warez is against the rules!!!
DON'T POST ABOUT IT!!!
sorry, the site disclaimer(line 48) says * No warez trading/posting *...
understood that to mean no EXCHANGING of warez here. as i neither posted or traded any warez i didnt feel it was breaking any rules.
u have now showed me the light and i understand the err of my ways:rolleyes:
kazaa can be used music but gods only knows what else is out there
I Am RetarT
Pheer Me
Can someone plz help me im trying to complie my project and i get this ( code n00by here )
This is the erros:
autoMove.obj : error LNK2001: unresolved external symbol "void __cdecl VectorAngles(float const *,float *)" (?VectorAngles@@YAXPBMPAM@Z)
client.obj : error LNK2001: unresolved external symbol "public: __thiscall AimingRandomizer::AimingRandomizer(void)" (??0AimingRandomizer@@QAE@XZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot:ostStudioDrawPlayer(int,struct entity_state_s *)" (?PostStudioDrawPlayer@BoneAimbot@@UAEXHPAUentity_ state_s@@@Z)
client.obj : error LNK2001: unresolved external symbol "class BoneAimbot gAimbot" (?gAimbot@@3VBoneAimbot@@A)
client.obj : error LNK2001: unresolved external symbol "bool __cdecl IsAimingAtMe(int)" (?IsAimingAtMe@@YA_NH@Z)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::calcFovangleAndVisibility(int)" (?calcFovangleAndVisibility@OriginAimbot@@UAEXH@Z)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::draw(void)" (?draw@BoneAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::CalcViewAngles(void)" (?CalcViewAngles@OriginAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OriginAimbot::findTarget(void)" (?findTarget@OriginAimbot@@UAEXXZ)
client.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall BoneAimbot::command(void)" (?command@BoneAimbot@@UAEXXZ)
Release/CrIpTiC.dll : fatal error LNK1120: 10 unresolved externals
Error executing link.exe.
Also anyone know which things i have to delete out of certain fiels to get Snake and Winamp out , without getting any erros.
SaTaN didnt u do this 2?
Id alos like to get the sound hack bullshit out![]()
Great tutorial, but it would be better if you could tell us how to make it VAC/HLG proofed![]()
To make it "HLG" and "VAC" proof, you'd have to do some serious coding.. ie. it would not be noob friendly. And how do you know o({})o even has the code to bypass it..
NASTE, those are linker errors.. I am not gonna try and read that stuff.. do you get any warnings in the compiler?? O YEAH! Are u using Visual C++ .NET or Visual C++? If its the non-.NET version, are u using code made for it? That *COULD* be causing problems, I dont know..
Here is my build log, hope it helps someone:
Build Log
--------------------Configuration: exoclanogc - Win32 Release--------------------
Command Lines
Creating temporary file "CWINDOWS\TEMP\RSP20D5.TMP" with contents
[
/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXOCLANOGC_EXPORTS" /Fp"Release/exoclanogc.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"CWindows\Desktop\c++ cheats\ogc.dll\misc\parsemsg.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\aimbot.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\apihook.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\attack.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\AutoMove.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\bind.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\calcscreen.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\client.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\color.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\console.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\cvar.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\GenericPatch.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\hookqueue.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\interpreter.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\main.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\menu.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\opengl.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\patchtools.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\playeritems.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\secmodule.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\snake.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\sprites.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\stdafx.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\stringfinder.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\timehandling.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\Winamp.cpp"
"CWindows\Desktop\c++ cheats\ogc.dll\common\interface.cpp"
]
Creating command line "cl.exe @CWINDOWS\TEMP\RSP20D5.TMP"
Creating temporary file "CWINDOWS\TEMP\RSP20D6.TMP" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /incremental:no /pdb:"Release/exoclanogc.pdb" /machine:I386 /out:"Release/exoclanogc.dll" /implib:"Release/exoclanogc.lib"
.\Release\parsemsg.obj
.\Release\aimbot.obj
.\Release\apihook.obj
.\Release\attack.obj
.\Release\AutoMove.obj
.\Release\bind.obj
.\Release\calcscreen.obj
.\Release\client.obj
.\Release\color.obj
.\Release\console.obj
.\Release\cvar.obj
.\Release\GenericPatch.obj
.\Release\hookqueue.obj
.\Release\interpreter.obj
.\Release\main.obj
.\Release\menu.obj
.\Release\opengl.obj
.\Release\patchtools.obj
.\Release\playeritems.obj
.\Release\secmodule.obj
.\Release\snake.obj
.\Release\sprites.obj
.\Release\stdafx.obj
.\Release\stringfinder.obj
.\Release\timehandling.obj
.\Release\Winamp.obj
.\Release\interface.obj
]
Creating command line "link.exe @CWINDOWS\TEMP\RSP20D6.TMP"
Output Window
Compiling...
parsemsg.cpp
aimbot.cpp
apihook.cpp
attack.cpp
AutoMove.cpp
bind.cpp
calcscreen.cpp
client.cpp
color.cpp
console.cpp
cvar.cpp
GenericPatch.cpp
hookqueue.cpp
interpreter.cpp
main.cpp
menu.cpp
opengl.cpp
patchtools.cpp
playeritems.cpp
secmodule.cpp
snake.cpp
sprites.cpp
stdafx.cpp
stringfinder.cpp
timehandling.cpp
Winamp.cpp
interface.cpp
Linking...
Creating library Release/exoclanogc.lib and object Release/exoclanogc.exp
Results
exoclanogc.dll - 0 error(s), 0 warning(s)
DarkCloud...
that´s right !!!
.-~´cheaten ist und bleibt ne Kunst
`~-.
--------------------Configuration: SOSolid - Win32 Release--------------------
Compiling...
aimbot.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\aimbot.cpp(38) : fatal error C1083: Cannot open include file: 'cl_dll.h': No such file or directory
apihook.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(96) : error C2106: '=' : left operand must be l-value
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(114) : error C2440: '=' : cannot convert from 'unsigned long' to 'unsigned long *'
Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(228) : error C2440: '=' : cannot convert from 'unsigned long *' to 'unsigned long'
This conversion requires a reinterpret_cast, a C-style cast or function-style cast
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(233) : error C2440: '=' : cannot convert from 'unsigned long' to 'unsigned long *'
Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(240) : error C2440: '=' : cannot convert from 'unsigned long' to 'unsigned long *'
Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\apihook.cpp(279) : error C2065: 'test_ordinal' : undeclared identifier
AutoMove.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
bind.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\bind.cpp(413) : error C2181: illegal else without matching if
client.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.cpp(53) : fatal error C1083: Cannot open include file: 'r_studioint.h': No such file or directory
console.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
hookqueue.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
main.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
opengl.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
secmodule.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
snake.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
Winamp.cpp
CDocuments and Settings\harry\Desktop\SO-Ogc\ogc.dll\client.h(5) : fatal error C1083: Cannot open include file: 'util_vector.h': No such file or directory
Error executing cl.exe.
SOSolid.dll - 17 error(s), 0 warning(s)
please someone tell me to how to get rid of this dam errors
OK!!
open apihook.c
find all the "PDWORD" and make them "DWORD"
that should get rid of the apihook.cpp problems
now, include all the .h files like you included the .cpp files, making sure to leave out the ones related to the .cpp files that were left out (sniff.cpp, sniff.h).. get it..
That *SHOULD* get rid of all your errors. That is off the top of my head, though. It might give you more.
These are all Visual C++ 6 problems, dont happen with .net
-Angechu
No I dont get it.. That didnt give any senseOriginally posted by Angechu
OK!!
now, include all the .h files like you included the .cpp files, making sure to leave out the ones related to the .cpp files that were left out (sniff.cpp, sniff.h).. get it..
-Angechu
hhhh.dll - 75 error(s), 29 warning(s)
hm.. i made a BIG bodge up
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