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View Full Version : Swat4 Ver1.1 Patch


djsnake_hk
21st June 2005, 15:13
http://www.sierra.com/file_list.do?gamePlatformId=1735

Will u update your ver?

do we need some new cheat?

Added multi-player versions of 3 single-player missions
MP-ConvenienceStore
MP-Hotel
MP-JewelryHeist
Added the SWAT 4 SDK, available in the 'SDK' subfolder of the SWAT 4 installation
directory (PLEASE NOTE THAT THE SDK IS NOT SUPPORTED!!!)
Added Massive Streaming Ad Support
Fixes for several exploits
Fixed UMP .45 JHP ammunition to have correct ballistics properties
ToggleBehindView console command no longer works in multiplayer
Fixed potential wallhack exploit
Fixed recoil negation keybinding exploit
Fixed exploit that allowed players to make themselves appear to be arrested
Fixed problem where kicking by ID would kick the wrong person
Fixed problem where player IDs would not display in the GUI in co-op games.
Improved validation for game content (INI files and binary packages)
Admins can now set up to 256 IP Policies (i.e., for banning players) instead of the previous limit of 50.
Fixed problem where servers with 16/16 players would still show up when "Filter out full servers" was enabled
Fixed problem where incorrect server information would be returned when ping filtering was enabled
Fixed problem where only Rapid Deployment games would be returned when filtering servers for the Co-op game type
Fixed several issues related to language localization
Fixed issue with character not appearing in Russian localized SKU
Fixed cases where some game strings were localized preventing them from being properly translated in some regions
Fixed issue where server password characters were restricted in then password popup dialog but not in the server setup page. Server password characters are now completely unrestricted
Fixed problem where if you switch from Internet to LAN during a server browser refresh some Internet servers would show up in the LAN listing
Fixed a problem where equipment selection would not work correctly in certain situations
Fixed problem where if your voice type was set to Random it would change in-game every time you pressed the o, m, or b keys
Removed unused network uplink code that was not necessary but would cause problems when enabled in INI files
Fixed problems with mirrors in the MP-Hotel map
Functionality added for Intel 915G/945G cards for SWAT 4
Increased default timeout for clients when reconnecting to a server. This should reduce the likelihood of users being disconnected during map changes due to long load times on older machines and some hardware configurations.

Organ_Shifter
21st June 2005, 18:35
Holy crap, I don't know what to do. I would hate to update, only to find out that sierra may have did a good job on .ini detection. :mad: Or, what if the modded server fix doesn't work anymore? Decisions...Decisions. :classic:

What are you guys going to do?

EDIT: Think about it. The servers that don't update are most likely full of players just like us. That's no fun! :) Can't really enjoy owning when everybody has the same artillery.

I downloaded the update already, but I'm going to wait until I hear more feedback before I decide on applying it.

slag
21st June 2005, 19:19
The crc checking is fixed and the work around does not work anymore.

No soup for you!

djsnake_hk
22nd June 2005, 09:03
i will not update......becoz i download this game=.=
useing the crack =.=

Spaztikdude
22nd June 2005, 09:35
Um, it says improved ini validation :( Then again... we do always seem to bounce back in a while...)

Flip1989.
22nd June 2005, 19:25
ill wait till all the servers are updated with the new patch, then I will update.

Organ_Shifter
22nd June 2005, 21:02
ill wait till all the servers are updated with the new patch, then I will update.

Bingo! We have a winner!

Wouldn't have it any other way. :classic: