View Full Version : Collected + nice vec
ElitePlayer
25th September 2002, 06:06
This is tested on my system, AMD 1ghz, 512 sd ram, geforce2 64ddr, 40 fps average - max 99 fps, cable connection - average ping 40 - 100
//Xtreme Aiming [JAPS]
alias JAPSxtreme "avadd 0 20 9.5 .7; avadd 1 23 4 2"
alias JAPSxtreme2 "avclear;JAPSxtreme;init 0 JAPSxtreme2;txt *** -[JAPS]- XTREME 1337 ***"
//JAPS: Resilient
alias JAPSHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias JAPSHead "avclear;JAPSHead1;init 0 JAPSHead;txt *** -[JAPS]- RESILIENT ***"
//Sexykill mp5
alias Sexy "avadd 0 21 5 3 13.3 5 -6 16 5 6 12 -3 0 -32 -7 5 -33 5 -4.2; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias Kill "avadd 0 22 5 3 13.7 7 -6 14 7 6 11 -3 0 -32 -7 5 -30 5 -3.82; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rapeage69 "avclear 0; avclear 1; Sexy; Kill; txt |*** SexyKill ***|"
//Advanced's Headhsot
alias HeadBunnySD145 "avadd 0 21 8 4.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny45 "avclear 0; avclear 1; HeadBunnySD145; txt *** Aiming: Advanced Headshot ***"
//[JAPS]cHiN3zE|301: HeAd
alias JaSoN13372 "avclear 0; avclear 1; avadd 1 23 7 3; avadd 0 21.1 3.5 2; txt |-*[JAPS]cHiN3zE|301: HeAd AiM*-|"
//BHD-Smoke
alias BHD9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias BHDsmoke "avclear 0; avclear 1; BHD9; txt *** -[BHD-Aim]- Smoke ***"
//[kC]Clutch
alias c1 "avadd 0 20.9 11 2.89; avadd 0 20.25 8 4; avadd 0 20.25 8 2"
alias c2 "avadd 1 24.1 6.01 3; avadd 1 23.8 4 2; avadd 1 23.8 4 4"
alias C|utchF "avclear; c1; c2; aspeed 2.35; sdelay 0; rdelay 0; recoil 1.9; txt **[kC]C|utch-**** eM uP**"
//soulassassin AIMS
alias HeadsoulassassinSD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias Headsoulassassin "avclear 0; avclear 1; HeadsoulassassinSD; txt *** Aiming: HEADSHOT DELUXE (soulassassin) ***"
alias Heartsoulassassin "avclear 0; avclear 1; avadd 0 10 5 0;avadd 1 15 0 0;HeadsoulassassinSD; txt *** Aiming: HEART (soulassassin) ***"
alias Stomachsoulassassin "avclear 0; avclear 1; avadd 0 0 0 0;avadd 1 7 -5 0;HeadsoulassassinSD; txt *** Aiming: STOMACH (soulassassin) ***"
alias Testiesoulassassin "avclear 0; avclear 1; avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadsoulassassinSD; txt *** Aiming: TESTIES (soulassassin) ***"
//Sphynx' Awp
alias sphyawm "avadd 0 19.56 7 4 21 7 3;avadd 1 20.1 3 4 22.2 5 4"
alias sphyawp "avclear;awm; init 0 awp; txt ***-=Sphynx' AWP=-***"
4star
25th September 2002, 06:19
Thanks for the vecs Elite!...I've tested a couple of them alraedy. I suggest everyone try these out :D
NAST3
25th September 2002, 07:41
//Advanced's Headhsot
alias HeadBunnySD145 "avadd 0 21 8 4.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny45 "avclear 0; avclear 1; HeadBunnySD145; txt *** Aiming: Advanced Headshot ***"
Ppl think adding those numbers makes a vec stable. haha, its just used to add on another vec. Shame but ok.
Ex
avadd 0 21 3 3 21 4 1 22.2 -7 2.41;avadd 1(2 spaces not 1)
Ranger519
25th September 2002, 21:36
Just what I needed. Nice :)
TFCFAG
26th September 2002, 02:27
Very nice, thanks man.
116quake3
26th September 2002, 02:49
//[FuRy]-JerichoX Aiming
alias jerichohead "avadd 0 21.1 6.8 2; avadd 1 21.5 4.1 1.5; txt *** -[FuRy]- JerichoX Face! ***"
//Fury l337 Vecs by [FuRy]-tpaganj
alias tjpS "avadd 0 19.5 6.5 2"
alias tjpD "avadd 1 20.5 6 2"
alias tjp "avclear0; avclear 1;tjpS; tjpD; txt *** -[FuRy]- L337 Head by [FuRy]-tpaganj ***"
//chuggz special
alias woot1 "avadd 0 23.3 7 4 21.2 6.9 4.2 -15 5 4;avadd 1 25.1 8.5 3.45 20.5 7.5 1.12 -15.5 5.3 1.13"
alias woot "avclear; woot1 ;init 0 woot; txt ***|V|4S73R***"
//SIR-][nvisible
alias SIR10 "avadd 0 20.85 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19.45 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR11 "avadd 0 19.71 5 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 18.95 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR12 "avadd 0 19.42 2.1 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 18.55 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR13 "avadd 0 19.71 5 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 18.95 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR14 "avadd 0 20.85 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19.45 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimIS "avclear 0;avclear 1;SIR10;SIR11;SIR12;SIR13;SIR14; cl_bob 0; cl_bobup 0; txt *** -[FuRy]- ][God's ][nViSiBlE ShOt VeCs ***"
//[-EHU-]CYNRAYINS VECS
alias $marijuana1 "$avadd 0 22.69 9.0 2; $avadd 1 19.89 3.5 3"
alias $marijuana2 "$avadd 0 21.78 5.2 3; $avadd 1 18.99 4 2"
alias $marijuana3 "$avadd 0 23.55 4.9 4; $avadd 1 20.1 2 3"
alias $marijuana "$avclear 1; $marijuana1; $marijuana2; $marijuana3; $txt ***-|M4|21Ju4n4-0n3 570n3d m0f0|-***"
//s0nH-assault
alias $SON2 "$avadd 0 22.3 8 2.56 21.5 7 2.2 21.5 9 2.92; $avadd 1 21.9 12 2.56"
alias SONH69 "$avclear 1;$SON2; $txt **-s0nH-4554u|7-**"
//alc Head
alias $alc "$avadd 0 20.89 7.5 3 13 5 0 13 5 -11; $avadd 1 26 6.1 2.8" alias $alc "$avclear 1;$alc;$txt -=][ALC][ Ownz J00!=-"
BlueViper1227: //THE ONE
alias $DuDe4 "$avadd 0 22.5 8.5 1.4;$avadd 0 21.2 8.5 2.5;$avadd 1 22 4 4"
alias DuDe69 "$avclear 1;$DuDe4; $txt ***Where's J00r H34D?***"
//Clouds Omnishot
alias omni1 "avadd 0 20.45 5 2;avadd 1 19.56 6 3"
alias omni2 "avadd 0 20.65 5 2;avadd 1 19.38 6 4"
alias omni3 "avadd 0 19.79 5 2;avadd 1 19.13 6 3"
alias omni "avclear 0;avclear 1;omni1;omni2;omni3; cl_bob 0; cl_bobup 0; txt *** -[FuRy]- ][God's ClOuDs OmNiShOt VeCs ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; cl_bob 0; cl_bobup 0; txt *** -[FuRy]- SIR 2-shot ***"
//*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^ *^*^*^*
//EnD
//*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^ *^*^*^*
//()()()()()()()()()()()()()()()()()()()()()()()()() ()()
//JAPS VECS
//()()()()()()()()()()()()()()()()()()()()()()()()() ()()
//[JAPS]X|TreMe Aim Vecs:
alias xtreme2 "avadd 0 20 9 .6; avadd 1 24 4 2"
alias xtreme "avclear 0; avclear 1; xtreme2; init 0 xtreme; txt *** Aiming: [JAPS]X|TreMe Headshot***"
//GhettoChild HeadAimings
alias ghettoheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias ghettoHead "avclear 0; avclear 1; ghettoheadSD; txt *** -GhettoChild- Headshot ***"
alias ghetto1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ghettoHead1 "avclear 0; avclear 1; ghetto1; txt *** -GhettoChild- Headshot2 ***"
alias ghetto2 "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
alias ghetto3 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
alias ghettoSH "avclear 0; avclear 1; ghetto2; ghetto3; txt *** -GhettoChild- SuperHeadshot ***"
//my shit
alias wtf "avadd 0 21 4 1.12"
alias wtf1 "avadd 0 20.34 5.3 1.12"
alias wtf2 "avadd 0 13.34 5.3 1.13"
alias wtf3 "avadd 0 21 5.6 1.14" alias wtf4 "avadd 0 17 6.3 1.15"
alias wtf5 "avadd 0 16.13 6.5 1.16"
alias wtf1 "avadd 1 21.23 6.11 1.12"
alias wtf2 "avadd 1 13.21 -3 1.22"
alias wtf3 "avadd 1 17 6 1"
alias wtf4 "avadd 1 20 7 .5"
alias wtf5 "avadd 1 16.3 6.1 1.12"
alias Slipy "wtf1;wtf2;wtf3;wtf4;wtf5;wtf"
alias Slipy1 "wtf1;wtf2;wtf3;wtf4;wtf5"
alias -wtf- "avclear 0; avclear 1; Slipy; Slipy1; txt Aiming: ****in nice!"
//Scout/AWP Shot Vecs:
alias scout2 "avadd 0 1 21.5 3 3; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
alias scout3 "avadd 1 24 3 3; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
alias ScoutRes "avclear 0;avclear 1;scout2;scout3; cl_bob 0; cl_bobup 0; txt Sniping Vecs"
//************HEADSHOT (edited by [JAPS]-|24p3)***************************
//[JAPS]-|24p3's Combined Vecs:
alias rape10 "avadd 0 20.85 7 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19.45 4 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rape11 "avadd 0 21.5 5 2.9 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 18.95 4 2.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rape12 "avadd 0 20.42 2.1 3.0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 18.55 4 3.0 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rape13 "avadd 0 22.5 5 2.9 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 18.95 4 2.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rape14 "avadd 0 23.0 7 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19.45 4 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rape15 "avadd 0 21.8 6 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rape16 "avadd 0 21.5 6 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23 3 2.3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias rapeAimIS "avclear;rape10;rape11;rape12;rape13;rape14;rape15; rape16;txt Aiming: *^*[JAPS]-|24p3 ULTIMATE HEADSHOT*^*"
//1337 Headshot Vecs:
alias Head1SD "avadd 0 22.5 8 2.9 0 20 6 2 0 15 6 6 0 10 -3 0 0 -32 -7 5 0 -32 5 -4.5; avadd 1 22.8 2 0 1 15 -5 8 1 -17 0 -8 1 -15 -16 5"
alias Head1 "avclear;Head1SD;init 0 Head1;txt ***Aiming: ULTIMATE HEADSHOT***"
alias head2 "avadd 0 20.90 6 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5;txt **Headshot aim**"
//***********************************END************ ***********************
//¸.ŻŻ.¸.ŻŻ.¸.ŻŻ.¸.ŻŻ.
// [JAPS]MadKilla Headshot
//¸.ŻŻ.¸.ŻŻ.¸.ŻŻ.¸.ŻŻ.
alias SICK10 "avadd 0 23.85 7 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19.45 4 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SICK11 "avadd 0 22.71 5 2.9 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 18.95 4 2.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SICK12 "avadd 0 24.42 2.1 3.0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 18.55 4 3.0 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SICK14 "avadd 0 21.85 7 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.9 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SICK15 "avclear; SICK10; SICK11; SICK12; SICK13; SICK14; txt _^_Aiming: [JAPS]MadKilla_^_"
//*********************************************
//****{UNI-Joolz-Aiming}****{Test-6 By UNI}****
//*********************************************
alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***"
alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***"
alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***"
alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***"
alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***"
alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5BUR6;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***"
alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
alias UNIT5SET "autoburst 0;burstflags 0"
alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
//Bunny711 Original Vecs:
alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny "avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"
//SilentKiller aiming
alias SilentHead1S "avadd 0 20.5 9.5 2"
alias SilentHead2S "avadd 0 19 8 3"
alias SilentHead3S "avadd 0 18 7.2 4"
alias SilentHead4S "avadd 0 17 6.5 -2"
alias SilentHead5S "avadd 0 15 5.5 -1"
alias SilentHead6D "avadd 1 18.5 5 2.8"
alias SilentHead7D "avadd 1 17.5 4 1"
alias SilentHead "avclear 0; avclear 1; SilentHead1S; SilentHead2S; SilentHead3S; SilentHead4S; SilentHead5S; SilentHead6D; SilentHead7D; txt *** [FuRy]-SilentKiller ***"
just sum vecs that i like
116quake3
26th September 2002, 02:56
okay dont flame me about this this is my bros stuff he gave me from rs dude its buy him and i like what he is doing so i will post it NO FLAME ME
//hopefully these will come close to being the perfect vecs and set a standard for all peeps making vecs
//another thing these WONT work on aim and shoot(they will aim but not change)
//so all you aim and shoot lamers.....learn how to press the left mouse button
//these are all mouse bind based so dont worry about the bits and pieces lol....i made this shit easy,also there individual and im the only person *****ic enough to try this shit
//As far as i know im the only person who is doing this shit with vecs....so go ahead rip my style lol....thats how you learn :P
//Oh and [JAPS] you can suck my mother ****ing ****
//Hope you like these vecs,as the took me quite a while to make and well.....are something new, [R-SouljaZ]Advanced
//The vecs only change once so shoot in short bursts to gain accuracy and you may not see them change even i cant but believe me they are =P
//PEACE ,[R-SouljaZ]Advanced
//*********ALL MADE BY [R-SouljaZ]Advanced****************************************** ************************************************** **********************************************
//================================================== ================================================== ================================================== ============================
//up and down v1(based on up and down movement, should own on laggy servers)
alias HeadADV111SD "avadd 0 18.15 7.84 0.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADV111 "avclear;HeadADV111SD;aspeed 2.4;init 0 HeadADV111"
alias HeadADV222SD "avadd 0 19.15 7.84 0.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADV222 "avclear;HeadADV222SD;aspeed 2.4;init 0 HeadADV222"
alias HeadADV333SD "avadd 0 20.15 7.84 0.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADV333 "avclear;HeadADV333SD;aspeed 2.4;init 0 HeadADV333"
alias HeadADV444SD "avadd 0 21.15 7.84 0.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADV444 "avclear;HeadADV444SD;aspeed 2.4;init 0 HeadADV444"
alias HeadADV555SD "avadd 0 22.15 7.84 0.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADV555 "avclear;HeadADV555SD;aspeed 2.4;init 0 HeadADV555"
//mouse bindings here
alias +multiUP "aim 1;+attack;lock 1;HeadADV111 later 0.3 HeadADV222 later 0.3 HeadADV333 later 0.3 HeadADV444 later 0.3 HeadADV555"
alias -MultiUP "aim 1;lock 0;-attack"
//================================================== ================================================== ================================================== ===========================
//up,down,left,right(all round perfection :P) hehe should be awesome for mp5 or other fast guns
alias HeadADVaaaSD "avadd 0 20.15 5.12 3.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVaaa "avclear;HeadADVaaaSD;aspeed 2.4;init 0 HeadADVaaa"
alias HeadADVbbbSD "avadd 0 20.15 6.84 1.42 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVbbb "avclear;HeadADVbbbSD;aspeed 2.4;init 0 HeadADVbbb"
alias HeadADVcccSD "avadd 0 20.15 8.6 2.03 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVccc "avclear;HeadADVcccSD;aspeed 2.4;init 0 HeadADVccc"
alias HeadADVdddSD "avadd 0 21.15 6.44 1.23 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVddd "avclear;HeadADVdddSD;aspeed 2.4;init 0 HeadADVddd"
alias HeadADVeeeSD "avadd 0 22.15 8.02 0.17 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVeee "avclear;HeadADVeeeSD;aspeed 2.4;init 0 HeadADVeee"
//mouse bindings here
alias +Multi2UP "aim 1;+attack;lock 1;HeadADVeee later 0.3 HeadADVaaa later 0.3 HeadADVbbb later 0.3 HeadADVccc later 0.3 HeadADVddd later 0.3 HeadADVeee"
alias -Multi2UP "aim 1;lock 0;-attack"
//================================================== ================================================== ================================================== ============================
//Further Scripting test based on burstmodes and multiple vecs
alias burstmodeA "ftime 0.05;dtime 0.1;sdelay 0.02;rdelay 0.41"
alias burstmodeB "ftime 0.02;dtime 0.43;sdelay 0.07;rdelay 0.24"
alias burstmodeC "ftime 0.012;dtime 0.2;sdelay 0.12;rdelay 0.63"
alias burstmodeD "ftime 0.067;dtime 0.12;sdelay 0.34;rdelay 0.53"
alias burstmodeE "ftime 0.012;dtime 0.18;sdelay 0.15;rdelay 0.13"
alias HeadADVzSD "avadd 0 20 8.13 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVz "avclear;burstmodeC;HeadADVzSD;aspeed 2.4;init 0 HeadADVz"
alias HeadADVxSD "avadd 0 20 8.50 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 25.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVx "avclear;burstmodeB;HeadADVxSD;aspeed 2.4;init 0 HeadADVx"
alias HeadADVySD "avadd 0 20.43 8 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVy "avclear;burstmodeA;HeadADVySD;aspeed 2.4;init 0 HeadADVy"
alias HeadADVwSD "avadd 0 21.23 6.44 2.23 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24.55 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVw "avclear;burstmodeD;HeadADVwSD;aspeed 2.4;init 0 HeadADVw"
alias HeadADVqSD "avadd 0 22.14 8.37 0.57 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.85 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVq "avclear;burstmodeE;HeadADVqSD;aspeed 2.4;init 0 HeadADVq"
//mouse binds
alias +Burstlink "HeadADVz later 0.4 HeadADVx later 0.4 HeadADVy later 0.4 HeadADVw later 0.4 HeadADVq"
alias -Burstlink "aim 1;lock 0;-attack"
//================================================== ================================================== ================================================== ============================
//Partytime :) (SOMETHING NEW IM TRYING BASED ON SOME UNI CODE)
//Advanced multilink ogc aiming vecs
alias ScrewitS1 "avadd 0 21 8.18 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS2 "avadd 0 21 8.28 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS3 "avadd 0 21 8.38 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS4 "avadd 0 21 8.48 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS5 "avadd 0 21 8.58 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS6 "avadd 0 21 8.68 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS7 "avadd 0 21 8.78 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitS8 "avadd 0 21 8.88 0.09 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5"
alias ScrewitD1 "avadd 1 21 8.18 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD2 "avadd 1 21 8.28 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD3 "avadd 1 21 8.38 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD4 "avadd 1 21 8.48 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD5 "avadd 1 21 8.58 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD6 "avadd 1 21 8.68 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD7 "avadd 1 21 8.78 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ScrewitD8 "avadd 1 21 8.88 0.09 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias superlinkS1 "if ScrewitS1 else ScrewitS2;ScrewitS3;ScrewitS4"
alias superlinkS2 "if ScrewitS5 else ScrewitS6;ScrewitS7;ScrewitS8"
alias superlinkD1 "if ScrewitD1 else ScrewitD2;ScrewitD3;ScrewitD4"
alias superlinkD2 "if ScrewitD5 else ScrewitD6;ScrewitD7;ScrewitD8"
alias superlinkADV "superlinkS1;superlinkS2;superlinkD1;superlinkD2"
alias thedudeowns ";avclear;aspeed 2.6;recoil 2.3;txt [R-SouljaZ]Advanced multilinking;superlinkADV"
//================================================== ================================================== ================================================== ============================
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