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kkll70
6th July 2005, 05:12
hey guys like u kno u all r busy with retail ans stuff haha i wanna start to script :)
well like im scripting demo i guess its easier than retail for the reason that i dont have to bypass anything so i wanna start makeing dll's...but if any1 can teach me how to make.u's that will be wondeful i kno there already a wallhack for demo but i wanted to make my own...just to get use to c++ u kno wat i mean?? so i need your help how can i start cding like where and how do i start, ive been looking for tuts but i didnt find any for rvs so im hoping u can teach me plz and ty :classic:
RuffianSoldier
6th July 2005, 06:14
Unreal TUT: http://wiki.beyondunreal.com/wiki/Home_Page
Native TUT: http://www.esconline.org/Resources/native.html
Google 'C++ Tutorial' for a billion different tuts.
Feal free to message me on msn (RuffianSoldier@hotmail.com) and I can help you with .u scripting
DyslexicCheater
6th July 2005, 07:05
Dyndrilliac's Big List of Tutorials and Stuff (http://www.cubedivision.org/forums/viewtopic.php?p=4658#4658)
kkll70
6th July 2005, 13:55
ty
and some1 asked me for my msn so il put it up
MSN: haxor2245@hotmail.com ty u guys :D
o yea and Ruffian where do u get the unrealengine??
Also i got these awsome tutriols but i keep getting the same error can u tell me why il post it up
o yea and it doesnt show the 2nd } because i croped it to much but i did put it
DyslexicCheater
6th July 2005, 18:57
Try this code:#include <cstdio>
int main() {
int sean = 0;
printf("The value of the variable is: %i", sean);
return 0;
}
Get in the habit of using c-standard I/O (printf(), fprintf(), sprintf(), etc) when you can, it's much more efficient in terms of code speed, and has other advantages. The only reason you would want to use I/O streams over c-standard I/O is if you're using UDT's (User Defined Types). Oh, and the use of void in any context is very bad practice.
kkll70
6th July 2005, 19:04
Try this code:#include <cstdio>
int main() {
int sean = 0;
printf("The value of the variable is: %i"), sean);
return 0;
}
Get in the habit of using c-standard I/O (printf(), fprintf(), sprintf(), etc) when you can, it's much more efficient in terms of code speed, and has other advantages. The only reason you would want to use I/O streams over c-standard I/O is if you're using UDT's (User Defined Types). Oh, and the use of void in any context is very bad practice.
i tried wat u said it gave me these error
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