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Thread: Squirrelbot PUBLIC 3.7.4 + SOURCE

  1. #1
    mountain side! Devil of Hell
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    Squirrelbot PUBLIC 3.7.4 + SOURCE

    updated some things :

    UPDATE TO VERSION 3.7.4 CHANGES
    2nd public release

    fixed ping correction
    fixed DrawDebugBones now shows all bones
    changed main bones around should offer the best bone setup in any situation
    put all my personal settings as default so you can "plug n Play" hacker vs Hacker

    Code:
    Features : 
    a shit load, dont have time to list them all, 99% of them can be located in menus
    
    MENUS
    hit END* to display a cursor , move the cursor twords the top of the screen to reveal a toolbar
    the Left click to toggle items on/off should be self explainatory
    click and draw menus with the upper right button , click and drag sliders
    when you click on items in the bone menu, the console will open, finish the command 
    * = configurable in .ini
    
    Console COmmands
    SQBSet                     - Private Set (for devmode ingame commands) example "sqbset AGP_Weapon bWpnAccuracy False"  (can also be used in a .txt to switch Squirrelbot functions)
    Give<X>                    - Uses the dev AceKilla exploit to give you items (may be fixed in 2.5.1) type Give to get a list of item names
    Ammo<X>                    - AceKilla exploit for ammo
    B                          - Logs all valid and invalid bones to your ArmyOps.txt Log
    nades                      - acekilla exploit for 20 of each nade type 
    Train                      - instant training (2.5 compatible!)
    SaveIP                     - saves the current server IP in config
    OpenIP                     - opens the saved IP
    DrawDebugBones	           - draw bone locations
    exitGame                   - Console command to exit game (NEEDED)
    Rejoin                     - a non logged way to reconnect
    AllSay                     - every body speaks
    FakeAVK                    - fake out other hacker's Anti votekick
    Adminsay                   - [ADMIN]<name> messaged:
    FakeBan<name>              - funny message
    Load<name>                 - load a .txt
    Nick<name>                 - Change Your IRC Nickname
    OverRide                   - allows shooting at Squirrel and *****
    RandName                   - Random uName
    reset                      - resets all TK and IFF ed numbers
    SetServer<server>          - set server ip for IRC to connect to
    ircsay<msg>                - send msg to IRC and not game
    Asay                       - [ACORN]Name : 
    PBSay                      - PunkBuster Client:
    *****Say                   - [*****]Name :
    XSay                       - blank
    SetServer                  - sets server for irc to connect to ie SetServer irc.*****.com
    IRCCHan                    - sets channel for irc to join ie IRCCHan #*****
    Bind<key> BindedAsay       - binds <key> to Asay
    Bind<key> BindedIRC        - binds <key> to IRCSay
    Bind<key> BindedPBSay      - binds <key> to Pbsay
    Bind<key> BindedXSay       - binds <key> to Xsay
    Bind<key> Binded*****Say   - binds <key> to *****say
    SetMode<mode>              - custom settings mode = hacker, legit or stealth
    BoneReset                  - resets all custom bones
    TechnicalStats             - displays Tech stats
    TK<ID>                     - will set <ID> on tk list      \
    IFF<ID>                    - will set <ID> on friend list  /  type playerlist in console to see player ID's
    TKall                      - TK's all teammates
    StartGame                  - starts Russian Roulette
    Uname<name>                - change your name with no messages
    Marque                     - Marquee your name
    SQBSay(weird)              - every letter is a different color and forces your game cache to be flashed in the console
    Squirrel                   - Advertisement
    SendStats                  - say your stats
    DMODE                      - activates devmode
    DMODE2                     - slimmer mode of devmode (accuracy hacks)
    
    KEYS
    
    LeftMOuse - for menu
    numpad -  - shoot 203 at remote camera
    ActionKey - doorhack PickupHack*
    ENTER - Save Current Config in all classes (squirrelbot, squirrelbotloader, squirrelIRC)
    
    * = changeable in .ini
    
    
    UPDATE TO VERSION 3.3 : changes
    you now have the 3 classes configurations in the squirrel.ini allowing you to customize they way squirrelbot loads and acts
    fixed the weapon fire sound when you have no ammo
    fixed a few minor irc bugs
    changed class names again to keep from the cvar checks fresh
    
    
    UPDATE TO VERSION 3.5 : changes
    fixed radar showing dead people
    added options to toggle friendly, enemy, pickup and objective esp in esp menu
    fixed the finding of closest target
    added some acekilla exploit functions
    added instant training for 2.5 (modded from humm3r and killa's functions)
    
    
    UPDATE TO VERSION 3.6 CHANGES
    fixed all accessed nones (less laggy) (less log size)
    redid textures for pickup esp
    added an easy install .bat file copies renames opens
    redid the secondary menu 
    bot is now faster due to releif of having to log ever 0.0001 second :P
    
    
    UPDATE TO VERSION 3.6.2 CHANGES
    squirrelbot leaked, had to change all class names and bot name due to cvars because some low life leaker made it public and pb got ahold of it (thanx alot!!!)
    fixed uname and acekilla exploits (now undetected)
    DrawPing Enambled
    
    
    UPDATE TO VERSION 3.6.3 CHANGES
    combined friendly and enemy esp into 1 function ... less lag in esp
    fixed aim and ping correction (leave horizontal adjust at 0.00 for best results instead of default 0.04)
    shortened finding bones function into a loop .. faster
    
    
    UPDATE TO VERSION 3.6.4 CHANGES
    got rid of all texures and sounds, loaded from engine now .. faster
    now unlocker ready (without CE from textures)
    
    UPDATE TO VERSION 3.7 CHANGES
    seperated Weapon Powerup and Perfect accuracy (cvar safe)
    finnaly fixed Perfect accuracy (now all bullets go in same spot evertime**)
    ** = if Using Serverfire, PerfectAccuracy and Weapon PowerUp
    added a small clock under PlayerName (very helpfull)
    added Player Count
    
    UPDATE TO VERSION 3.7.1 CHANGES
    fixed Perfect Accuracy (now uses less changes to function)
    redid triggerbot to only target enemies withing a 20 degree angle of your XHair (Hold Down TriggerKey to aim, Changeable in .ini)
    new .ini is called S01000011Z.ini 
    fixed 2 accessed nones 
    swapped Face2 and Rucksack bone importances (easier to hit)
    fixed colors showing odd symbols ingame when using a say command
    fixed tk and iff functions (did not work before at all)
    
    UPDATE TO VERSION 3.7.2 CHANGES
    fixed lag problem with Wallhack (it is now smooth)
    fixed Perfect accuracy going out of wack when using 203 aiming
    made some adjustments to Crosshair, radar, Healthbars, and PickupESP
    added a BleedHealth Indicator (within Healthbar) for personal/ESP use
    
    UPDATE TO VERSION 3.7.3 CHANGES
    will be publicly released! 
    taken out all spam and other functions of that sort 
    
    UPDATE TO VERSION 3.7.4 CHANGES
    2nd public release
    
    fixed ping correction
    fixed DrawDebugBones now shows all bones
    changed main bones around should offer the best bone setup in any situation
    put all my personal settings as default so you can "plug n Play" hacker vs Hacker 
    
    ** TO ENABLE PERFECT ACCURACY YOU MUST USE SERVERFIRE WITH STEALTH MODE OFF (mouseFire), AND LEFTMOUSE CANNOT BE SET TO FIRE IN USER.ini (or it will become innaccurate, LeftMouse=Fire  means BAD for perfect accuracy!) 
    
    
    
    find other OUTDATED but still usefull info on www.freewebs.com/squirrel1620/index.htm
    
    happy hacking!
    
    (c) Derek "Squirrel" Dorrance
    PUBLIC
    Code:
    1.open your user.ini found in America's Army/System/User.ini
    2.Scroll twards the bottom, add these 2 lines at the way bottom
    
    
    
    [AGP_Interface.AAGUIController]
    AutoLoad=(MenuClassName="XSquirrel.S0100110001101111ZZ",bPreInitialize=True)
    
    
    
    
    
    3.(optional) Find the Line LeftMouse=Fire in user.ini, replace with
      LeftMouse=
    4.Make Sure that :
      You have Extracted the .rar and kept all contents in the same folder
      That you have added the Auto Load Line into user.ini
    
    5.Copy & paste XSquirrel.u to AA/System and start game
    
    
    6.dont forget to use numpad0 or type 'exitgame' in console to quit so that you dont lose your autoload line (hidden for cvars)
    
    
    7.if you forget to hit numpad0 or type exitgame to quit, bo back to step 1
    
    
    you can if you want extract the .ini file to system to play with my last settings the colors are kinda crappy in that .ini so you can change that there but the aim adjust and all that is good along with the good old 1 firerate :-)
    
    **** Trouble Shooter ****
    Q.i get an error in Load.bat, what should i do?
    A.Find Where the problem occurs (command 1-4) then right click Load.bat and select "edit"
      it should open in notepad, now see if eveything is correct Path wise 
      EX: Your Path to AA is C:\AA\, the default is C:\Program Files\America's Army\
    Q. the loader did everything right, but Squirrelbot wont load
    A. check the AutoLoad Line and if it still there 
       THE CAUSE: you didnt exit AA correctly look above to see what to do
    http://rapidshare.de/files/8583825/S...3741_.rar.html

    LINK HAS BEEN UPDATED TO LATEST VERSION!

    enjoy, hopefully nobody will have problems with this

    WARNING** DETECTED ** WARNING
    Last edited by squirrel5153; 4th December 2005 at 07:56.

  2. #2
    I am the great Devil of Hell Winslow's Avatar
    Join Date
    28th Jul 2004
    Posts
    365
    Looks great, good edits, good job

    BTW I think you need to attach it since mpc doesn't allow external links because what you upload could be a virus, etc..
    I can dance all day I can dance all day!

  3. #3
    Just for the people who dont know or understand this is DETECTED by pb. Might want to add that to your original post Squirrel.

  4. #4
    Banned by Admins Lord of Destiny
    Join Date
    17th Nov 2005
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    Quote Originally Posted by squirrel5153
    http://rapidshare.de/files/8519264/S..._374_.rar.html

    enjoy, hopefully nobody will have problems with this

    WARNING** DETECTED ** WARNING
    noob power...it does warn you at the bottom.

  5. #5
    Inactive Power Overwhelming gil's Avatar
    Join Date
    22nd Mar 2003
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    MPC
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    13,855
    Uploaded to MPCDownloads and added to the DETECTED list.

    Squirrelbot v3.7.4 + Source
    December 3rd 2005
    Thread Link | Download Link

    Thanks
    .It's only cheating if you get caught.

  6. #6
    Cheater ® Bronze Dragon itwasfunny's Avatar
    Join Date
    21st Sep 2004
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    MuLtiPlaYerCheAts.De®
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    ya.. Thx for the Update.. The bones function is very useful to let the noobs understand uscript..

  7. #7
    i r teh leet at pb server Devil of Hell
    Join Date
    23rd Jun 2005
    Location
    Leased PB servers
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    344
    Really nice squirrel .. !
    Hooah
    Keep that up

  8. #8
    wont work! =(

    i add the .ini line

    i put the bot in a saves folder in my AA folder

    and a i did leftmouse=

    and when i play AA its just regular =/

    i tried pressing ESC(cuz i think esc and end r the same?) and didnt get a cursor.

    help?

  9. #9
    Hmmm any chance i can make it NOT auto aim and Auto fire ? gets annoying wen ur in a hacking server and u just want to mess around with frags because all u doing half time is being locked on to some1 so if some1 can tell me how to make it not auto aim + fire then ty

  10. #10
    Army Soldier Evil Elite No1uKnow's Avatar
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    13th Jan 2005
    Location
    New York
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    5,833
    its very easy to check if your gun is "valid" by checking if it is a nade, or w/e else kinda inventory you dont want to "aim" with, squirrel would have to code that into the bot though

    Quote Originally Posted by squirrel
    MENUS
    hit END* to display a cursor , move the cursor twords the top of the screen to reveal a toolbar
    the Left click to toggle items on/off should be self explainatory
    click and draw menus with the upper right button , click and drag sliders
    when you click on items in the bone menu, the console will open, finish the command
    * = configurable in .ini
    try that
    GET THE DOOR!

  11. #11
    :O o ye ty sry for being stupid >_< cant belelive i didnt notice

  12. #12
    Army Soldier Evil Elite No1uKnow's Avatar
    Join Date
    13th Jan 2005
    Location
    New York
    Posts
    5,833
    haha np, just be sure to always read the main post carefully if you expect to use it to its full benefit, from his description it sounds nice, have fun with it
    GET THE DOOR!

  13. #13
    mountain side! Devil of Hell
    Join Date
    16th Apr 2005
    Location
    Official and Leased AA servers
    Posts
    379
    Quote Originally Posted by No1uKnow
    its very easy to check if your gun is "valid" by checking if it is a nade, or w/e else kinda inventory you dont want to "aim" with, squirrel would have to code that into the bot though



    try that
    i do have that code in there, maybe try to delete the old .ini in system folder because i know for a fact everything works perfect with the default properties. maybe he is having trouble having the cursor out because it locks the pawn try hitting 'END' to disable the cursor

    *edit these are all the configurable keys in squirrelbot::

    var config EInputKey ActionKey, CursorKey, SaveKey, FOVDownKey, FOVUpKey,TriggerBotKey;

    ActionKey Default E
    CursorKey Default End
    SaveKey Default Enter
    FOVDownKey Default MouseWheel Up
    FOVUpKey Default MouseWheel Down
    TriggerBotKey Default RightMouse
    Last edited by squirrel5153; 4th December 2005 at 02:12.

  14. #14
    how can i bind the cursor to something different from end?

    i no i change something in the bot but i cant find it
    Last edited by Furbz325; 4th December 2005 at 15:13.

  15. #15
    mountain side! Devil of Hell
    Join Date
    16th Apr 2005
    Location
    Official and Leased AA servers
    Posts
    379
    Quote Originally Posted by Furbz325
    how can i bind the cursor to something different from end?

    i no i change something in the bot but i cant find it
    look in the .ini, its in AA/System should be named like S101100Z.ini or sumthin then find where it says CursorKey=IK_End and change to IK_Q or sumthin
    these are all they keys ::
    Code:
    // Input keys.
    enum EInputKey
    {
    /*00*/	IK_None			,IK_LeftMouse	,IK_RightMouse	,IK_Cancel		,
    /*04*/	IK_MiddleMouse	,IK_Unknown05	,IK_Unknown06	,IK_Unknown07	,
    /*08*/	IK_Backspace	,IK_Tab         ,IK_Unknown0A	,IK_Unknown0B	,
    /*0C*/	IK_Unknown0C	,IK_Enter	    ,IK_Unknown0E	,IK_Unknown0F	,
    /*10*/	IK_Shift		,IK_Ctrl	    ,IK_Alt			,IK_Pause       ,
    /*14*/	IK_CapsLock		,IK_Unknown15	,IK_Unknown16	,IK_Unknown17	,
    /*18*/	IK_Unknown18	,IK_Unknown19	,IK_Unknown1A	,IK_Escape		,
    /*1C*/	IK_Unknown1C	,IK_Unknown1D	,IK_Unknown1E	,IK_Unknown1F	,
    /*20*/	IK_Space		,IK_PageUp      ,IK_PageDown    ,IK_End         ,
    /*24*/	IK_Home			,IK_Left        ,IK_Up          ,IK_Right       ,
    /*28*/	IK_Down			,IK_Select      ,IK_Print       ,IK_Execute     ,
    /*2C*/	IK_PrintScrn	,IK_Insert      ,IK_Delete      ,IK_Help		,
    /*30*/	IK_0			,IK_1			,IK_2			,IK_3			,
    /*34*/	IK_4			,IK_5			,IK_6			,IK_7			,
    /*38*/	IK_8			,IK_9			,IK_Unknown3A	,IK_Unknown3B	,
    /*3C*/	IK_Unknown3C	,IK_Unknown3D	,IK_Unknown3E	,IK_Unknown3F	,
    /*40*/	IK_Unknown40	,IK_A			,IK_B			,IK_C			,
    /*44*/	IK_D			,IK_E			,IK_F			,IK_G			,
    /*48*/	IK_H			,IK_I			,IK_J			,IK_K			,
    /*4C*/	IK_L			,IK_M			,IK_N			,IK_O			,
    /*50*/	IK_P			,IK_Q			,IK_R			,IK_S			,
    /*54*/	IK_T			,IK_U			,IK_V			,IK_W			,
    /*58*/	IK_X			,IK_Y			,IK_Z			,IK_Unknown5B	,
    /*5C*/	IK_Unknown5C	,IK_Unknown5D	,IK_Unknown5E	,IK_Unknown5F	,
    /*60*/	IK_NumPad0		,IK_NumPad1     ,IK_NumPad2     ,IK_NumPad3     ,
    /*64*/	IK_NumPad4		,IK_NumPad5     ,IK_NumPad6     ,IK_NumPad7     ,
    /*68*/	IK_NumPad8		,IK_NumPad9     ,IK_GreyStar    ,IK_GreyPlus    ,
    /*6C*/	IK_Separator	,IK_GreyMinus	,IK_NumPadPeriod,IK_GreySlash   ,
    /*70*/	IK_F1			,IK_F2          ,IK_F3          ,IK_F4          ,
    /*74*/	IK_F5			,IK_F6          ,IK_F7          ,IK_F8          ,
    /*78*/	IK_F9           ,IK_F10         ,IK_F11         ,IK_F12         ,
    /*7C*/	IK_F13			,IK_F14         ,IK_F15         ,IK_F16         ,
    /*80*/	IK_F17			,IK_F18         ,IK_F19         ,IK_F20         ,
    /*84*/	IK_F21			,IK_F22         ,IK_F23         ,IK_F24         ,
    /*88*/	IK_Unknown88	,IK_Unknown89	,IK_Unknown8A	,IK_Unknown8B	,
    /*8C*/	IK_Unknown8C	,IK_Unknown8D	,IK_Unknown8E	,IK_Unknown8F	,
    /*90*/	IK_NumLock		,IK_ScrollLock  ,IK_Unknown92	,IK_Unknown93	,
    /*94*/	IK_Unknown94	,IK_Unknown95	,IK_Unknown96	,IK_Unknown97	,
    /*98*/	IK_Unknown98	,IK_Unknown99	,IK_Unknown9A	,IK_Unknown9B	,
    /*9C*/	IK_Unknown9C	,IK_Unknown9D	,IK_Unknown9E	,IK_Unknown9F	,
    /*A0*/	IK_LShift		,IK_RShift      ,IK_LControl    ,IK_RControl    ,
    /*A4*/	IK_UnknownA4	,IK_UnknownA5	,IK_UnknownA6	,IK_UnknownA7	,
    /*A8*/	IK_UnknownA8	,IK_UnknownA9	,IK_UnknownAA	,IK_UnknownAB	,
    /*AC*/	IK_UnknownAC	,IK_UnknownAD	,IK_UnknownAE	,IK_UnknownAF	,
    /*B0*/	IK_UnknownB0	,IK_UnknownB1	,IK_UnknownB2	,IK_UnknownB3	,
    /*B4*/	IK_UnknownB4	,IK_UnknownB5	,IK_UnknownB6	,IK_UnknownB7	,
    /*B8*/	IK_UnknownB8	,IK_Unicode		,IK_Semicolon	,IK_Equals		,
    /*BC*/	IK_Comma		,IK_Minus		,IK_Period		,IK_Slash		,
    /*C0*/	IK_Tilde		,IK_Mouse4		,IK_Mouse5		,IK_Mouse6		,
    /*C4*/	IK_Mouse7		,IK_Mouse8		,IK_UnknownC6	,IK_UnknownC7	,
    /*C8*/	IK_Joy1	        ,IK_Joy2	    ,IK_Joy3	    ,IK_Joy4	    ,
    /*CC*/	IK_Joy5	        ,IK_Joy6	    ,IK_Joy7	    ,IK_Joy8	    ,
    /*D0*/	IK_Joy9	        ,IK_Joy10	    ,IK_Joy11	    ,IK_Joy12		,
    /*D4*/	IK_Joy13		,IK_Joy14	    ,IK_Joy15	    ,IK_Joy16	    ,
    /*D8*/	IK_UnknownD8	,IK_UnknownD9	,IK_UnknownDA	,IK_LeftBracket	,
    /*DC*/	IK_Backslash	,IK_RightBracket,IK_SingleQuote	,IK_UnknownDF	,
    /*E0*/  IK_UnknownE0	,IK_UnknownE1	,IK_UnknownE2	,IK_UnknownE3	,
    /*E4*/	IK_MouseX		,IK_MouseY		,IK_MouseZ		,IK_MouseW		,
    /*E8*/	IK_JoyU			,IK_JoyV		,IK_JoySlider1	,IK_JoySlider2	,
    /*EC*/	IK_MouseWheelUp ,IK_MouseWheelDown,IK_Unknown10E,UK_Unknown10F  ,
    /*F0*/  IK_JoyX			,IK_JoyY		,IK_JoyZ		,IK_JoyR		,
    /*F4*/	IK_UnknownF4	,IK_UnknownF5	,IK_Attn		,IK_CrSel		,
    /*F8*/	IK_ExSel		,IK_ErEof		,IK_Play		,IK_Zoom		,
    /*FC*/	IK_NoName		,IK_PA1			,IK_OEMClear
    };

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