The general source for Source.
The first of 3 videos is finished and ready to watch. You can watch it at my new website.
To recap, my second video will be a walkthrough of making an entire material hack from scratch. I’ll try to explain how to make a mathack for at least 3 different games – a quick one such as Insurgency, a...
Post here if you'd like to request a hack for a HL2/Source Engine game or modification!
Be specific, friendly, and check your spelling. You may ask for any HL2/Source Engine-related game or modification (ex: L4D, TF2, mod X, mod Y, etc).
"hai need me L4D hacks plz kthxbye"...
We hackers live in a dog-eat-dog world. Our immoral plane of existence is home to an abundance of haters, account stealers, and virus infecters that would love to take advantage of anyone they can. In light of this, I have sought to reduce the amount of unwanted practices by keeping the general...
A server-side command has been added to the material system of Valve's games called "sv_pure". This command allows server administrators to retain the original materials of their servers, despite whether or not a player has altered/hacked materials. This means that even though you use a material...
I've compiled a list of bookmark-worthy information if you have an interest in hacking or wish to find more information on the current status of anti-hack measures. Enjoy:
Use this to hunt down pertinent information regarding updates.
Welcome to the MultiPlayerCheats forum, the largest online cheat forum in the world!
This is an English speaking forum, if you choose not to speak English, don't post here.
Anyone not speaking English will receive a warning.
These are the rules for the Counter-Strike: Source forum.
There are currently 1 users browsing this forum. (0 members & 1 guests)
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.