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#1 |
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Lord of Destiny
Join Date: 26th Jan 2005
Posts: 74
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possible bypass?
err.. i really dunno if this will work but.. my frend uses WPE and makes filters for another game he plays.. like god mode and whatever else for that game..
anyway.. couldnt WPE be used to filter out the d/c command or packet or whatever? honestly for all i know this could be the dumbest thing ever posted on mpc >< but id like input on it either way.. |
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#2 |
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Come Mierda
Silver Dragon
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Packets are an auto disconnection if you send any.
__________________
Life is a tragedy for those who feel, and a comedy for those who think. |
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#3 |
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Lord
Join Date: 31st Dec 2004
Posts: 30
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he didn't say sending a packet to the server. He said filtering certain ones. Yes, it can be done. =D
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#4 |
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Assassin
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Yes, it can be done and it doesnt work
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__________________
Forget past mistakes. Forget failures. Forget everything except what you going to do now and do it now. --William Durant founder of General Motors If you want to know your past, look into your present conditions. If you want to know your future, look into your present actions. --Buddhist
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#5 |
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Join Date: 6th Aug 2005
Posts: 129
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that game should be Gunz then.. its no doubt that's the only game with no/least decryptions on their packets , u can send with ease... but that's a totally diff case for maple since they have filters for packets , if u send either identical / irrelevant packet they d/cs you ..
PS : filtering the packets only helps u get a more exact socket id so u can locate the packet... so if he doesnt sends how is he gonna fake the server with any information he wanna change and also.. idun tink there's anything to be done with packets in MS firstly u guys dunno how to decrypt the MD5 encryption ..secondly..that could be done easily by memory editing .. hence , it shouldnt work like you said..
__________________
In this world , there's only two type of people ..one with talents and another without it. There's no stupid people but only lazy people .. who wished to be spoonfed everytime
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#6 |
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Permanently Banned
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I think its worth a test, Unles its not a packet, but a client side detection... OR... if the game sends the error/ d/cing packet to the server, then waits for the d/cing packet to return to conferm the error, and ether if it does or dont return, it d/cs you.
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#7 | |
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Join Date: 6th Aug 2005
Posts: 129
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Quote:
the moment u start sending a single packet over u're off the server already dat's how good maple's filtering is .. so if u can jus think what would happened next..did that ring a bell for you? ![]()
__________________
In this world , there's only two type of people ..one with talents and another without it. There's no stupid people but only lazy people .. who wished to be spoonfed everytime
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#8 |
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Dark Mage
Join Date: 24th Apr 2005
Posts: 20
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DC is client side anyway, your ardy DCed by the time the packet is sent...
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#9 |
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Lord of Destiny
Join Date: 26th Jan 2005
Posts: 74
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ok well i wasnt talkin about sending anythin.. jus filtering out the d/c packets from ever kickin me off..
but.. like i said.. im an ***** when it comes to hackin.. i jus saw my frend messing around with filters(and i think it was Gunz not sure tho).. so i jus thought maybe could work with ms.. thx for the input everyone.. EDIT: srry didnt know i couldnt call myself that >< Last edited by fraggot; 25th September 2005 at 23:38.. |
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