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Thread: Ragnarok online character faqs

  1. #1
    Dark Mage rainofbladez's Avatar
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    I messed up...BUT ill put the third job faq here

    --------------------------------------------------------------------------------------------------------
    Paladin Faq
    --------------------------------------------------------------------------------------------------------
    III:Introduction to crusaders/paladin/status build
    ==================================================
    Crusaders is similar to a knight such as their pecos(but the size too big)and
    some of the skills similar to acolyte. At here I will tell
    you how to change to crusaders at job lvl 40 to 50 and how to reborn
    to paladin. For changeing to swordsman look for other faq because it
    is so easy that even a beginer knows how to do it. For a paladin, same
    as crusaders but have aditional skills.

    The status:
    DEX (Dexterity)
    Not so important but stop at 50+. It determines how hard you hit, as well as
    how accurate you are, the more higher your dex, the more you
    will hit.

    AGI (Agility)
    Determines the attack speed and flee rating. It is the most important
    status you must take note, max it to 99 and add some cards too to add
    additional dodge and speed

    VIT (Vitality)
    Determines maximum HP and HP regeneration rate, and also makes
    healing items heal more, but useless since you are not VIT type.

    INT (Intelligence)
    Determines our max SP and increases our SP regeneration rate, also
    affected our magical defend and attack point (MATK & MDEF). Your heal
    skill does need INT, so just max it to 20.

    STR (Strength)
    Determines the attack strength and allows you to increase weight. Most
    of your status goes to DEX and AGI, so just leave this at about 50 or
    more.

    LUK (Luck)
    Determines the frequency of lucky dodge, and the percentage of
    critical hits you inflict on an enemy. Doesn't really have much use
    Put a few status points will do. But you may want to max it till
    10, it is your choice

    The status for an AGI crusader, I not so sure about this but I have one
    in mind but I cannot complete it as I stop playing RO. You may try this, it is
    your choice. Note that I only have one AGI crusader status
    I can think about.

    Begain status with
    STR:9
    AGI:9
    INT:1
    DEX:9
    VIT:1
    LUK:1

    By lvl 99 you should have this and some changes have been added due to cards
    and equipments.

    Final status:
    STR:50+?(you may want to add cards etc)
    AGI:99+?(cards and equipents does affect this and it is the most important
    state for you)
    INT:20(most people stop at 50 but 20 is enough trust me)
    DEX:52+?(the second most important status, cards affect this as well stop at 50
    also can)
    VIT:1(1 is enough as you don need VIT but AGI)
    LUK:1(no use unless you are playing pivrate servers)

    Note:This is the status I have plan to do all along.

    At job lv 40 or 50 you can change job at the prontera castle and talk to the
    captain of crusader here to acept a quest of collecting items. If you don want
    it you must have the itens scared marks and patriotism marks with you in order
    to skip this test.

    collect this items:
    10 Decayed Nails
    10 Rotten Scales
    10 Worn-out Prison Uniform
    10 Daenggies

    Thats all I can remember after that, they will ask you to find the suffering
    man at the underground dungen of the castle. He will sent you
    to a place where there are alot of monsters and you must pass through them, you
    must not atk them or you will fail. Bring 200 red pots with you to prevent from
    death. After you pass, look for the crusader at the church beside the king and
    answer the questions by him, you must be 9/10 correct or you will fail. After
    that find an acolye to give you a holy water or a priest also can and look for
    the knight of gurdian at the castle then go to the waiting room and kill all
    the monsters to pass, you have only 4 minutes to do that so be wise and bring
    some red pots. After you done all this, go back to the leader of crusaders to
    change job. If u want a peco get the peco ride skill and go to the church
    outside and look for peco trainer and pay him 3000z (not sure) to get a grand
    peco.


    In order to Change job to Paladin, you will have to reborn.

    Requirement for Crusader before Reincarnation:

    Character must reach base level 99.
    Character's Job level must reach job level 50. (All skill points must
    aready be assigned)

    Clear everything in the inventory slot. Rings should be taken off first
    if you have, also unequip your peco.

    Location for Reincarnation:
    Juno Castle Procedure.

    Find and talk to Metavis Seith (yuno_in02 88 164) and pay 1,285,000
    zenny to proceed to read the incantation in the Book of Ymir (yuno_in02
    93 205). After you have completed the reading, go downstairs (yuno_in02
    86 14) through labyrinth to look for the NPC Heart of Ymir (yuno_in05
    49 43). Ps: Clear everything you're taking such as item and money. (Put
    the rings to the inventory). Proceed to the Temple of Valkyrie (Hall of
    the Great Warriors (valkyrie 48 8)) after you have entered the Heart of
    Ymir. Talk to the Valkyrie (valkyrie 48 86) at the Temple.
    Reincarnation is successful after the dialogue (You will be turned into
    High novice and you will receive Knife and Cotton Shirt).

    Reincarnated Novice will be able to learn skills of Novice no matter
    player has learned it before. After you reach Job lv10, change job to
    High swordman (you will not need to do the test). Reincarnated 1st level
    profession will be able to learn skills of 1st level profession
    no matter he/she has learn it before.


    ==========================
    IV:Advantage/disadvantages
    ==========================
    Why agi type? You may ask, I will tell you about it in this section.

    Advantage:
    They can go very fast using the spear quicken skill same as knight except that
    knight use two hand quicken.

    Quite good in pvp and solo mvp(in pivrate servers only).

    Have high dodge.

    Disadvantage:
    Many people prefer VIT and INT type because of the sheld skills and high
    defence and heal skills etc.

    Have a quite low atk power because you have to up some of the dex too
    and some INT, the max atk for you is about 300 to 400+ thats all I know.

    ===============================
    V:where to lvl up(not too sure)
    ===============================
    As I say not so sure, you should know what it means but I will start from lv 12
    since this is the most common lvl people change job when they are job lvl 10.
    Use a sword first because if you use spears the atk will be very low and slowly
    upgrade to a +5 tsurugi and you need a sheld as well. As well as sword mastery

    Lv 12 to 20: porings, lunatic, pecos, savage bebe, fibre, snakes, pupa
    Note: Thats all I know ,try porings,lunatics,fibres and pupas till about lv 15.
    After that you will need to buy some red pots about 80 will do since you cannot
    carry too many and you must use a +6 or +7 blade in order to kill pecos. You
    must up your DEX to about 15+, STR to about 15 and agi to 30 sword mastery full
    lvl, bash full lvl, and magnum break lvl 5 at least.

    LV 21 to 40: pecos, snakes, theif bugs,theif bug female, zombles,
    familars, theif bug male
    Note: continute to kill pecos and snakes to lv 30, up your dex to 20 this time
    and up AGI to 40 or to 50 and the rest up your STR to about 20 or 25. By the
    time you are at lv 40, stop all AGI lvling at this sate if your AGI is 50 and
    continute to up DEX to 40 when go beyond lvl 40.

    LV 40 to 60: theif bug full family except golden bug, hodes, mistcase
    and much more if you have a good party.
    Note: By lv 40, it is very hard to lvl up but I may recomand you to continute
    kiling theif bug full family except that golden bug unless
    you want to die. You can try orc dungen or toy factory if you want to kill
    mistcase. Gobins also can if you have a good party better find a priest to tank
    you but I don recomand because most of the priest are selfish and don't want to
    help. Also up some your DEX to 50 this time and AGI to about 60 and the rest to
    STR.

    LV 60 to 70: All spnix dungen lvl 1 and 2 monsters and payon dungen lvl 3, all
    3 lvls in coal mine if you want a faster lvl up.
    Noteuring this lvl, it is very hard to lvl up but if your AGI is high enough,
    you can try orc dungen lv2 by killing zenoric. If you have a good party you can
    try gh prison or churchyard.

    LV 70 to 99 :GH, turtle dungen ,CT, magma dungen, toy factory ,guild dungen,
    comodo.
    Note: By this lvl, it will be more harder than ever that is the reason why I
    stop at lv 73. At lv 70 to 75, you can train at toy factory and continute to up
    STR this time to 50 or more. Up the rest to INT to about 20 and the rest to
    AGI. At lv 75, find a party and go to gh prison if you strong enough. You can
    try to solo in gh as this is the best way to lvl up. As for magma dungen and
    turtle dungen, you need a
    very strong party.


    =========================================
    VI:Weapons that crusaders use(spear only)
    =========================================
    The spears that you use have many types, when you buy a spear with slots and
    put a card inside, everything will be change so I will tell you what spears are
    the best. Note that spear qucken only works on two hand spears so I will only
    mention two hand spears here.

    Gursaime
    The most lousy two hand spear but with 3 slot, you can change the whole thing.

    Glave
    A sword or spear also don't know, not a quite good spear same thing with 3 slot
    you can change the whole thing. If you read the ragnarok comics you many notice
    it looks like the curse sword talasu.

    Partilan
    Quite a good spear because of its high atk but most only two slots.

    Trident
    The trident that king trident use in the movie the little mermaid.The most
    welcome spear by most knights and have 3 slots the most, put andre cards the
    best.

    Harbert
    Not a quite good spear but you can put slidewider card because it is very hard
    to get two sloted one unlike a Parzilan. Harbert had 165 atk power and does
    800+ atk power if you put slidewider card. I also use this spear when I play ro
    and put slidewider card inside, and it do alot damage.

    Lance
    A spear that have 185 atk power. The most powerful spear you can buy in shops
    but no slots, I recomand you not to use this spear but a +5 hybld harbert or a
    +5 hybld hurricane harbert will do the job.

    Rare spears:
    Rare two hand spears are hard to find but I got some info on some of them.

    Zephyrus
    I haven seen it before but it is a strong spear best for killing water element
    monsters because it is wind element. You can get it from stomy knight.


    Longinus's spear
    A dark element spear that does 180 atk power, I don't know kill what monster
    can get it but it is quite strong.

    Crecent scythe
    The scythe that baphamot use, one swing can kill an enermy easily. It
    is also one of my favourate spear. Use it to kill lord of death because
    it does critical atk more easly, best work in pivrate servers. You can
    get it from baphamot.

    Bill guisarme
    The brother of the spear guisarme, does 183 atk that's high but hard to get. If
    I am right you can get from guild treasure box or old blue box.

    Brionac
    A strong holy element spear that does 190 atk, you can get bonus skill when u
    use it. Where to get it I also don't know.

    Hell fire
    The most strongest spear ever had,.does 200 atk and it is fire element u can
    cast fire ball or some fire skills. Where to get it I also don't
    know but I think you can get it from guild treasure box or old blue box.


    ==================================================
    VII:other weapons (one hand sword only) and skills
    ==================================================
    At here I will talk about some rare swords and some swords that a crusader can
    use.

    Sword
    Very lousy even with 4 slots and sword mastery. Use it until about lv 15 and
    you have enough money to buy a blade.

    Falchion
    Quite a good sword, 4 slots one also can if you can get it when you are in mids
    12 to 20.But remember to change it to blade once u go to lv 20.

    Blade
    This sword is great as it has a 4 sloted one if you can get it. Get it when you
    are at mid 20 to 30 to kill pecos and snakes, if you have 4 sloted one, you can
    try put cards that bost the atk of the sword and make it to +7 if you can.

    Rapier
    Change from blade to this sword during your mid 30 to 40 and upgrade it to +6
    or 7 but most is 3 slots only.

    Scimitar
    Chose between rapier and scimitar if you wan to use this sword. Rapier can last
    until lv 40 to 45. If you want to use this sword, use it until lv 50.

    Ring Pommel Saber
    A sword that does 100 atk power, you can use it to replace scimitar notting
    much to say.

    Saber
    The sword that people use in fights, you can use it too but I prefer a tsurugi.

    HaeDongGum
    A sword that give +2 INT as well as do damage, good for INT type only.

    Tsurugi
    A japanese one handed sword shorter than the katana, use it until you change
    job trust me, I also use this sword till I change to crusader better get a 2
    slot one as u can put more cards inside.

    Flamberge
    This sword can only be use by INT, STR and VIT type as it provide useless for
    AGI types. No slot somemore.

    Rare swords:
    Quite hard to get also but I will just tell you about them.

    Sashimi
    A sword that does 70 atk, it do have special effects but I don't know what is
    it. Where to get it I also don't know.

    Solar sword
    A fire element sword that you can get from pharao. It has special effects but I
    don't know about them.

    Orcish sword
    A sword that does 90 atk only. But very lousy because of its low atk it has a
    special effect that is unbreaktable. You can get it from orc hero.

    Fireblend
    Can odtain from eddya, although fire element but good for int type only. If you
    are an assasin you can combine this with ice falcon. It can cast fire bots too.

    Ice Falchion
    Can obtain from garm, same as the fireblent except that it is water element.
    You can cast ice bots with this. Same thing if you are an assasin, use it to
    combine with fireblend. Because fire and ice combine make the most strongest
    combination.

    Jewel sword
    You can get from guild treasure box but useless I thing.

    Edge
    I don't know where can I get this sword but I think the effect is can cause
    instant death at low rate.

    Gaia sword
    Heard of it never seen it, I also don know where to get it, effect also don't
    know.

    Nagan
    Never seen it nor heard or it, effect also don't know.

    Holy avenger
    A sword that can only use by crusaders but useless for agi type. Hard to get it
    also because it is only odtain from baphamot event which can only summon by GM,
    it is also a holy element sword.

    Caesar's sword
    Heard of it never seen it I also don't know where to get it effect also don't
    know.

    Immaterial sword
    Looks like a light saber I have heard of it but never seen it I also don't know
    its effects.

    Byeollungum
    Nice sword when killing boss monsters because it does 50% more atk on boss
    monsters. Where to get it I also don't know

    Excalibur
    Holy element sword good for INT type because it adds 10 int, where to get it I
    also don't know.

    Cutlus
    Adds +2 STR good for STR types only you can get it from drake.

    Mysteltain
    The sword of darkness as it is dark element. It does 15% more damage on glost
    type monsters. It is also one of my favroute sword i have get it once but hard
    because it needs to mix items to get it.It also do more atk than flamberge.

    Talefing
    The most strongest one hand sword ever had does 185 damage but don't know where
    to get it, effects also unknown. This is the sword used by
    the charecter Chaos in the ragnarok comics.


    Skills:
    I will start from swordman skills and slowly to paladin skills



    ==============
    Paladin skills
    ==============
    - Pressure (Active Skill), LV 5
    Requirement: Endure LV 5, Trust LV 5, Shield Charge LV 2

    * (Monty Python reference) Calls upon a huge feet from the sky, and crush your
    enemy. Enemies that has been attacked by this giant foot will either be stunned
    for a bit, or have their life sapped out as time passed for a bit and also will
    lose slight bit of their SP. This is a one-person area attack, and Magic Rod
    skill will not be able to cancel out this skill. Reflect Shield also won't
    protect against this skill. This skill is an attack by the holy God himself,
    therefore it ignores all enemy defense. It does not work for boss type monsters.

    LV | Damage | Cast / After-Cast Delay | SP Used
    1 800 2s / 2s 60
    2 900 2.5s / 3s 70
    3 1000 3s / 4s 80
    4 1100 3.5s / 5s 90
    5 1200 4s / 6s 100

    ================================================== ========================

    - Sacrifice (Active Skill), LV 5
    Requirement: Endure LV 1, Trust LV 5, Devotion LV 3

    * Sacrifice some of your HP to cause massive damage against an enemy. You will
    sacrifice up to 3% of your max HP, and can cause up to x1.65 damage of
    sacrificed HP. However, this skill will NOT consider your current HP state.
    Continued usage of this skill WILL eventually lead you to your death if you
    don't pay close attention to your HP gauge! This skill has no effect against
    boss monsters. SP usage is fixed to 32 for all levels.

    LV | Your HP Used | Damage %
    1 1% 105%
    2 1.5% 120%
    3 2% 135%
    4 2.5% 150%
    5 3% 165%

    ================================================== ========================

    - Gospel (Active Skill), LV 10
    Requirement: Trust LV 8, Divine Protection LV 3, Demonbane LV 5

    * Through gospel, you deal damage to enemies while at the same time, give
    your allies special attribute bonus. When a Paladin uses this skill, it
    will affect all enemies/allies within 7x7 cell around you. Even if you
    take damage, this skill will continue to work.

    Note by using this skill, people within can't use potions; but you
    can receive healing type magic (Heal and Sanctuary). If an enemy uses
    Lex Divina against Paladin who's using this skill, Gospel will cancel.

    You cannot overlap this skill with other skills. For example, if you
    were using Devotion, using Gospel will cancel it out. It also cancels
    out Auto-Guard and Reflect Shield, and doesn't work under Gospel area.
    Worse, all enchanting magic (commonly referred as buffs, such as Blessing, AGI
    Up) will cancel out too! However, it also kills off all negative status
    ailments such as Dark, Poison, etc. But, obviously, if you were Silenced, you
    can't use skills anyway in the first place.

    That thing above, only affects the Paladin doing this skill. Rest
    will be left fine.

    While using Gospel, it will periodically take some of the Paladin's HP
    and SP.

    This skill affects only party members, not guild members.

    LV | Chance Happening | HP Used / Per Sec | SP Used / Per Sec | SP Used
    1 55% 30 / 10s 20 / 10s 80
    2 60% 30 / 10s 20 / 10s 80
    3 65% 30 / 10s 20 / 10s 80
    4 70% 30 / 10s 20 / 10s 80
    5 75% 30 / 10s 20 / 10s 80
    6 80% 45 / 10s 35 / 10s 100
    7 85% 45 / 10s 35 / 10s 100
    8 90% 45 / 10s 35 / 10s 100
    9 95% 45 / 10s 35 / 10s 100
    10 100% 45 / 10s 35 / 10s 100

    Note: For paladin, I don know what you want to max, remember you have only 70
    job lvls.



    -this faq is adopted on gamefaqs


    VISIT THE PAGE


    http://www.gamefaqs.com/computer/dos...me/561051.html
    keEp iT cOoL

  2. #2
    Devil of Hell almario's Avatar
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    do you have other 3rd job faqs? heh you started it anyways..
    i could search for my own though.

    if ur planning to post all 3rdjob faqs. links would be fine.

    -=IMO[only]=-
    Signature Suspended By Admin[Virtuosofriend]

  3. #3
    Dark Mage rainofbladez's Avatar
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    Quote Originally Posted by almario
    do you have other 3rd job faqs? heh you started it anyways..
    i could search for my own though.

    if ur planning to post all 3rdjob faqs. links would be fine.

    -=IMO[only]=-
    ill try...its hard 2 get faqs from third jobs u know..but what 3rd job u want ill try to search...i see ur a pinoy! mabuhay!!
    Last edited by rainofbladez; 1st June 2005 at 14:36.
    keEp iT cOoL

  4. #4
    gaia sword is pretty kewl gives you iron ore for ever kill like mamas knife gives you meat or zeny knife gives you zeny..

  5. #5
    Dark Mage rainofbladez's Avatar
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    Quote Originally Posted by UnknownKind
    gaia sword is pretty kewl gives you iron ore for ever kill like mamas knife gives you meat or zeny knife gives you zeny..
    dont know everythin about that but u told me whats the use of that lol..
    keEp iT cOoL

  6. #6
    Dark Mage rainofbladez's Avatar
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    Post skills of lord knights

    ==================
    Lord knight skills
    ==================
    - Aura Blade (Active Skill), LV 5
    Requirement: Bash LV 5, Magnum Break LV 5, Two-Hand Sword Mastery LV 5

    * Add a special aura to your weapon, and add special damage that ignores
    enemy defense (like Sword Masteries do).

    LV | ATK Bonus | Last Time | SP Used
    1 10 40s 22
    2 20 60s 24
    3 30 80s 26
    4 40 100s 28
    5 50 120s 30

    ================================================== ==========================

    - Parrying (Active Skill), LV 10
    Requirement: Two-Hand Sword Mastery LV 10, Provoke LV 5, Two-Hand
    Quicken LV 3

    * If you have a two-handed sword, you automatically block some of the
    attacks randomly. This allows you to auto-guard attacks with your two-handed
    sword. It will now block both ranged and physical attacks. SP used is fixed
    at 50.

    LV | Block Rate | Last Time
    1 23% 15s
    2 26% 20s
    3 29% 25s
    4 32% 30s
    5 35% 35s
    6 38% 40s
    7 41% 45s
    8 44% 50s
    9 47% 55s
    10 50% 60s

    ================================================== ==========================

    - Concentration (Active Skill), LV 5
    Requirement: Spear Mastery LV 5, Riding LV 1, HP Recovery LV 5

    * Only works for spear-type weapons. If you use it, your HIT rate and
    damage will receive a huge increase, but all your defense based upon
    equipment and stats will decrease a bit. While this skill is on, you will
    also have free Endure-effect until the skill goes out.

    LV | HIT + / DAMAGE + / DEF - | Last Time | SP Used
    1 10% / 5% / -5% 25s 50
    2 20% / 10% / -10% 30s 52
    3 30% / 15% / -15% 35s 54
    4 40% / 20% / -20% 40s 56
    5 50% / 25% / -25% 45s 58

    ================================================== ==========================

    - Tension Relax (Active Skill), LV 1
    Requirement: Provoke LV 5, HP Recovery LV 10, Endure LV 3

    * Just like the skill's name says, relaxes your muscles and temporarily
    increase your HP recovery speed. You have to be sitting to use this skill
    (even just standing won't work). When this skill is in use, you will see the
    icon that shows that you are using this skill. It will automatically cancel
    when you get attacked, if you stand to attack, or use an item. Every 10
    seconds, it'll take 15 SP and gives you up to x2 HP regeneration speed.

    ================================================== ==========================

    - Berserk (Active Skill), LV 1
    Requirement: Lord Knight on JLV 50+

    * Truly scary skill, rendering the user bloodthirsty... Upon usage, you
    can't use any items and can't even receive Heal! However, your HP will jump
    by large as well as receiving very nice attack / ASPD upgrade.

    Exactly, you will receive the following when you use the skill.
    - maxHP x3, and HP is fully recovered, but SP is all gone
    - You cannot regain HP/SP via natural means for 5 minutes afterwards of
    the skill (Same aftereffects to Monk's Asura Strike)
    - ATK + 150%
    - ASPD + 10%
    - Pernament move speed bonus during skill
    - ALL DEF (equip def/mdef, stat def/mdef) set to 0
    - Halves FLEE rate
    - Receives Endure effect
    - 1% HP reduced every 15 seconds
    - Cannot chat, cannot use items, cannot receive Heals (when you do, the
    Heal amount youu receive, you will see 0... yes, 0)
    - Cannot change equipments
    - Skill will automatically cancel when HP below 100
    - Cannot use in siege mode (WoE in iRO)

    4/21/2004 Update: This skill now works with both two-handed sword and spear
    weapons.

    ================================================== ==========================


    - Fury (Active Skill), LV 1
    Deleted as of 4/21/2004. Berserk covers for this one.

    ================================================== ==========================

    - Spiral Pierce (Active Skill), LV 5
    Requirement: Spear Mastery LV 10, Pierce LV 5, Riding LV 1, Spear Stab LV 5

    * Extend your spear, and spin it in a spiral fashion to increase overall
    damage and ability to pierce. It attacks 5 times regardless of target size.
    Heavier your weapon is, the better your damage will be, and will leave target
    stunned for 3 seconds - however, they CAN attack if you are in range of their
    melee/range attack, or if they use ranged skills. Although damage will
    increase with better skill level, so will the skill delay / after skill use
    delay.

    Note: Currently in kRO, this skill ignores enemy Equip DEF/VIT DEF.

    LV | ATK Bonus % | Cast Time / Cast Delay | SP Used
    1 150% 0.3s / 1.2s 13
    2 200% 0.5s / 1.4s 15
    3 250% 0.7s / 1.6s 17
    4 300% 0.9s / 1.8s 19
    5 350% 1s / 2s 20

    ================================================== =========================

    - Head Crusher (Active Skill), LV 5
    Requirement: Spear Mastery LV 9, Riding LV 1

    * Cause a strong hit against a single enemy, and cause external bleeding
    randomly. For enemies that suffers from external bleeding, they will lose
    HP periodically. There's an after-cast delay of 0.5 seconds for all skills,
    and takes 23 SP regardless of skill level.

    LV | ATK Bonus %
    1 120%
    2 140%
    3 160%
    4 180%
    5 200%

    ================================================== =========================

    - Joint Beat (Active Skill), LV 10
    Requirements: Spear Mastery LV 9, Riding LV 1, Cavalier Mastery LV 3,
    Head Crusher LV 3

    * You can only use this skill with a Spear-type weapon. You will strike at
    joints of the enemy's body, causing various status ailments as well as
    damage. Higher level increases the damage and chance to cause status ailment
    to the enemy. You cannot choose where to strike however - If you have
    attacked the joint of the legs, enemy's movement speed would drop. If you
    have attacked the joint of the arms, enemy's attack speed would drop, and
    more...

    LV | Damage | Ailment Chance | After-Cast Delay | SP Used
    1 60% 10% 0.8s 12
    2 70% 15% 0.8s 12
    3 80% 20% 0.8s 14
    4 90% 25% 0.8s 14
    5 100% 30% 0.8s 16
    6 110% 35% 1s 16
    7 120% 40% 1s 18
    8 130% 45% 1s 18
    9 140% 50% 1s 20
    10 150% 55% 1s 20

    ================================
    V: Weapons(two hand swords only)
    ================================
    Two hand swords, being the most important weapons for AGI knights as two hand
    quicken is for two hand swords only. Start with a normal sword or dagger at
    first, once you change to swordman and you have enough money, get a katana
    right away.


    Katana
    A sword which does 60 ATK but you will need to use this when you change to
    swordman, the brother sword of tsrugi. Used by sumurals of japan.


    Slayer
    A sword that does 90 ATK. Get it if you want but I don recomend it.


    Bastard sword
    A sword that does 115 damage get it once you have the money until you change
    job to knight.


    Broad sword
    A two hand sword that gives defence but i don recomand you to use this, too
    expensive some more it does only 140 ATK. A two hand sword is better.


    Two hand sword
    The most strongest two hand sword you can get from normal shops some, more if
    you can get a two sloted one, good for you put andre cards to bost its ATK
    power if you want.


    Claymore
    A very strong sword but hard to get, it does 180 atk but no slots, if you know
    where to get it buy it, it do good use too.

    ===========
    Rare swords
    ===========
    Rare two hand swords are hard to get but a muramasa is easy here are a list of
    them I know.


    Dragon Slayer
    Does 150 atk power but good for slaying dragons only. Think how many dragon
    type monsters are there in RO but don't know where to get it.


    Executioner
    The brother sword of mysteltainn as their attribute is darkness but you have to
    do a quest to get it, does 155 ATK.


    Muramasa
    The most recomanded sword you must use it, increase ATK speed, combline with
    two hand quicken to do a better performace, does 155 atk and can be odtain from
    wonderman increase critical ATK too but the problem is...


    Schweizersabel
    A sword that can gives you the power to cast lighting blot so useless because
    you have no INT. Don't know where to get it.


    Katzbalger
    A sword that gives VIT and def and does 175 damage, can be obtain from
    bloody knight.


    Zweihander
    Drop by dopelganger, does higher damage than claymore use it if you want.


    Masamune
    A japanese sword droped by sumural the mvp, it gives dodge rate +30% good for
    you if you get it, does 200 ATK too.


    Balmung
    Haven seen it before but it gives 20 INT and LUK useless for you but it is the
    strongest two hand sword ever as it does 250 ATK power.

    ==========================================
    VI:other weapons on spears and rare spears
    ==========================================
    If you want to know more imfomanation about spears here they are, 1 handed and
    2 handed spears both can be use by knight. I have seperated this section into
    two parts. One on 1 hand spear and
    the other on 2 hand spear.

    =================
    One handed spears
    =================

    Javelin
    Useless, this spear is the most easy to get but low ATK power even with 4
    slots, but you can use it to throw spear boomberang with this spear as it is
    call javalin(just kidding).


    Spear
    Another useless spear but if you want to go spear at swordman times you can buy
    this instead of javelin as it do 44 ATK power.


    Pike
    One of the most welcome spear used by knights. A 4 sloted one is more better as
    you can add cards inside,the most welcome is +7 or +10 bloddy pike and others
    but it is getting outdated as time pass.

    ======================
    Rare one handed spears
    ======================
    Rare one hand spear are hard to find but they don't do much damage as two hand
    spears, here are some of them.

    Skewer
    An earth element 1 hand spear but with low ATK power, I also don't know where
    to get this.


    Gungnir
    This spear increase your hit by 30 and it is drop by moonlight good for you if
    you want to hit more monsters.


    Tjungkuletti
    Have you seen it before? I think you don't nor do I seen this spear before. Yes
    this spear does 100 ATK power and you will recover 5 sp after you kill a
    monster but I don't know where to get this spear.


    Gelerdria
    If I am right this should be the second strongest 1 handed spear. Does 145 ATK
    power and increase your max hp by 500 some more it is earth element. I don't
    know where to get it.


    Pole Axe
    This is the most strongest 1 handed spear if I am right, some say it is two
    handed but if you get you may try. It increase STR+1, INT+2, DEX+1 drop by
    turtle general, baphomet event, bloody knight, gryphon and lord of death.

    ==============
    Two hand spear
    ==============
    Gursaime
    The most lousy two hand spear but with 3 slot, you can change the whole thing.


    Glave
    A sword or spear also don't know, not a quite good spear same thing with 3
    slots, you can change the whole thing. If you read the ragnarok comics, you
    many notice it looks like the curse sword talasu.


    Partilan
    Quite a good spear because of its high ATK but most only two slots.


    Trident
    The trident that king trident use in the movie the little mermaid. The most
    welcome 2 hand spear by most knights and have 3 slots the most, put andre cards
    the best.


    Harbert
    Not a quite good spear, use it if you have a slidewider card or if you have a
    two sloted one.


    Lance
    A spear that have 185 ATK power. The most powerful spear you can buy in shops
    but no slots, I recomand you not to use this spear but a +5 hybld harbert or a
    +5 hybld hurricane harbert will do the job.

    ====================
    Rare two hand spears
    ====================
    Same as one hand spear it is hard to find also here are some of them

    Zephyrus
    I haven seen it before but it is a strong spear best for killing water element
    monsters because it is wind element. You can get it from stomy knight.


    Longinus's spear
    A dark element spear that does 180 ATK power, I don't know kill what monster
    can get it but it is quite strong.


    Crecent scythe
    The scythe that baphamot use, 1 swing can kill an enermy easily. It is also 1
    of my favourate spear. Use it to kill lord of death because it does critical
    atk more easly, best work in pivrate servers. You can get it from baphamot.


    Bill guisarme
    The brother of the spear guisarme, does 183 ATK thats high but hard to get. If
    I am right you can get from guild treasure box or old blue box.


    Brionac
    A strong holy element spear that does 190 ATK, you can get bonus skill when u
    use it. Where to get it I also don't know.


    Hell fire
    The most strongest spear ever had, does 200 ATK and it is fire element , you
    can cast fire ball or some fire skills. Where to get it I also don't know but I
    think you can get it from guild treasure box or old blue box.


    =========================
    VII:When fighting mvp/pvp
    =========================
    How an AGI knight going to fight mvp? The most easy way is to get a good party
    of STR/VIT knights, monks, priests, agi spear crusaders(optional), STR/VIT or
    INT crusaders, hunters, assasins, wizards
    (optional), blacksmiths(optional) and bards(optional).

    Str/vit knights: Why must have this you may ask but without VIT knights , the
    party may die more faster. Remember AGI knights have low DEX at about 50+ only
    and dosen hit much.

    Monks: With VIT/STR types, they can use asura strike to lower the hp of the mvp
    but I haven seen an AGI monk killing mvp before.

    Priests: The most important one, get a high lvl one. Int/VIT one is more better.

    Agi spear crusaders(optional): You are an AGI two hand sword knight what for
    need a spear crusader for? You may ask. But it is your choice if you want, the
    more the merrier.

    Str/VIT or INT crusaders: A compusary one I may say get 1 STR/VIT and 1 INT for
    killing undead mvp, remember grand cross is a good skill.

    Hunters: Playing CS anyone, get about two or more to snipe and put traps. The
    dex of the hunters must be very high and can do a max amount of 1000 to 2000+.

    Assasins: Assasins is a complete AGI charecter, get 1 or 2 is enough don't care
    what dagger type, katar type or sword type, just get 1 or 2.

    Wizards(optional): If you want to use magic you can get a wizard to help but
    get 1 or 2 is enough.

    Blacksmiths(optional): If you want it, better get an AGI/STR one as it do more
    damage, get one is enough.

    Bards(optional): In this special case, brads are used only when wizards are in
    your party. The poem of bragi skill decrease casting time of the wizards and
    the apple of idun skill increase the max hp of your party. You may one to add
    dancer too, get 1 brad is enough but hard to find as brads are rare.

    I seldom see AGI knights killing mvp but if you have good weapons and have good
    party I beleve you can kill one, try golden theif bug first and slowly to
    higher lvl ones. Now I will talk about AGI knights fighting pvp, the most fear
    is assasins and wizards, read on to find out.

    ======
    In PVP
    ======
    Hunters: Hunters use bow and long range ATK plus he/she has a falcon to help.
    If you see a hunter sniping around, play CS with you, run away but if you are
    lv 99, you may stand a chance.

    Bards and dancers: Other than long range, they have close range too but don't
    be afard of them, chicken feet but if they use bows, be careful.

    Assasins: Agi vs AGI, who will win? If you are fighting a ctrtical one , then
    god bless you. Try not to fight assasins as their dodge rate is higher than
    you, run away if you see one.

    Rougues: Same as assasins but they use dagger and sword some more they hide and
    sometimes use bows, try not to fight one as their dodge rate is quite high.
    Also they can strp off your weapons.

    Priests: Easy la but if they use Ke on them then be careful but who would be so
    stupit go and kill a priest for notting.

    Monks: Not easy, 1 asura can cause your life aready worse if you are fighting
    AGI/STR types, kill one if you can.

    Blacksmiths: They are easy but if they are AGI and they use mammonite , then be
    careful, luckly you are not fighting whitesmiths as whitesmiths has melt down.

    Wizards: Damm hard, once a wizard use a skill, everybody runs away but if you
    can stop he/she from casting then you stand a chance but if wizards come with
    party, then god bless you.

    Sages: As far as I know, most of the sage skills use gemstones , samething if
    you can stop it from casting spells, you stand a chance except that you had to
    play catching with them as they can
    cast spells while walking, worse if they use element area spells.

    Knights: An AGI knight and VIT/STR knight, which is better? Find one and try
    yourself but careful, most VIT/STR types use spears, careful of the pierce and
    their boomberang.

    Crusaders: If you are fighting AGI spear types, what will happen when the two
    quickens crash together? The most likely is one die one survive. But if you are
    fighting STR/VIT types or INT types, then be very careful especialy grand cross.

    Alchemist: I haven talk about this charecter yet right? Well quite easy but if
    it is an AGI sword type, then you must speed vs speed to kill also becareful of
    their potion skills, what if they summon marine sphere and go explode them.

    ======
    Reborn
    ======
    Requirement for character before Reincarnation

    1: Character must be of level 2 Profession (2-1 or 2-2 Job)
    2: Character must reach base level 99.
    3: Character's Job level must reach job level 50. (All skill points must
    already be assigned). Only character who fulfills the 3 requirements above can
    perform reincarnation.
    4: Clear everything in the inventory slot and unequipped everything you have in
    the equipment slot. (Pecopeco, Falcon, Push Cart should be unequipped. Rings
    should be taken off first.)

    Location for Reincarnation:
    Juno Castle Procedure. Find and talk to Metavis Seith (yuno_in02 88 164) and
    pay 1,285,000 zenny to proceed to read the incantation in the Book of Ymir
    (yuno_in02 93 205)
    keEp iT cOoL

  7. #7
    Dark Mage rainofbladez's Avatar
    Join Date
    22nd Apr 2005
    Location
    Phil Manila..Q.c.
    Posts
    25

    Post lord knight..

    ==================
    Lord knight skills
    ==================
    - Aura Blade (Active Skill), LV 5
    Requirement: Bash LV 5, Magnum Break LV 5, Two-Hand Sword Mastery LV 5

    * Add a special aura to your weapon, and add special damage that ignores
    enemy defense (like Sword Masteries do).

    LV | ATK Bonus | Last Time | SP Used
    1 10 40s 22
    2 20 60s 24
    3 30 80s 26
    4 40 100s 28
    5 50 120s 30

    ================================================== ==========================

    - Parrying (Active Skill), LV 10
    Requirement: Two-Hand Sword Mastery LV 10, Provoke LV 5, Two-Hand
    Quicken LV 3

    * If you have a two-handed sword, you automatically block some of the
    attacks randomly. This allows you to auto-guard attacks with your two-handed
    sword. It will now block both ranged and physical attacks. SP used is fixed
    at 50.

    LV | Block Rate | Last Time
    1 23% 15s
    2 26% 20s
    3 29% 25s
    4 32% 30s
    5 35% 35s
    6 38% 40s
    7 41% 45s
    8 44% 50s
    9 47% 55s
    10 50% 60s

    ================================================== ==========================

    - Concentration (Active Skill), LV 5
    Requirement: Spear Mastery LV 5, Riding LV 1, HP Recovery LV 5

    * Only works for spear-type weapons. If you use it, your HIT rate and
    damage will receive a huge increase, but all your defense based upon
    equipment and stats will decrease a bit. While this skill is on, you will
    also have free Endure-effect until the skill goes out.

    LV | HIT + / DAMAGE + / DEF - | Last Time | SP Used
    1 10% / 5% / -5% 25s 50
    2 20% / 10% / -10% 30s 52
    3 30% / 15% / -15% 35s 54
    4 40% / 20% / -20% 40s 56
    5 50% / 25% / -25% 45s 58

    ================================================== ==========================

    - Tension Relax (Active Skill), LV 1
    Requirement: Provoke LV 5, HP Recovery LV 10, Endure LV 3

    * Just like the skill's name says, relaxes your muscles and temporarily
    increase your HP recovery speed. You have to be sitting to use this skill
    (even just standing won't work). When this skill is in use, you will see the
    icon that shows that you are using this skill. It will automatically cancel
    when you get attacked, if you stand to attack, or use an item. Every 10
    seconds, it'll take 15 SP and gives you up to x2 HP regeneration speed.

    ================================================== ==========================

    - Berserk (Active Skill), LV 1
    Requirement: Lord Knight on JLV 50+

    * Truly scary skill, rendering the user bloodthirsty... Upon usage, you
    can't use any items and can't even receive Heal! However, your HP will jump
    by large as well as receiving very nice attack / ASPD upgrade.

    Exactly, you will receive the following when you use the skill.
    - maxHP x3, and HP is fully recovered, but SP is all gone
    - You cannot regain HP/SP via natural means for 5 minutes afterwards of
    the skill (Same aftereffects to Monk's Asura Strike)
    - ATK + 150%
    - ASPD + 10%
    - Pernament move speed bonus during skill
    - ALL DEF (equip def/mdef, stat def/mdef) set to 0
    - Halves FLEE rate
    - Receives Endure effect
    - 1% HP reduced every 15 seconds
    - Cannot chat, cannot use items, cannot receive Heals (when you do, the
    Heal amount youu receive, you will see 0... yes, 0)
    - Cannot change equipments
    - Skill will automatically cancel when HP below 100
    - Cannot use in siege mode (WoE in iRO)

    4/21/2004 Update: This skill now works with both two-handed sword and spear
    weapons.

    ================================================== ==========================


    - Fury (Active Skill), LV 1
    Deleted as of 4/21/2004. Berserk covers for this one.

    ================================================== ==========================

    - Spiral Pierce (Active Skill), LV 5
    Requirement: Spear Mastery LV 10, Pierce LV 5, Riding LV 1, Spear Stab LV 5

    * Extend your spear, and spin it in a spiral fashion to increase overall
    damage and ability to pierce. It attacks 5 times regardless of target size.
    Heavier your weapon is, the better your damage will be, and will leave target
    stunned for 3 seconds - however, they CAN attack if you are in range of their
    melee/range attack, or if they use ranged skills. Although damage will
    increase with better skill level, so will the skill delay / after skill use
    delay.

    Note: Currently in kRO, this skill ignores enemy Equip DEF/VIT DEF.

    LV | ATK Bonus % | Cast Time / Cast Delay | SP Used
    1 150% 0.3s / 1.2s 13
    2 200% 0.5s / 1.4s 15
    3 250% 0.7s / 1.6s 17
    4 300% 0.9s / 1.8s 19
    5 350% 1s / 2s 20

    ================================================== =========================

    - Head Crusher (Active Skill), LV 5
    Requirement: Spear Mastery LV 9, Riding LV 1

    * Cause a strong hit against a single enemy, and cause external bleeding
    randomly. For enemies that suffers from external bleeding, they will lose
    HP periodically. There's an after-cast delay of 0.5 seconds for all skills,
    and takes 23 SP regardless of skill level.

    LV | ATK Bonus %
    1 120%
    2 140%
    3 160%
    4 180%
    5 200%

    ================================================== =========================

    - Joint Beat (Active Skill), LV 10
    Requirements: Spear Mastery LV 9, Riding LV 1, Cavalier Mastery LV 3,
    Head Crusher LV 3

    * You can only use this skill with a Spear-type weapon. You will strike at
    joints of the enemy's body, causing various status ailments as well as
    damage. Higher level increases the damage and chance to cause status ailment
    to the enemy. You cannot choose where to strike however - If you have
    attacked the joint of the legs, enemy's movement speed would drop. If you
    have attacked the joint of the arms, enemy's attack speed would drop, and
    more...

    LV | Damage | Ailment Chance | After-Cast Delay | SP Used
    1 60% 10% 0.8s 12
    2 70% 15% 0.8s 12
    3 80% 20% 0.8s 14
    4 90% 25% 0.8s 14
    5 100% 30% 0.8s 16
    6 110% 35% 1s 16
    7 120% 40% 1s 18
    8 130% 45% 1s 18
    9 140% 50% 1s 20
    10 150% 55% 1s 20

    ================================
    V: Weapons(two hand swords only)
    ================================
    Two hand swords, being the most important weapons for AGI knights as two hand
    quicken is for two hand swords only. Start with a normal sword or dagger at
    first, once you change to swordman and you have enough money, get a katana
    right away.


    Katana
    A sword which does 60 ATK but you will need to use this when you change to
    swordman, the brother sword of tsrugi. Used by sumurals of japan.


    Slayer
    A sword that does 90 ATK. Get it if you want but I don recomend it.


    Bastard sword
    A sword that does 115 damage get it once you have the money until you change
    job to knight.


    Broad sword
    A two hand sword that gives defence but i don recomand you to use this, too
    expensive some more it does only 140 ATK. A two hand sword is better.


    Two hand sword
    The most strongest two hand sword you can get from normal shops some, more if
    you can get a two sloted one, good for you put andre cards to bost its ATK
    power if you want.


    Claymore
    A very strong sword but hard to get, it does 180 atk but no slots, if you know
    where to get it buy it, it do good use too.

    ===========
    Rare swords
    ===========
    Rare two hand swords are hard to get but a muramasa is easy here are a list of
    them I know.


    Dragon Slayer
    Does 150 atk power but good for slaying dragons only. Think how many dragon
    type monsters are there in RO but don't know where to get it.


    Executioner
    The brother sword of mysteltainn as their attribute is darkness but you have to
    do a quest to get it, does 155 ATK.


    Muramasa
    The most recomanded sword you must use it, increase ATK speed, combline with
    two hand quicken to do a better performace, does 155 atk and can be odtain from
    wonderman increase critical ATK too but the problem is...


    Schweizersabel
    A sword that can gives you the power to cast lighting blot so useless because
    you have no INT. Don't know where to get it.


    Katzbalger
    A sword that gives VIT and def and does 175 damage, can be obtain from
    bloody knight.


    Zweihander
    Drop by dopelganger, does higher damage than claymore use it if you want.


    Masamune
    A japanese sword droped by sumural the mvp, it gives dodge rate +30% good for
    you if you get it, does 200 ATK too.


    Balmung
    Haven seen it before but it gives 20 INT and LUK useless for you but it is the
    strongest two hand sword ever as it does 250 ATK power.

    ==========================================
    VI:other weapons on spears and rare spears
    ==========================================
    If you want to know more imfomanation about spears here they are, 1 handed and
    2 handed spears both can be use by knight. I have seperated this section into
    two parts. One on 1 hand spear and
    the other on 2 hand spear.

    =================
    One handed spears
    =================

    Javelin
    Useless, this spear is the most easy to get but low ATK power even with 4
    slots, but you can use it to throw spear boomberang with this spear as it is
    call javalin(just kidding).


    Spear
    Another useless spear but if you want to go spear at swordman times you can buy
    this instead of javelin as it do 44 ATK power.


    Pike
    One of the most welcome spear used by knights. A 4 sloted one is more better as
    you can add cards inside,the most welcome is +7 or +10 bloddy pike and others
    but it is getting outdated as time pass.

    ======================
    Rare one handed spears
    ======================
    Rare one hand spear are hard to find but they don't do much damage as two hand
    spears, here are some of them.

    Skewer
    An earth element 1 hand spear but with low ATK power, I also don't know where
    to get this.


    Gungnir
    This spear increase your hit by 30 and it is drop by moonlight good for you if
    you want to hit more monsters.


    Tjungkuletti
    Have you seen it before? I think you don't nor do I seen this spear before. Yes
    this spear does 100 ATK power and you will recover 5 sp after you kill a
    monster but I don't know where to get this spear.


    Gelerdria
    If I am right this should be the second strongest 1 handed spear. Does 145 ATK
    power and increase your max hp by 500 some more it is earth element. I don't
    know where to get it.


    Pole Axe
    This is the most strongest 1 handed spear if I am right, some say it is two
    handed but if you get you may try. It increase STR+1, INT+2, DEX+1 drop by
    turtle general, baphomet event, bloody knight, gryphon and lord of death.

    ==============
    Two hand spear
    ==============
    Gursaime
    The most lousy two hand spear but with 3 slot, you can change the whole thing.


    Glave
    A sword or spear also don't know, not a quite good spear same thing with 3
    slots, you can change the whole thing. If you read the ragnarok comics, you
    many notice it looks like the curse sword talasu.


    Partilan
    Quite a good spear because of its high ATK but most only two slots.


    Trident
    The trident that king trident use in the movie the little mermaid. The most
    welcome 2 hand spear by most knights and have 3 slots the most, put andre cards
    the best.


    Harbert
    Not a quite good spear, use it if you have a slidewider card or if you have a
    two sloted one.


    Lance
    A spear that have 185 ATK power. The most powerful spear you can buy in shops
    but no slots, I recomand you not to use this spear but a +5 hybld harbert or a
    +5 hybld hurricane harbert will do the job.

    ====================
    Rare two hand spears
    ====================
    Same as one hand spear it is hard to find also here are some of them

    Zephyrus
    I haven seen it before but it is a strong spear best for killing water element
    monsters because it is wind element. You can get it from stomy knight.


    Longinus's spear
    A dark element spear that does 180 ATK power, I don't know kill what monster
    can get it but it is quite strong.


    Crecent scythe
    The scythe that baphamot use, 1 swing can kill an enermy easily. It is also 1
    of my favourate spear. Use it to kill lord of death because it does critical
    atk more easly, best work in pivrate servers. You can get it from baphamot.


    Bill guisarme
    The brother of the spear guisarme, does 183 ATK thats high but hard to get. If
    I am right you can get from guild treasure box or old blue box.


    Brionac
    A strong holy element spear that does 190 ATK, you can get bonus skill when u
    use it. Where to get it I also don't know.


    Hell fire
    The most strongest spear ever had, does 200 ATK and it is fire element , you
    can cast fire ball or some fire skills. Where to get it I also don't know but I
    think you can get it from guild treasure box or old blue box.


    =========================
    VII:When fighting mvp/pvp
    =========================
    How an AGI knight going to fight mvp? The most easy way is to get a good party
    of STR/VIT knights, monks, priests, agi spear crusaders(optional), STR/VIT or
    INT crusaders, hunters, assasins, wizards
    (optional), blacksmiths(optional) and bards(optional).

    Str/vit knights: Why must have this you may ask but without VIT knights , the
    party may die more faster. Remember AGI knights have low DEX at about 50+ only
    and dosen hit much.

    Monks: With VIT/STR types, they can use asura strike to lower the hp of the mvp
    but I haven seen an AGI monk killing mvp before.

    Priests: The most important one, get a high lvl one. Int/VIT one is more better.

    Agi spear crusaders(optional): You are an AGI two hand sword knight what for
    need a spear crusader for? You may ask. But it is your choice if you want, the
    more the merrier.

    Str/VIT or INT crusaders: A compusary one I may say get 1 STR/VIT and 1 INT for
    killing undead mvp, remember grand cross is a good skill.

    Hunters: Playing CS anyone, get about two or more to snipe and put traps. The
    dex of the hunters must be very high and can do a max amount of 1000 to 2000+.

    Assasins: Assasins is a complete AGI charecter, get 1 or 2 is enough don't care
    what dagger type, katar type or sword type, just get 1 or 2.

    Wizards(optional): If you want to use magic you can get a wizard to help but
    get 1 or 2 is enough.

    Blacksmiths(optional): If you want it, better get an AGI/STR one as it do more
    damage, get one is enough.

    Bards(optional): In this special case, brads are used only when wizards are in
    your party. The poem of bragi skill decrease casting time of the wizards and
    the apple of idun skill increase the max hp of your party. You may one to add
    dancer too, get 1 brad is enough but hard to find as brads are rare.

    I seldom see AGI knights killing mvp but if you have good weapons and have good
    party I beleve you can kill one, try golden theif bug first and slowly to
    higher lvl ones. Now I will talk about AGI knights fighting pvp, the most fear
    is assasins and wizards, read on to find out.

    ======
    In PVP
    ======
    Hunters: Hunters use bow and long range ATK plus he/she has a falcon to help.
    If you see a hunter sniping around, play CS with you, run away but if you are
    lv 99, you may stand a chance.

    Bards and dancers: Other than long range, they have close range too but don't
    be afard of them, chicken feet but if they use bows, be careful.

    Assasins: Agi vs AGI, who will win? If you are fighting a ctrtical one , then
    god bless you. Try not to fight assasins as their dodge rate is higher than
    you, run away if you see one.

    Rougues: Same as assasins but they use dagger and sword some more they hide and
    sometimes use bows, try not to fight one as their dodge rate is quite high.
    Also they can strp off your weapons.

    Priests: Easy la but if they use Ke on them then be careful but who would be so
    stupit go and kill a priest for notting.

    Monks: Not easy, 1 asura can cause your life aready worse if you are fighting
    AGI/STR types, kill one if you can.

    Blacksmiths: They are easy but if they are AGI and they use mammonite , then be
    careful, luckly you are not fighting whitesmiths as whitesmiths has melt down.

    Wizards: Damm hard, once a wizard use a skill, everybody runs away but if you
    can stop he/she from casting then you stand a chance but if wizards come with
    party, then god bless you.

    Sages: As far as I know, most of the sage skills use gemstones , samething if
    you can stop it from casting spells, you stand a chance except that you had to
    play catching with them as they can
    cast spells while walking, worse if they use element area spells.

    Knights: An AGI knight and VIT/STR knight, which is better? Find one and try
    yourself but careful, most VIT/STR types use spears, careful of the pierce and
    their boomberang.

    Crusaders: If you are fighting AGI spear types, what will happen when the two
    quickens crash together? The most likely is one die one survive. But if you are
    fighting STR/VIT types or INT types, then be very careful especialy grand cross.

    Alchemist: I haven talk about this charecter yet right? Well quite easy but if
    it is an AGI sword type, then you must speed vs speed to kill also becareful of
    their potion skills, what if they summon marine sphere and go explode them.

    ======
    Reborn
    ======
    Requirement for character before Reincarnation

    1: Character must be of level 2 Profession (2-1 or 2-2 Job)
    2: Character must reach base level 99.
    3: Character's Job level must reach job level 50. (All skill points must
    already be assigned). Only character who fulfills the 3 requirements above can
    perform reincarnation.
    4: Clear everything in the inventory slot and unequipped everything you have in
    the equipment slot. (Pecopeco, Falcon, Push Cart should be unequipped. Rings
    should be taken off first.)
    Location for Reincarnation:
    Juno Castle Procedure. Find and talk to Metavis Seith (yuno_in02 88 164) and
    pay 1,285,000 zenny to proceed to read the incantation in the Book of Ymir
    (yuno_in02 93 205)
    keEp iT cOoL

  8. #8
    Dark Mage rainofbladez's Avatar
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    Post Be a champ! follow instructions

    Strength (STR)

    1)+1 base damage per point for melee weapons.
    2)A bonus of (Str/10)^2 total (ie, at 50 Str, 25 points total) for melee
    weapons where Str/10 is rounded down.
    3)+1 base damage per 5 points for missile weapons.
    4)+30 carrying capacity per point of Base Str (the left hand part of Str only).

    One of the most important stat for the B.A. since it affects how
    much damage you can dish out. It affects your minimum and maximum damage
    too. It also affects your weight capacity so you can carry all that
    equipments (Support equips, battle equips and some rations too.)
    Strenght is very vital if your'e going for Guillontine/Asura Strike.

    10 STR: +1 Min/Max Damage
    20 STR: +4 Min/Max Damage
    30 STR: +5 Min/Max Damage
    40 STR: +8 Min/Max Damage
    50 STR: +10 Min/Max Damage
    60 STR: +12 Min/Max Damage
    70 STR: +13 Min/Max Damage
    80 STR: +15 Min/Max Damage
    90 STR: +17 Min/Max Damage
    100 STR: +19 Min/Max Damage

    The bonus add up in such a way that once you reach that certain amount of
    strength the pluses add to your Min/Max damage. It means that when you
    have 60 STR you have a +41 Min/Max damage bonus.

    This is how it works (STR + Weapon Attack + Bonus + Weapon upgrade)

    Agility (AGI)============================================= ================

    1)+1 flee per point.
    2)Increased attack speed per point
    (complicated, but based on the atk speed of the weapon you are using in the
    class you are in).

    The partner of Vitality in making a defensive character.
    But Agility is more than that, 1 Agi is equivalent to +1 Flee and
    also adds to your ASPD. Higher ASPD means Faster Killing time.
    Agility is very Vital to Champions. Changed my PoV.
    You don't need to actually "MAX" your AGI out since as Akemi said,
    "Flee cannot be your defense." Now I know why Sins sucks.
    (Rogue may face this too.)

    Too much AGI and no VIT can make your avatar frail like onion paper.
    Too much VIT and no AGI can make your avatar slow (ASPD wise).
    Well this applies to Monk.

    Vitality (VIT)============================================= ===============

    1)+1% to MaxHP per point.
    2)+0.8 weapon damage reduction (defensive) per point.
    3)Healing items effect increased by +2% per point.
    4)Every 5 full points of VIT increases HP Recovery Power by 1
    5)For monsters, there is a bonus to damage reduction of
    rnd(0,[VIT/20]^2-1).
    6)For players, there is a bonus to damage reduction of
    [VIT*0.5] + rnd([VIT*0.3], max([VIT*0.3],[VIT^2/150]-1)).
    7)There is a hidden bonus of +1 Int style MDEF per 2 points.
    8)Increasing VIT also decreases the chance of being afflicted by the
    negative status affects of Poison, Silence and Stun.

    Vital Champs will be great due they will be a WoE class but it is better
    that you put a little AGI in your build. And is not ment to be maxed to 99.
    90 is good enough.

    Intelligence (INT)============================================= ===========

    1)+1 Base MAtk per point.
    2)+1% to MaxSP per point.
    3)SP Recovery items effect increased by +2% per point.
    4)Every 6 full points of INT increases SP Recovery Power by 1 and
    past 120 INT, every 2 INT gives a bonus to SP Recovery Power of 1.
    5)A bonus to MinMAtk of (Int/7)^2 total where (Int/7) is rounded down.
    6)A bonus to MaxMatk of (Int/5)^2 total where (Int/5) is rounded down.
    7)+1 spell damage reduction (defensive) per point.
    8)Increasing INT also decreases the chance of being afflicted by the negative
    status affects of Blind, Sleep and Stone Curse.

    Being a Champ, you do not need much INT in your stat.
    INT will take part in your healing skill, MSP and your SP's regen rate.
    Asura Champs will be needing more than 25 INT.

    Dexterity (DEX)============================================= ==============

    1)+1 to hit per point.
    2)Increased attack speed per point.
    3)+1 base damage per point for missile weapons.
    4)Bonus of (Dex/10)^2 total (ie, at 50 Dex, 25 points total)
    for missile weapons where dex/10 is rounded down.
    5)+1 base damage per 5 points for melee weapons.
    6)+1 minimum damage per point for melee weapons. If Dex exceeds the
    Atk value of the melee weapon, use the Atk of the melee weapon for
    the min value (ie. max and min values become the same).
    7)Reduces spell casting time by a percentage calculated as Dex/1.5
    (ie. 30 Dex = 20% casting time reduction).
    8)+0.1% forging and refining rates for Blacksmiths.

    This stat raises your accuracy and your maximum/minimum damage.
    +1 Dex means +1 Hit same as the Agi-Flee but this stat
    counteracts that. The standard DEX is 40.
    Dex also has a small influence in ASPD and so much in cast times.

    Luck (LUK)============================================= ===================
    1)+1 base damage per 5 points of Luk for missile and melee weapons.
    2)+1 crit chance per 3 points of Luk.
    3)+1 "lucky" dodge chance (the right hand part of your flee value)
    per 10 points of Luk.
    4)+0.1% forging and refining rates for Blacksmiths per point.
    5)Increasing LUK also decreases the chance of being afflicted by any
    negative status affect.

    This stat is very useful for those who are going for the Crit Champ.
    Luck affects your avatar by:
    Crit Chance: every 3 LUK = +1 Critical
    Perfect Dodge: Every 10 LUK = +1 Dodge (that's the +x in your flee.)
    If you want a real Crit Character, I recommend that you raise your
    LUK to 60+ and equip a Triple/Quad Crit Waghnak or so..
    But really.. Crits are only for assassin because Katar Class weapons
    have double Crit rating. As for Monks, Critical Explosion/Fury will help us.
    Note: 100% Crit char will have a weaker crit damage output but higher
    crit rating.
    keEp iT cOoL

  9. #9
    nice info man


    so muhc info nice man


    wow nice work man

    wow nice work man




    *posts merged -- drey
    Last edited by drey; 2nd June 2005 at 06:17. Reason: Merged posts: 863683, 863689, 863693

  10. #10
    nice guides but you got any for snipers?

  11. #11
    Nice infos but I hate copy paste.
    just give the links
    Former MPC Helper =P lol

  12. #12
    resurrected.RO.moderator Somewhat Evil drey's Avatar
    Join Date
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    Quote Originally Posted by ZoOBoY
    nice info man
    Quote Originally Posted by ZoOBoY
    so muhc info nice man
    Quote Originally Posted by ZoOBoY
    wow nice work man

    wow nice work man

    user warned for spamming . . .

    one post is enough to express your gratitude, you can edit your posts as you can see . . .

  13. #13
    Hey Dark Mage, Do you have any idea what 3rd job character is the strongest?

    And I'm trying to make a Knight. With agi, vit, str etc. A knight that can destroy an emperium in less than 50 seconds. Do you have any idea? Anything will do.


    My goal is to be like Rubentan, Drey, and other famous people.

    Unfortunately I'm still a noob. Waaaaaa

  14. #14
    Rofl, I though the topic said Ragnarok Character fags.

    "And I'm trying to make a Knight. With agi, vit, str etc. A knight that can destroy an emperium in less than 50 seconds. Do you have any idea? Anything will do." I think i can destroy one in 5-8 seconds. Snipers own, btw.

  15. #15
    WoW, I'm a Knight of Wars punishment20's Avatar
    Join Date
    30th Oct 2004
    Posts
    103
    *strongest...ALL MIDGARDS HEROES..!

    If you want a breaking type i pref for A.C (assassin cross)...assassin's are still number 1 for breaking an EMP..less 30 sec HE can destroy it with a right equips../no1
    If you want to walk away alive, you'll have to win

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