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#1 |
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c:\tmp\~8b045cf75687.tmp
Golden Dragon
Join Date: 10th Jul 2004
Posts: 1,063
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[C++ Code] Independent C++ Unreal Engine SDK For AA 2.4.0. Gil has been sent the link for this file and should be putting it in the notmal place in MPC Downloads shortly. Rehoboam can, as usual, provide compilations for 2.5.0.
The SpeedTree SDK, integrated in AA 2.4.0, seems to have finally seen the light of day http://www.speedtree.com/. Clearly this is one of the few improvements in this release. If you are interested in custom maps, has everybody seen this site http://izi.naderaiders.com/. Finally my web site should also be updated shortly with a couple of nice new code snippets. PHP Code:
Last edited by gil; 15th October 2005 at 17:48.. |
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#2 |
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Inactive
Power Overwhelming
Join Date: 22nd Mar 2003
Location: MPC
Posts: 13,854
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Thanks a lot temp2 !
Here it is, Independent C++ Unreal Engine SDK for AA 2.4 - Download Link Have fun guys ![]()
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#3 |
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Lord of Destiny
Join Date: 8th Oct 2005
Posts: 66
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Why release when AA 2.4 is just over?? :p
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ThePainkiller -Creator Of Painbot- |
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#4 |
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The Prophecy
Death Warrior
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Because its over...^^ Now anyone can make native for 2.4, but 2.5 is the BIG thing now
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#5 | |
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Have Gun, Will Travel
War Titan
Join Date: 2nd Mar 2004
Location: Alpha Centauri A
Posts: 203
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Quote:
Thanks for your understanding. |
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#6 |
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Guest
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I think what you all are doing is great. Now I just wish I could learn how to make the headers :-\.
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#7 |
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eXtremeCheatZ.com
Apprentice Knight
Join Date: 17th Nov 2004
Posts: 85
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Thanks for this. Now i can finally compile my 2.3 native for 2.4
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#8 |
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Angel of Darkness
Join Date: 18th Feb 2005
Posts: 277
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Thanks, was waiting around all yesterday for this
. Hooah and great work.
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Thanks, RandomDude55 aka Hacker- Killa |
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#9 | |
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Inactive
Power Overwhelming
Join Date: 22nd Mar 2003
Location: MPC
Posts: 13,854
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Quote:
Good to hear. GJ ray & temp2.
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#10 | |
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c:\tmp\~8b045cf75687.tmp
Golden Dragon
Join Date: 10th Jul 2004
Posts: 1,063
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Quote:
I would also like to remind people that when I first developed the SDK generator I tried to share that work with the hacking "community". That experiment proved that there are very few people trustworthy enough to warrant such generosity. Thus this is the way it is; because it is the only way it can be. Thanks Gil |
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#11 |
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Army Soldier
Evil Elite
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very nice as usual temp2, you and reho's thinking is sound, i agree with yall about the fun involved in the gameplay
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GET THE DOOR! |
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#12 |
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What's a C++?
Knight of Wars
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Well said rehoboam, nice contribution as always temp2.
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Counter Strike: Source :speechles Rainbow Six 4: Lockdown Aim-Bot: Aiming at Red Team |
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#13 |
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Moderator
Apprentice God
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Thanks for the headers temp2, they will prove usefull to a lot of people around here
![]() - HyPz
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Legal CDKeys: GameKeyShop |
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#14 |
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C+ what?
Angel of Darkness
Join Date: 21st Jan 2005
Posts: 256
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works like a charm!!!
and yeah überthx for the release of the headers!!!!
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When your a famous boy its gets really easy to get girls. Last edited by Fragger; 16th October 2005 at 14:54.. |
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#15 |
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Bronze Hero
Join Date: 24th Apr 2003
Location: Netherlands, The
Posts: 1,447
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c
Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\Example\example.cpp(296): error C2039: 'f' : is not a member of 'APawn_execFire_Parms'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(33042): error C2079: 'AVotingReplicationInfoBase::__ProcessCommand__Del egate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(15268): error C2079: 'UStreamInteraction::__OnAdjustVolume__Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(33043): error C2079: 'AVotingReplicationInfoBase::__ProcessResponse__De legate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(20286): error C2079: 'UBaseGUIController::__OnAdminReply__Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(26342): error C2079: 'AHUD::__OnPostRender__Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(26343): error C2079: 'AHUD::__OnBuildMOTD__Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(15266): error C2079: 'UStreamInteraction::__OnStreamChanged__Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(15267): error C2079: 'UStreamInteraction::__OnStreamingStopped__Delegat e' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(33744): error C2079: 'UStreamPlaylist::__OnPlaylistChanged__Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(32755): error C2079: 'UStreamPlaylistManager::__ChangedActivePlaylist__ Delegate' uses undefined struct 'FScriptDelegate'C Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\EngineClasses.h(15003): error C2079: 'UStreamTag::__OnRefresh__Delegate' uses undefined struct 'FScriptDelegate'c Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\UnPrim.h(40): error C2143: syntax error : missing ';' before '*'c Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\UnPrim.h(40): error C2501: 'FCheckResult: rimitive' : missing storage-class or type specifiersc Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\UnPrim.h(40): error C2501: 'FCheckResult::UPrimitive' : missing storage-class or type specifiersc Documents and Settings\Administrator\Mijn documenten\agp_2.5.0\inc\UnArc.h(33): error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'DWORD' (or there is no acceptable conversion)
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