TacH0
17th June 2005, 05:04
I was not able to set the mouse axis 0 for rudder (steer left/right) via in-game controls menu. If you try, it says "key already bound in Common" but it's not showing in the game control menu.
I was getting frustrated because I couldn't fix it in the profile .con file in the BF2 folder...gotta have the mouse for pitch and yaw!!!! aarrrgh!
Some kind soul in another forum found the answer as follows:
//path:
C:\Documents and Settings\Kevin\My Documents\Battlefield 2 Demo\Profiles\0001\Controls.con
//edit:
ControlMap.create HelicopterPlayerInputControlMap
ControlMap.addAxisToAxisMapping c_PIYaw IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
ControlMap.create AirPlayerInputControlMap
ControlMap.addAxisToAxisMapping c_PIYaw IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
Now you can use the mouse for pitch and yaw like in the other BF games. Again it was strange to find it in the folder it is in (instead of in the regular BF2 folder).
Maybe this'll help somebody, cheers!
I was getting frustrated because I couldn't fix it in the profile .con file in the BF2 folder...gotta have the mouse for pitch and yaw!!!! aarrrgh!
Some kind soul in another forum found the answer as follows:
//path:
C:\Documents and Settings\Kevin\My Documents\Battlefield 2 Demo\Profiles\0001\Controls.con
//edit:
ControlMap.create HelicopterPlayerInputControlMap
ControlMap.addAxisToAxisMapping c_PIYaw IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
ControlMap.create AirPlayerInputControlMap
ControlMap.addAxisToAxisMapping c_PIYaw IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
Now you can use the mouse for pitch and yaw like in the other BF games. Again it was strange to find it in the folder it is in (instead of in the regular BF2 folder).
Maybe this'll help somebody, cheers!