View Full Version : [release]InstantTeamChange beta
p3n1
19th June 2005, 11:57
Changes your team, without changing your team ;)
Just read the included .nfo.
I hope to read your comments, suggestions and opinions. Please help me completing this...
EDIT: The newer version is out, so this got deleted...
SnagglePuss
19th June 2005, 12:21
bah, not approved yet lol :confused: ill wait a lil while more, then try ur work. What does it do exactly? change ur teams so that u can...say...kill ur squad, then go back ur original team with the kills? and is it not server sided with the kills? hence making them TK's on the server? Cheers in advance for info.
Snagglepuss
Kosire
19th June 2005, 12:22
People could probably do this themselves if they spent 30min on it & learn alot more about hacking. But since you did, would it be possible for you to tell us how you are getting the DMA at runtime?
Im just slightly worried cause using DMA Stealing although never tested was thought to get a global ban because its hiding the presence of the hack. But i would guess your just injecting asm to write the address to memory. Or maybe you found the basepointer.
Anyway good job, hopefully it gets approved soon...
Sparten
19th June 2005, 12:30
approved.
p3n1
19th June 2005, 12:32
im just injecting some code, thats giving me the dma at runtime, you're right. all it does, is to change the local var of your team as mentioned in other posts in this forum. this has different effects, due to the nature of this "hack":
-you see all enemy name tags in blue
-you get teamkills for killing normal enemies
-you don't get killed for changing team
-you change really to the other team if you die
etc.
just read the nfo for the source!
edit: thx to sparten for approval, was just writing this post :)
fishy80
19th June 2005, 12:47
so what is the advantage of this? the enemie see's you as a team mate? or what?
CaptainCox
19th June 2005, 12:51
so what is the advantage of this? the enemie see's you as a team mate? or what?
Well you see the enemy on the minimap, nes pas, its not the most efficient way but it does the job ;)
fishy80
19th June 2005, 13:21
but whats the point of seeing them on the minimap if you get tk's for killin them?
Kosire
19th June 2005, 13:26
Just think of everything as opposite and fire at the guys who have 3DMap over them. It will say you tk'd them but serverside u killed them legit.
Spontaneous
19th June 2005, 13:27
because even tho your computer would show you TKing, the server would not see you TKing. So your really getting points according to everyone else on the server.
wakko
19th June 2005, 16:11
is there a way to bind this so we don't have to go in window mode?
nw33
19th June 2005, 16:47
It sounds awesome i would try it but the last 3-4 times(which is every time) iv tried it it gives me either a memory error or it crashes out:S Other Then That Sounds Awesome
l3ushwig
19th June 2005, 17:54
Yeah i load game and press da buttons on it and it crashes my game too.
p3n1
19th June 2005, 18:55
It sounds awesome i would try it but the last 3-4 times(which is every time) iv tried it it gives me either a memory error or it crashes out:S Other Then That Sounds Awesome
Could you pls make a sceenshot of the error? Otherwise i am not able, to fix that.
Can anybody else state, if that thing works or not? Thx in advance.
aapje
19th June 2005, 19:41
crashes for me also, without error bf 2 just closes
nw33
19th June 2005, 21:29
Well most of the time it dont error just Blank Crashes
WaKe
19th June 2005, 22:42
Glad to see you posted your code so that everybody may learn instead of just running a hack and being done with. Great work!
~WaKe
p3n1
20th June 2005, 04:58
Mmmh, I think, it's just the debugger protection, that makes your game crash. I'll have to work on it, when i got my retail version. But that's two days from now :)
THEBIG420
20th June 2005, 05:58
it crashes for me when i hit the get addy button
p3n1
20th June 2005, 10:13
it crashes for me when i hit the get addy button
when do you press it? i mean, are you allready connected to the server? try to press the get addy btn sooner and wait with the other, till you got connected and spawned, that should do the trick.
Anyway, if s.b. want's to make this cheat better, the source is in the rar and i used tmk for "writing" this.
chilli
20th June 2005, 13:10
it is detected by PB gamehack 64 or whatever it is
p3n1
20th June 2005, 13:38
it is detected by PB gamehack 64 or whatever it is
Is that, what was written there, when you got kicked? I have to check that. THX
Kosire
20th June 2005, 13:44
It was coded with TMK which has been detected by PB for a while now, so I wouldn't be surprised.
akaunt
20th June 2005, 15:51
UHM My NOD antivirus found Win32/Keylogger.HotKeysHook.A trojan in this file...
Any comments on this?
Spontaneous
20th June 2005, 16:22
I dont think it was made with TMK. Both sparten and I looked at the hack and well it looks like it was made with with just MFC.
akaunt, a lot of hacks will get detected as such. Its how HotKeys works. Its not a trojan. Tip for you would to get a better anti-virus.
NightElf
20th June 2005, 19:30
AHHHH man gosh didnt know someone else know how to do this!
man i had fun going on server where u cant tk hehe it was funny as hell cause teamates cant kill u and u can sneak up on the enemy cause they think your friend (but watch out cause ur skin doesnt change)
p3n1
20th June 2005, 20:56
I dont think it was made with TMK. Both sparten and I looked at the hack and well it looks like it was made with with just MFC.
I wrote it in TMK, it's lame, i know. But i've just started with writing trainers and i didn't know, it's detected by PB...
Spontaneous
20th June 2005, 21:04
hmm ok, I thought it looked somewhat like a TMK trainer but wasnt sure. Then sparten looked at it and said it was made with MFC.
p3n1
20th June 2005, 21:22
hmm ok, I thought it looked somewhat like a TMK trainer but wasnt sure. Then sparten looked at it and said it was made with MFC.
That's because, i didn't change the icon :) Let the Icon be Icon, it's not final :)
Spontaneous
20th June 2005, 22:38
Actually I think sparten thought that because of all the unneeded junk that was in the exe, not the icon. Unless coded and uncompiled really good, usually MFC throws in a lot of unneeded api and links. Same goes for delphi.
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