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Thread: Compile OGC << Here is how!

  1. #16
    teh hebz0r]MpC[hebeteh hebz0r Lord of the Damned o({})o's Avatar
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    warez is against the rules!!!

    DON'T POST ABOUT IT!!!

    Dancer says: Read the FAQ bish! >;x [ Cheat for Fun ] Dancer says: Read the FAQ bish! >;x [ Cheat for Life ] Dancer says: Read the FAQ bish! >;x


  2. #17
    Peach Eater! Lord of Destiny snaggle2th's Avatar
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    sorry, the site disclaimer(line 48) says * No warez trading/posting *...
    understood that to mean no EXCHANGING of warez here. as i neither posted or traded any warez i didnt feel it was breaking any rules.
    u have now showed me the light and i understand the err of my ways:rolleyes:

  3. #18
    SupeR SpeciaL
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    kazaa can be used music but gods only knows what else is out there
    I Am RetarT
    Pheer Me

  4. #19
    Banned by Admins NASTE's Avatar
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    Can someone plz help me im trying to complie my project and i get this ( code n00by here )

    This is the erros:

    autoMove.obj : error LNK2001: unresolved external symbol "void __cdecl VectorAngles(float const *,float *)" (?VectorAngles@@YAXPBMPAM@Z)
    client.obj : error LNK2001: unresolved external symbol "public: __thiscall AimingRandomizer::AimingRandomizer(void)" (??0AimingRandomizer@@QAE@XZ)
    client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot:ostStudioDrawPlayer(int,struct entity_state_s *)" (?PostStudioDrawPlayer@BoneAimbot@@UAEXHPAUentity_ state_s@@@Z)
    client.obj : error LNK2001: unresolved external symbol "class BoneAimbot gAimbot" (?gAimbot@@3VBoneAimbot@@A)
    client.obj : error LNK2001: unresolved external symbol "bool __cdecl IsAimingAtMe(int)" (?IsAimingAtMe@@YA_NH@Z)
    client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::calcFovangleAndVisibility(int)" (?calcFovangleAndVisibility@OriginAimbot@@UAEXH@Z)
    client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::draw(void)" (?draw@BoneAimbot@@UAEXXZ)
    client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::CalcViewAngles(void)" (?CalcViewAngles@OriginAimbot@@UAEXXZ)
    client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::findTarget(void)" (?findTarget@OriginAimbot@@UAEXXZ)
    client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::command(void)" (?command@BoneAimbot@@UAEXXZ)
    Release/CrIpTiC.dll : fatal error LNK1120: 10 unresolved externals
    Error executing link.exe.

    Also anyone know which things i have to delete out of certain fiels to get Snake and Winamp out , without getting any erros.
    SaTaN didnt u do this 2?

  5. #20
    Banned by Admins NASTE's Avatar
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    Id alos like to get the sound hack bullshit out

  6. #21
    Tobo
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    ...

    Great tutorial, but it would be better if you could tell us how to make it VAC/HLG proofed

  7. #22

    Uh

    To make it "HLG" and "VAC" proof, you'd have to do some serious coding.. ie. it would not be noob friendly. And how do you know o({})o even has the code to bypass it..

    NASTE, those are linker errors.. I am not gonna try and read that stuff.. do you get any warnings in the compiler?? O YEAH! Are u using Visual C++ .NET or Visual C++? If its the non-.NET version, are u using code made for it? That *COULD* be causing problems, I dont know..

  8. #23
    teh hebz0r]MpC[hebeteh hebz0r Lord of the Damned o({})o's Avatar
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    I would never make a vac passed ogc cause I hate ogc.

    Dancer says: Read the FAQ bish! >;x [ Cheat for Fun ] Dancer says: Read the FAQ bish! >;x [ Cheat for Life ] Dancer says: Read the FAQ bish! >;x


  9. #24
    teh hebz0r]MpC[hebeteh hebz0r Lord of the Damned o({})o's Avatar
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    Here is my build log, hope it helps someone:


    Build Log

    --------------------Configuration: exoclanogc - Win32 Release--------------------

    Command Lines
    Creating temporary file "CWINDOWS\TEMP\RSP20D5.TMP" with contents
    [
    /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXOCLANOGC_EXPORTS" /Fp"Release/exoclanogc.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
    "CWindows\Desktop\c++ cheats\ogc.dll\misc\parsemsg.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\aimbot.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\apihook.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\attack.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\AutoMove.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\bind.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\calcscreen.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\client.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\color.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\console.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\cvar.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\GenericPatch.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\hookqueue.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\interpreter.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\main.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\menu.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\opengl.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\patchtools.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\playeritems.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\secmodule.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\snake.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\sprites.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\stdafx.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\stringfinder.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\timehandling.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\Winamp.cpp"
    "CWindows\Desktop\c++ cheats\ogc.dll\common\interface.cpp"
    ]
    Creating command line "cl.exe @CWINDOWS\TEMP\RSP20D5.TMP"
    Creating temporary file "CWINDOWS\TEMP\RSP20D6.TMP" with contents
    [
    kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /incremental:no /pdb:"Release/exoclanogc.pdb" /machine:I386 /out:"Release/exoclanogc.dll" /implib:"Release/exoclanogc.lib"
    .\Release\parsemsg.obj
    .\Release\aimbot.obj
    .\Release\apihook.obj
    .\Release\attack.obj
    .\Release\AutoMove.obj
    .\Release\bind.obj
    .\Release\calcscreen.obj
    .\Release\client.obj
    .\Release\color.obj
    .\Release\console.obj
    .\Release\cvar.obj
    .\Release\GenericPatch.obj
    .\Release\hookqueue.obj
    .\Release\interpreter.obj
    .\Release\main.obj
    .\Release\menu.obj
    .\Release\opengl.obj
    .\Release\patchtools.obj
    .\Release\playeritems.obj
    .\Release\secmodule.obj
    .\Release\snake.obj
    .\Release\sprites.obj
    .\Release\stdafx.obj
    .\Release\stringfinder.obj
    .\Release\timehandling.obj
    .\Release\Winamp.obj
    .\Release\interface.obj
    ]
    Creating command line "link.exe @CWINDOWS\TEMP\RSP20D6.TMP"
    Output Window
    Compiling...
    parsemsg.cpp
    aimbot.cpp
    apihook.cpp
    attack.cpp
    AutoMove.cpp
    bind.cpp
    calcscreen.cpp
    client.cpp
    color.cpp
    console.cpp
    cvar.cpp
    GenericPatch.cpp
    hookqueue.cpp
    interpreter.cpp
    main.cpp
    menu.cpp
    opengl.cpp
    patchtools.cpp
    playeritems.cpp
    secmodule.cpp
    snake.cpp
    sprites.cpp
    stdafx.cpp
    stringfinder.cpp
    timehandling.cpp
    Winamp.cpp
    interface.cpp
    Linking...
    Creating library Release/exoclanogc.lib and object Release/exoclanogc.exp



    Results
    exoclanogc.dll - 0 error(s), 0 warning(s)

    Dancer says: Read the FAQ bish! >;x [ Cheat for Fun ] Dancer says: Read the FAQ bish! >;x [ Cheat for Life ] Dancer says: Read the FAQ bish! >;x


  10. #25
    (¯King of Rock´n Roll¯) Mexokanie's Avatar
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    DarkCloud...
    that´s right !!!
    .-~´cheaten ist und bleibt ne Kunst`~-.

  11. #26
    yesh
    Guest
    --------------------Configuration: SOSolid - Win32 Release--------------------
    Compiling...
    aimbot.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\aimbot.cpp(38) : fatal error C1083: Cannot open include file: 'cl_dll.h': No such file or directory
    apihook.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(96) : error C2106: '=' : left operand must be l-value
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(114) : error C2440: '=' : cannot convert from 'unsigned long' to 'unsigned long *'
    Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(228) : error C2440: '=' : cannot convert from 'unsigned long *' to 'unsigned long'
    This conversion requires a reinterpret_cast, a C-style cast or function-style cast
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(233) : error C2440: '=' : cannot convert from 'unsigned long' to 'unsigned long *'
    Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(240) : error C2440: '=' : cannot convert from 'unsigned long' to 'unsigned long *'
    Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(279) : error C2065: 'test_ordinal' : undeclared identifier
    AutoMove.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    bind.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\bind.cpp(413) : error C2181: illegal else without matching if
    client.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.cpp(53) : fatal error C1083: Cannot open include file: 'r_studioint.h': No such file or directory
    console.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    hookqueue.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    main.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    opengl.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    secmodule.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    snake.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    Winamp.cpp
    CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
    Error executing cl.exe.

    SOSolid.dll - 17 error(s), 0 warning(s)

    please someone tell me to how to get rid of this dam errors

  12. #27

    Goddamit Yesh, just shutup

    OK!!

    open apihook.c
    find all the "PDWORD" and make them "DWORD"

    that should get rid of the apihook.cpp problems

    now, include all the .h files like you included the .cpp files, making sure to leave out the ones related to the .cpp files that were left out (sniff.cpp, sniff.h).. get it..

    That *SHOULD* get rid of all your errors. That is off the top of my head, though. It might give you more.

    These are all Visual C++ 6 problems, dont happen with .net

    -Angechu

  13. #28
    maj0r
    Guest

    Re: Goddamit Yesh, just shutup

    Originally posted by Angechu
    OK!!

    now, include all the .h files like you included the .cpp files, making sure to leave out the ones related to the .cpp files that were left out (sniff.cpp, sniff.h).. get it..

    -Angechu
    No I dont get it.. That didnt give any sense

  14. #29
    teh hebz0r]MpC[hebeteh hebz0r Lord of the Damned o({})o's Avatar
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    I would ask that anyone with any issues please re read exactly what files the tutorial says to add!!!

    if you start having problems with headers, then add them to your projects just as the *.cpp files.

    Dancer says: Read the FAQ bish! >;x [ Cheat for Fun ] Dancer says: Read the FAQ bish! >;x [ Cheat for Life ] Dancer says: Read the FAQ bish! >;x


  15. #30
    hhhh.dll - 75 error(s), 29 warning(s)

    hm.. i made a BIG bodge up

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