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Thread: For those who want a bypass:

  1. #1

    For those who want a bypass:

    I've already got mine to work =D

    The program attached is a useful disassembler that displays jump references and has a built-in hex editor. You may need a little knowledge of ASM but its definitely worth it.

    I won't post any tuturials but any "non-leecher" should have the ability to learn. This is probably the closest you'll ever come to a bypass.

    Happy haxing

    O_O If you get strange characters when disassembling try changing the font.
    Attached Files

  2. #2
    Where's a good site to learn ASM?

    Also what is this deassembler suppose to do? Block Maple from accessing the hacks?

  3. #3
    i got this but i dont know how to use can you said how to use this progeram?

  4. #4
    barry_white
    Guest
    File: w32dasm.rar
    Status:
    OK
    Packers detected:
    -
    Scanner results
    AntiVir
    Found nothing
    Avast
    Found nothing
    AVG Antivirus
    Found nothing
    BitDefender
    Found nothing
    ClamAV
    Found nothing
    Dr.Web
    Found nothing
    F-Prot Antivirus
    Found nothing
    Fortinet
    Found nothing
    Kaspersky Anti-Virus
    Found nothing
    mks_vir
    Found nothing
    NOD32
    Found nothing
    Norman Virus Control
    Found nothing
    VBA32
    Found nothing

  5. #5
    so who thinks this actually works.

  6. #6
    Lord of Destiny PitchFork's Avatar
    Join Date
    7th Jul 2004
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    vancouver BC
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    thanks for sharing so much things today

  7. #7
    how can use it???

  8. #8
    tutorials.. >.<

  9. #9
    Is there any hints on what exactly are we suppose to do with the deassembler?

    Block Maple.exe access calls to the hacks?? Just a hint or something...

  10. #10
    -_- Try disassembling the game and maybe one of the dll's

  11. #11
    if i'm not wrong. zlz.dll is a debuggin dll rite?
    correct me if i am wrong.

  12. #12
    Try attaching a debugger to MapleStory process and play around. eventually you will get a game exception error at a certain address. Find out which dll contains that address and disassemble that. that's enough.

  13. #13
    errm, I got kernel32.dll

    I'm not sure if I should dissasemble that. Sounds really creepy to disasemble kernel32.

    Mind telling me if I'm even close to the right track?

  14. #14
    shabba
    Guest
    No by the looks of things you run the debugger on ms then just play ms for a while you will get a error because of the checksum. When you do note the value down.

  15. #15
    ya.. i did, i found the address, it says it belongs to Kernel32.dll.

    Wow am I confused. Can u pm me or post more hints? I really wanna get this working...

    Btw i dont see where does the use of ASM come in O.o

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