). Explaination please...
p.s.
Bombtimer & NoSpread are GPL'ed
TuxifieD
24th May 2005, 14:50
Jsz ran filecompare on both and 12 classes were identical ( e.g. Bombtimer, Nospread and even the aimbot ). Explaination please...
p.s.
Bombtimer & NoSpread are GPL'ed
lol now i know your lieing coz the cheat dosnt even have nospread and the bombtimer is by pizzapan on GD
RedGhost
24th May 2005, 14:55
Jsz ran filecompare on both and 12 classes were identical ( e.g. Bombtimer, Nospread and even the aimbot ). Explaination please...
p.s.
Bombtimer & NoSpread are GPL'ed
hmm considering i did the bone aimbot months ago when you released your "very first" base and thats what hes using, + a vec aimbot he made :S also considering it does not have nospread :\
therealP47RiCK
24th May 2005, 15:07
lol now i know your lieing coz the cheat dosnt even have nospread and the bombtimer is by pizzapan on GD
First of all I don't lie. Why shall I?
Second you must be refering to: http://forum.game-deception.com/showthread.php?t=6878&page=1&pp=15
The release there is GPL'ed.
Third PizzaPan/Paleface is in the HLH team.
And finally the class is in there if Jsz says so i 100% believe him used or not.
Most AimbotClass members matchup 100% can you explain why?
Don't you feel ridicules now?
hmm considering i did the bone aimbot months ago when you released your "very first" base and thats what hes using, + a vec aimbot he made :S also considering it does not have nospread :\
Oh yeah, you mean like you made "your" r3dwallhack or "your" base (no woner the pattern match so wel... if "YOU" made it). You are the worst active ripper in the whole scene so you better get the **** out.
TuxifieD
24th May 2005, 15:10
First of all I don't lie. Why shall I?
The release there is GPL'ed.
Third PizzaPan/Paleface is in the HLH team.
And finally the class is in there if Jsz says so i 100% believe him used or not.
Most AimbotClass members matchup 100% can you explain why?
Don't you feel ridicules now?
no not at all
ok my crappy aimbot:
void cAimbot::DoAim( )
{
int iLocalIndex = gEngineFuncs.GetLocalPlayer();
int iLastEntity = g_pEntList->GetHighestEntityIndex();
if (iLocalIndex <= 0 || iLastEntity <= 0)
return;
C_BaseEntity* pLocalBaseEnt = g_pEntList->GetClientEntity(iLocalIndex)->GetBaseEntity();
IClientEntity* pPlayer = NULL;
C_BaseEntity* pBaseEntity = NULL;
C_BasePlayer* pBasePlayer = NULL;
C_BaseCombatCharacter* pCombat = NULL;
if (pLocalBaseEnt == NULL)
return;
for(int iCurrentEnt = 0; iCurrentEnt < iLastEntity; iCurrentEnt++)
{
if (iCurrentEnt == iLocalIndex)
continue;
pPlayer = g_pEntList->GetClientEntity(iCurrentEnt);
if (pPlayer == NULL)
continue;
pBaseEntity = pPlayer->GetBaseEntity();
if(pBaseEntity == NULL)
continue;
pBasePlayer = ToBasePlayer(pBaseEntity);
if(pBasePlayer == NULL)
continue;
pCombat = ToBaseCombatCharacter( pBaseEntity );
if (pCombat == NULL)
continue;
if(pBaseEntity->IsDormant())
continue;
Vector vMyView, vOrigin, forward, right, up;
QAngle playerAngles, qAimAngles, QAngles;
if(pBaseEntity->IsSolid() && pBaseEntity->IsPlayer() && pBaseEntity->IsAlive())
{
if( cvars.aimbot == 1 )
{
playerAngles.x = 0;
playerAngles.y = pBaseEntity->EyeAngles().y;
playerAngles.z = 0;
AngleVectors( playerAngles, &forward, &right, &up );
forward.z = -forward.z;
// origin offsets
if( pBaseEntity->GetFlags( ) & FL_DUCKING )
vMyView = pBaseEntity->WorldSpaceCenter() + ( ( forward * vDuckVec.x ) + ( up * vDuckVec.y ) + ( right * vDuckVec.z ) );
else
vMyView = pBaseEntity->WorldSpaceCenter() + ( ( forward * vStandVec.x ) + ( up * vStandVec.y ) + ( right * vStandVec.z ) );
}
else if ( cvars.aimbot == 2 )
pCombat->GetBonePosition( cvars.bone, vMyView , QAngles );
VectorAngles( vMyView - pLocalBaseEnt->EyePosition(), qAimAngles );
// draw spot shit :P
Vector vDrawSpot;
if( CalcScreen( vMyView, vDrawSpot ) && cvars.aimspot )
{
FillArea(vDrawSpot.x, vDrawSpot.y, 4, 4, 255, 255, 255, 255);
OutlineArea(vDrawSpot.x, vDrawSpot.y, 4, 4, 0,0,0,255);
}
// team to aim @
if( ( cvars.team == 1 && pBaseEntity->GetTeamNumber() != pLocalBaseEnt->GetTeamNumber() ) ||
( cvars.team == 2 && pBaseEntity->GetTeamNumber() == pLocalBaseEnt->GetTeamNumber() ) ||
( !cvars.team ) )
{
// Aim key 1,2,3
if( ( cvars.aimkey == 1 && GetAsyncKeyState(VK_LBUTTON) < 0 )
|| ( cvars.aimkey == 2 && GetAsyncKeyState(VK_RBUTTON) < 0 )
|| ( cvars.aimkey == 3 ) )
{
// fov
if( isInFov( vMyView, cvar.fov ) )
{
// aim thru shit
if ( bIsVisible( vMyView, pLocalBaseEnt->EyePosition(), MASK_NPCWORLDSTATIC, pLocalBaseEnt ) )
{
// if i'm alive
if( pLocalBaseEnt->IsAlive( ) )
{
// aim ***** :)
gEngineFuncs.SetViewAngles( qAimAngles );
}
}
}
}
}
}
}
}
That looks just like HLH's aimbot dosnt it...
I know its released under GPL, and i will be releasing the full source soon
therealP47RiCK
24th May 2005, 15:13
no not at all
ok my crappy aimbot:
void cAimbot::DoAim( )
{
int iLocalIndex = gEngineFuncs.GetLocalPlayer();
int iLastEntity = g_pEntList->GetHighestEntityIndex();
if (iLocalIndex <= 0 || iLastEntity <= 0)
return;
C_BaseEntity* pLocalBaseEnt = g_pEntList->GetClientEntity(iLocalIndex)->GetBaseEntity();
IClientEntity* pPlayer = NULL;
C_BaseEntity* pBaseEntity = NULL;
C_BasePlayer* pBasePlayer = NULL;
C_BaseCombatCharacter* pCombat = NULL;
if (pLocalBaseEnt == NULL)
return;
for(int iCurrentEnt = 0; iCurrentEnt < iLastEntity; iCurrentEnt++)
{
if (iCurrentEnt == iLocalIndex)
continue;
pPlayer = g_pEntList->GetClientEntity(iCurrentEnt);
if (pPlayer == NULL)
continue;
pBaseEntity = pPlayer->GetBaseEntity();
if(pBaseEntity == NULL)
continue;
pBasePlayer = ToBasePlayer(pBaseEntity);
if(pBasePlayer == NULL)
continue;
pCombat = ToBaseCombatCharacter( pBaseEntity );
if (pCombat == NULL)
continue;
if(pBaseEntity->IsDormant())
continue;
Vector vMyView, vOrigin, forward, right, up;
QAngle playerAngles, qAimAngles, QAngles;
if(pBaseEntity->IsSolid() && pBaseEntity->IsPlayer() && pBaseEntity->IsAlive())
{
if( cvars.aimbot == 1 )
{
playerAngles.x = 0;
playerAngles.y = pBaseEntity->EyeAngles().y;
playerAngles.z = 0;
AngleVectors( playerAngles, &forward, &right, &up );
forward.z = -forward.z;
// origin offsets
if( pBaseEntity->GetFlags( ) & FL_DUCKING )
vMyView = pBaseEntity->WorldSpaceCenter() + ( ( forward * vDuckVec.x ) + ( up * vDuckVec.y ) + ( right * vDuckVec.z ) );
else
vMyView = pBaseEntity->WorldSpaceCenter() + ( ( forward * vStandVec.x ) + ( up * vStandVec.y ) + ( right * vStandVec.z ) );
}
else if ( cvars.aimbot == 2 )
pCombat->GetBonePosition( cvars.bone, vMyView , QAngles );
VectorAngles( vMyView - pLocalBaseEnt->EyePosition(), qAimAngles );
// draw spot shit :P
Vector vDrawSpot;
if( CalcScreen( vMyView, vDrawSpot ) && cvars.aimspot )
{
FillArea(vDrawSpot.x, vDrawSpot.y, 4, 4, 255, 255, 255, 255);
OutlineArea(vDrawSpot.x, vDrawSpot.y, 4, 4, 0,0,0,255);
}
// team to aim @
if( ( cvars.team == 1 && pBaseEntity->GetTeamNumber() != pLocalBaseEnt->GetTeamNumber() ) ||
( cvars.team == 2 && pBaseEntity->GetTeamNumber() == pLocalBaseEnt->GetTeamNumber() ) ||
( !cvars.team ) )
{
// Aim key 1,2,3
if( ( cvars.aimkey == 1 && GetAsyncKeyState(VK_LBUTTON) < 0 )
|| ( cvars.aimkey == 2 && GetAsyncKeyState(VK_RBUTTON) < 0 )
|| ( cvars.aimkey == 3 ) )
{
// fov
if( isInFov( vMyView, cvar.fov ) )
{
// aim thru shit
if ( bIsVisible( vMyView, pLocalBaseEnt->EyePosition(), MASK_NPCWORLDSTATIC, pLocalBaseEnt ) )
{
// if i'm alive
if( pLocalBaseEnt->IsAlive( ) )
{
// aim ***** :)
gEngineFuncs.SetViewAngles( qAimAngles );
}
}
}
}
}
}
}
}
That looks just like HLH's aimbot dosnt it...
I know its released under GPL, and i will be releasing the full source soon
oh now it's "your" aimbot? I thought it was redfags?
other than that you could have edited it just now... and from the way the variables are named it looks like hlh...
for(int iCurrentEnt = 0; iCurrentEnt < iLastEntity; iCurrentEnt++)
{
if (iCurrentEnt == iLocalIndex)
continue;
pPlayer = g_pEntList->GetClientEntity(iCurrentEnt);
if (pPlayer == NULL)
continue;
pBaseEntity = pPlayer->GetBaseEntity();
if(pBaseEntity == NULL)
continue;
pBasePlayer = ToBasePlayer(pBaseEntity);
if(pBasePlayer == NULL)
continue;
pCombat = ToBaseCombatCharacter( pBaseEntity );
if (pCombat == NULL)
continue;
if(pBaseEntity->IsDormant())
continue;
looks like plain copied out.
TuxifieD
24th May 2005, 15:20
Its still not the same aimbot from HLH, aww so i used the sample esp in the simplified base as a base for the aimbot, dose it realy matter its based of your esp ??
you say i'v copyed your exact code for nospread AND aimbot...
first, i dont even have nospread...
second, that code clearly states the aimbot code is different....
and i see you have banned me from GD, why, all coz i proved you wrong
therealP47RiCK
24th May 2005, 15:25
Its still not the same aimbot from HLH, aww so i used the sample esp in the simplified base as a base for the aimbot, dose it realy matter its based of your esp ??
Well not to me.
you say i'v copyed your exact code for nospread AND aimbot...
I said JSZ did run fc on the dlls. If you would have read my post peroperly, you'd know.
first, i dont even have nospread...
second, that code clearly states the aimbot code is different....
I just asked for an explaination, and then redfag came around and said he made the aimbot. Now you say you did. You clearly seem to have a communication problem in "Source Industries".
and i see you have banned me from GD, why, all coz i proved you wrong
Nope.
You proved yourself wrong imo since you claimed you wouldn't use HLH Code.
TuxifieD
24th May 2005, 15:31
hmm considering i did the bone aimbot months ago when you released your "very first" base and thats what hes using, + a vec aimbot he made :S also considering it does not have nospread :\
Well if you can read, you would see that he states that he done a bone aimbot months ago, then he showed me how to do it ( one line ) then from there i made a vector aimbot from the esp base
and i said i didnt base the cheat of the hlh src...
edit:
tux isnt posting this...
therealP47RiCK
24th May 2005, 15:31
I won't argue with you anymore since you already prooved your immaturity by various trojaning and ddosing attempts to well known members and sites of this community.
You said you would release the source soon? Why not now? Hmmm let me guess... you gotta edit the code so it doesn't look that hlh-ish.
especially since redghost is claiming he did a bone aimbot you can automaticly presume that it's all copied and pasted.
RedGhost
24th May 2005, 15:31
Oh yeah, you mean like you made "your" r3dwallhack or "your" base (no woner the pattern match so wel... if "YOU" made it). You are the worst active ripper in the whole scene so you better get the **** out.
your such a ****ing disgustingly arrogant piece of shit
A) the base ->
read up on getprocaddr hooking by matt pietrek, was directed to ogc apihook.cpp
OMG NO RIPPING?!?! ZLOLOLO
B) the wallhack ->
yeah because using glDepthFunc means i ripped right? WAIT its in a different glFunction, and it checks for polygon and its much nicer than your wallhack ZLOLLOL NO ****ING WAY?
SO BY YOUR LOGIC, IF I USE TO USE glDepthFunc in any way shape or form i would be ripping you? hey buddy, shove it up your ****ing ass
now im sorry alot of people ****ing ripp your shit, and it pisses you off, the whole old ogc anti-cd stuff and whatever, but thats no reason to be a ****ing ****** jesus christ
and for the record you ****ing queer, the boneaim is the part that i did, only that
now you come here and make a complete ass of yourself "YEAH THE NOSPREAD CLASS IS THE SAME"
uh hmm no nospread? crazy
and fyi, i think ViscountPherget is a better coder than you :( thats probably the only reason you dislike him...
therealP47RiCK
24th May 2005, 15:39
your such a ****ing disgustingly arrogant piece of shit
A) the base ->
read up on getprocaddr hooking by matt pietrek, was directed to ogc apihook.cpp
heh you call me arrogant? You copied the whole base and only changes the api hook function and now dare to call it your work?
OMG NO RIPPING?!?! ZLOLOLO
gow up
B) the wallhack ->
yeah because using glDepthFunc means i ripped right? WAIT its in a different glFunction, and it checks for polygon and its much nicer than your wallhack ZLOLLOL NO ****ING WAY?
SO BY YOUR LOGIC, IF I USE TO USE glDepthFunc in any way shape or form i would be ripping you? hey buddy, shove it up your ****ing ass
Heh your so funny when you try to lie.
now im sorry alot of people ****ing ripp your shit, and it pisses you off, the whole old ogc anti-cd stuff and whatever, but thats no reason to be a ****ing ****** jesus christ
If you are sorry why do you particpicate?
and fyi, i think ViscountPherget is a better coder than you :(
Yep that must be the reason for all of his noob questions in the past.
There is the problem: YOU THINK.
You thought you could RIP Panzers base and nobody would notice it.
You thought you could insult me.
You thought you could just replace one function of others peoples work and really thought nobody would notice it.
If you sum all that up it pretty much tells it all.
RedGhost
24th May 2005, 15:41
heh you call me arrogant? You copied the whole base and only changes the api hook function and now dare to call it your work?
gow up
Heh your so funny when you try to lie.
If you are sorry why do you particpicate?
Yep that must be the reason for all of his noob questions in the past.
There is the problem: YOU THINK.
You thought you could RIP Panzers base and nobody would notice it.
You thought you could insult me.
You thought you could just replace one function of others peoples work and really thought nobody would notice it.
If you sum all that up it pretty much tells it all.
didnt rip panzers shit at all my friend, you are just arrogant
you claim the wallhack is ripped its in ANOTHER GL FUNCTION, does different mode checks and is much better, and i ****ing did it before reading your shitty ALTERNATIVE TO ANTI-CHEATS THAT DETECT glDepthTest
well guess what you retard, only pb does that, and theres no pb game based on the ****ing hl engine is there? so your shitty wallhack is a useless piece of shit since q3 engine and glShadeModel means jack shit, you have this little problem of assuming and not thinking before speaking (posting)
therealP47RiCK
24th May 2005, 15:44
and for the record you ****ing queer, the boneaim is the part that i did, only that
You mean, is the part you copied of gd?
now you come here and make a complete ass of yourself "YEAH THE NOSPREAD CLASS IS THE SAME"
uh hmm no nospread? crazy
I don't care
and fyi, i think ViscountPherget is a better coder than you :( thats probably the only reason you dislike him...
Yeah since you can judge that with your copy and paste skills.
Funny...
For the reason he is so much better than me, he and his friends rereleased stuff I and dom released 1.5 years ago on OGC. You are such a pathetic newb.
RedGhost
24th May 2005, 15:46
didnt rip panzers shit at all my friend, you are just arrogant
you claim the wallhack is ripped its in ANOTHER GL FUNCTION, does different mode checks and is much better, and i ****ing did it before reading your shitty ALTERNATIVE TO ANTI-CHEATS THAT DETECT glDepthTest
well guess what you retard, only pb does that, and theres no pb game based on the ****ing hl engine is there? so your shitty wallhack is a useless piece of shit since q3 engine and glShadeModel means jack shit, you have this little problem of assuming and not thinking before speaking (posting)
Originally Posted by r3dGhost
now you come here and make a complete ass of yourself "YEAH THE NOSPREAD CLASS IS THE SAME"
uh hmm no nospread? crazy
I don't care
oh you "DONT CARE" now? how cute
nuff said
therealP47RiCK
24th May 2005, 15:47
didnt rip panzers shit at all my friend, you are just arrogant
you claim the wallhack is ripped its in ANOTHER GL FUNCTION, does different mode checks and is much better, and i ****ing did it before reading your shitty ALTERNATIVE TO ANTI-CHEATS THAT DETECT glDepthTest
well guess what you retard, only pb does that, and theres no pb game based on the ****ing hl engine is there? so your shitty wallhack is a useless piece of shit since q3 engine and glShadeModel means jack shit, you have this little problem of assuming and not thinking before speaking (posting)
CD checks the stackretaddresses on gldisable.
why didnt you quote this line? hmm
Which Line?
RedGhost
24th May 2005, 15:48
CD checks the stackretaddresses on gldisable.
Which Line?
ive seen cd proof wallhack code with glDisable GL_DEPTH_TEST
with no modification of glDisable hmm
therealP47RiCK
24th May 2005, 15:49
oh you "DONT CARE" now? how cute
nuff said
Well Jsz said so and I 100% trust him. I didn't check myself since i am at university and don't have the chance to.
RedGhost
24th May 2005, 15:50
Well Jsz said so and I 100% trust him. I didn't check myself since i am at university and don't have the chance to.
then you trust alot of dumbasses
therealP47RiCK
24th May 2005, 15:52
ive seen cd proof wallhack code with glDisable......
Yeah you claim a lot of funny things... Other than that, cd changed it's detections very often. And since i don't mess with cd anymore I have no idea about their current status of detections. Just the fact that you think you could judge about a GD Staff member makes you look like a complete jackass. Funny eh?
Spontaneous
24th May 2005, 15:53
Closing this thread. Became too much of a flame war. Fair warning, if you continue it on in more threads, the posts/threads will be deleted. If it continues on where I have to do a lot of cleaning, I will hand out warning points.
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