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Old 3rd December 2005, 04:39   #1
squirrel5153
mountain side!
Devil of Hell
 
Squirrelbot PUBLIC 3.7.4 + SOURCE

updated some things :

UPDATE TO VERSION 3.7.4 CHANGES
2nd public release

fixed ping correction
fixed DrawDebugBones now shows all bones
changed main bones around should offer the best bone setup in any situation
put all my personal settings as default so you can "plug n Play" hacker vs Hacker

Code:
Features : 
a shit load, dont have time to list them all, 99% of them can be located in menus

MENUS
hit END* to display a cursor , move the cursor twords the top of the screen to reveal a toolbar
the Left click to toggle items on/off should be self explainatory
click and draw menus with the upper right button , click and drag sliders
when you click on items in the bone menu, the console will open, finish the command 
* = configurable in .ini

Console COmmands
SQBSet                     - Private Set (for devmode ingame commands) example "sqbset AGP_Weapon bWpnAccuracy False"  (can also be used in a .txt to switch Squirrelbot functions)
Give<X>                    - Uses the dev AceKilla exploit to give you items (may be fixed in 2.5.1) type Give to get a list of item names
Ammo<X>                    - AceKilla exploit for ammo
B                          - Logs all valid and invalid bones to your ArmyOps.txt Log
nades                      - acekilla exploit for 20 of each nade type 
Train                      - instant training (2.5 compatible!)
SaveIP                     - saves the current server IP in config
OpenIP                     - opens the saved IP
DrawDebugBones	           - draw bone locations
exitGame                   - Console command to exit game (NEEDED)
Rejoin                     - a non logged way to reconnect
AllSay                     - every body speaks
FakeAVK                    - fake out other hacker's Anti votekick
Adminsay                   - [ADMIN]<name> messaged:
FakeBan<name>              - funny message
Load<name>                 - load a .txt
Nick<name>                 - Change Your IRC Nickname
OverRide                   - allows shooting at Squirrel and *****
RandName                   - Random uName
reset                      - resets all TK and IFF ed numbers
SetServer<server>          - set server ip for IRC to connect to
ircsay<msg>                - send msg to IRC and not game
Asay                       - [ACORN]Name : 
PBSay                      - PunkBuster Client:
*****Say                   - [*****]Name :
XSay                       - blank
SetServer                  - sets server for irc to connect to ie SetServer irc.*****.com
IRCCHan                    - sets channel for irc to join ie IRCCHan #*****
Bind<key> BindedAsay       - binds <key> to Asay
Bind<key> BindedIRC        - binds <key> to IRCSay
Bind<key> BindedPBSay      - binds <key> to Pbsay
Bind<key> BindedXSay       - binds <key> to Xsay
Bind<key> Binded*****Say   - binds <key> to *****say
SetMode<mode>              - custom settings mode = hacker, legit or stealth
BoneReset                  - resets all custom bones
TechnicalStats             - displays Tech stats
TK<ID>                     - will set <ID> on tk list      \
IFF<ID>                    - will set <ID> on friend list  /  type playerlist in console to see player ID's
TKall                      - TK's all teammates
StartGame                  - starts Russian Roulette
Uname<name>                - change your name with no messages
Marque                     - Marquee your name
SQBSay(weird)              - every letter is a different color and forces your game cache to be flashed in the console
Squirrel                   - Advertisement
SendStats                  - say your stats
DMODE                      - activates devmode
DMODE2                     - slimmer mode of devmode (accuracy hacks)

KEYS

LeftMOuse - for menu
numpad -  - shoot 203 at remote camera
ActionKey - doorhack PickupHack*
ENTER - Save Current Config in all classes (squirrelbot, squirrelbotloader, squirrelIRC)

* = changeable in .ini


UPDATE TO VERSION 3.3 : changes
you now have the 3 classes configurations in the squirrel.ini allowing you to customize they way squirrelbot loads and acts
fixed the weapon fire sound when you have no ammo
fixed a few minor irc bugs
changed class names again to keep from the cvar checks fresh


UPDATE TO VERSION 3.5 : changes
fixed radar showing dead people
added options to toggle friendly, enemy, pickup and objective esp in esp menu
fixed the finding of closest target
added some acekilla exploit functions
added instant training for 2.5 (modded from humm3r and killa's functions)


UPDATE TO VERSION 3.6 CHANGES
fixed all accessed nones (less laggy) (less log size)
redid textures for pickup esp
added an easy install .bat file copies renames opens
redid the secondary menu 
bot is now faster due to releif of having to log ever 0.0001 second :P


UPDATE TO VERSION 3.6.2 CHANGES
squirrelbot leaked, had to change all class names and bot name due to cvars because some low life leaker made it public and pb got ahold of it (thanx alot!!!)
fixed uname and acekilla exploits (now undetected)
DrawPing Enambled


UPDATE TO VERSION 3.6.3 CHANGES
combined friendly and enemy esp into 1 function ... less lag in esp
fixed aim and ping correction (leave horizontal adjust at 0.00 for best results instead of default 0.04)
shortened finding bones function into a loop .. faster


UPDATE TO VERSION 3.6.4 CHANGES
got rid of all texures and sounds, loaded from engine now .. faster
now unlocker ready (without CE from textures)

UPDATE TO VERSION 3.7 CHANGES
seperated Weapon Powerup and Perfect accuracy (cvar safe)
finnaly fixed Perfect accuracy (now all bullets go in same spot evertime**)
** = if Using Serverfire, PerfectAccuracy and Weapon PowerUp
added a small clock under PlayerName (very helpfull)
added Player Count

UPDATE TO VERSION 3.7.1 CHANGES
fixed Perfect Accuracy (now uses less changes to function)
redid triggerbot to only target enemies withing a 20 degree angle of your XHair (Hold Down TriggerKey to aim, Changeable in .ini)
new .ini is called S01000011Z.ini 
fixed 2 accessed nones 
swapped Face2 and Rucksack bone importances (easier to hit)
fixed colors showing odd symbols ingame when using a say command
fixed tk and iff functions (did not work before at all)

UPDATE TO VERSION 3.7.2 CHANGES
fixed lag problem with Wallhack (it is now smooth)
fixed Perfect accuracy going out of wack when using 203 aiming
made some adjustments to Crosshair, radar, Healthbars, and PickupESP
added a BleedHealth Indicator (within Healthbar) for personal/ESP use

UPDATE TO VERSION 3.7.3 CHANGES
will be publicly released! 
taken out all spam and other functions of that sort 

UPDATE TO VERSION 3.7.4 CHANGES
2nd public release

fixed ping correction
fixed DrawDebugBones now shows all bones
changed main bones around should offer the best bone setup in any situation
put all my personal settings as default so you can "plug n Play" hacker vs Hacker 

** TO ENABLE PERFECT ACCURACY YOU MUST USE SERVERFIRE WITH STEALTH MODE OFF (mouseFire), AND LEFTMOUSE CANNOT BE SET TO FIRE IN USER.ini (or it will become innaccurate, LeftMouse=Fire  means BAD for perfect accuracy!) 



find other OUTDATED but still usefull info on www.freewebs.com/squirrel1620/index.htm

happy hacking!

(c) Derek "Squirrel" Dorrance
PUBLIC
Code:
1.open your user.ini found in America's Army/System/User.ini
2.Scroll twards the bottom, add these 2 lines at the way bottom



[AGP_Interface.AAGUIController]
AutoLoad=(MenuClassName="XSquirrel.S0100110001101111ZZ",bPreInitialize=True)





3.(optional) Find the Line LeftMouse=Fire in user.ini, replace with
  LeftMouse=
4.Make Sure that :
  You have Extracted the .rar and kept all contents in the same folder
  That you have added the Auto Load Line into user.ini

5.Copy & paste XSquirrel.u to AA/System and start game


6.dont forget to use numpad0 or type 'exitgame' in console to quit so that you dont lose your autoload line (hidden for cvars)


7.if you forget to hit numpad0 or type exitgame to quit, bo back to step 1


you can if you want extract the .ini file to system to play with my last settings the colors are kinda crappy in that .ini so you can change that there but the aim adjust and all that is good along with the good old 1 firerate :-)

**** Trouble Shooter ****
Q.i get an error in Load.bat, what should i do?
A.Find Where the problem occurs (command 1-4) then right click Load.bat and select "edit"
  it should open in notepad, now see if eveything is correct Path wise 
  EX: Your Path to AA is C:\AA\, the default is C:\Program Files\America's Army\
Q. the loader did everything right, but Squirrelbot wont load
A. check the AutoLoad Line and if it still there 
   THE CAUSE: you didnt exit AA correctly look above to see what to do
http://rapidshare.de/files/8583825/S...3741_.rar.html

LINK HAS BEEN UPDATED TO LATEST VERSION!

enjoy, hopefully nobody will have problems with this

WARNING** DETECTED ** WARNING

Last edited by squirrel5153; 4th December 2005 at 08:56..
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Old 3rd December 2005, 06:26   #2
Winslow
I am the great
Devil of Hell
 
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Looks great, good edits, good job

BTW I think you need to attach it since mpc doesn't allow external links because what you upload could be a virus, etc..
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Old 3rd December 2005, 06:36   #3
n()()b_Power
Patrick_Star
War Titan
 
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Just for the people who dont know or understand this is DETECTED by pb. Might want to add that to your original post Squirrel.
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Old 3rd December 2005, 12:24   #4
Silea
Banned by Admins
Lord of Destiny
 
Quote:
Originally Posted by squirrel5153
http://rapidshare.de/files/8519264/S..._374_.rar.html

enjoy, hopefully nobody will have problems with this

WARNING** DETECTED ** WARNING
noob power...it does warn you at the bottom.
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Old 3rd December 2005, 15:58   #5
gil
Inactive
Power Overwhelming
 
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Uploaded to MPCDownloads and added to the DETECTED list.

Squirrelbot v3.7.4 + Source
December 3rd 2005
Thread Link | Download Link

Thanks
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Old 3rd December 2005, 16:18   #6
itwasfunny
Cheater ®
Bronze Dragon
 
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ya.. Thx for the Update.. The bones function is very useful to let the noobs understand uscript..
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Old 3rd December 2005, 16:19   #7
TerrorCop
i r teh leet at pb server
Devil of Hell
 
Really nice squirrel .. !
Hooah
Keep that up
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Old 3rd December 2005, 17:36   #8
Furbz325
Lord
 
wont work! =(

i add the .ini line

i put the bot in a saves folder in my AA folder

and a i did leftmouse=

and when i play AA its just regular =/

i tried pressing ESC(cuz i think esc and end r the same?) and didnt get a cursor.

help?
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Old 3rd December 2005, 19:37   #9
lukeyblades
New MPC User
 
Hmmm any chance i can make it NOT auto aim and Auto fire ? gets annoying wen ur in a hacking server and u just want to mess around with frags because all u doing half time is being locked on to some1 so if some1 can tell me how to make it not auto aim + fire then ty
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Old 3rd December 2005, 19:51   #10
No1uKnow
Army Soldier
Evil Elite
 
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its very easy to check if your gun is "valid" by checking if it is a nade, or w/e else kinda inventory you dont want to "aim" with, squirrel would have to code that into the bot though

Quote:
Originally Posted by squirrel
MENUS
hit END* to display a cursor , move the cursor twords the top of the screen to reveal a toolbar
the Left click to toggle items on/off should be self explainatory
click and draw menus with the upper right button , click and drag sliders
when you click on items in the bone menu, the console will open, finish the command
* = configurable in .ini
try that
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Old 3rd December 2005, 20:00   #11
lukeyblades
New MPC User
 
:O o ye ty sry for being stupid >_< cant belelive i didnt notice
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Old 3rd December 2005, 20:32   #12
No1uKnow
Army Soldier
Evil Elite
 
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haha np, just be sure to always read the main post carefully if you expect to use it to its full benefit, from his description it sounds nice, have fun with it
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Old 4th December 2005, 03:09   #13
squirrel5153
mountain side!
Devil of Hell
 
Quote:
Originally Posted by No1uKnow
its very easy to check if your gun is "valid" by checking if it is a nade, or w/e else kinda inventory you dont want to "aim" with, squirrel would have to code that into the bot though



try that
i do have that code in there, maybe try to delete the old .ini in system folder because i know for a fact everything works perfect with the default properties. maybe he is having trouble having the cursor out because it locks the pawn try hitting 'END' to disable the cursor

*edit these are all the configurable keys in squirrelbot::

var config EInputKey ActionKey, CursorKey, SaveKey, FOVDownKey, FOVUpKey,TriggerBotKey;

ActionKey Default E
CursorKey Default End
SaveKey Default Enter
FOVDownKey Default MouseWheel Up
FOVUpKey Default MouseWheel Down
TriggerBotKey Default RightMouse

Last edited by squirrel5153; 4th December 2005 at 03:12..
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Old 4th December 2005, 15:17   #14
Furbz325
Lord
 
how can i bind the cursor to something different from end?

i no i change something in the bot but i cant find it

Last edited by Furbz325; 4th December 2005 at 16:13..
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Old 4th December 2005, 22:34   #15
squirrel5153
mountain side!
Devil of Hell
 
Quote:
Originally Posted by Furbz325
how can i bind the cursor to something different from end?

i no i change something in the bot but i cant find it
look in the .ini, its in AA/System should be named like S101100Z.ini or sumthin then find where it says CursorKey=IK_End and change to IK_Q or sumthin
these are all they keys ::
Code:
// Input keys.
enum EInputKey
{
/*00*/	IK_None			,IK_LeftMouse	,IK_RightMouse	,IK_Cancel		,
/*04*/	IK_MiddleMouse	,IK_Unknown05	,IK_Unknown06	,IK_Unknown07	,
/*08*/	IK_Backspace	,IK_Tab         ,IK_Unknown0A	,IK_Unknown0B	,
/*0C*/	IK_Unknown0C	,IK_Enter	    ,IK_Unknown0E	,IK_Unknown0F	,
/*10*/	IK_Shift		,IK_Ctrl	    ,IK_Alt			,IK_Pause       ,
/*14*/	IK_CapsLock		,IK_Unknown15	,IK_Unknown16	,IK_Unknown17	,
/*18*/	IK_Unknown18	,IK_Unknown19	,IK_Unknown1A	,IK_Escape		,
/*1C*/	IK_Unknown1C	,IK_Unknown1D	,IK_Unknown1E	,IK_Unknown1F	,
/*20*/	IK_Space		,IK_PageUp      ,IK_PageDown    ,IK_End         ,
/*24*/	IK_Home			,IK_Left        ,IK_Up          ,IK_Right       ,
/*28*/	IK_Down			,IK_Select      ,IK_Print       ,IK_Execute     ,
/*2C*/	IK_PrintScrn	,IK_Insert      ,IK_Delete      ,IK_Help		,
/*30*/	IK_0			,IK_1			,IK_2			,IK_3			,
/*34*/	IK_4			,IK_5			,IK_6			,IK_7			,
/*38*/	IK_8			,IK_9			,IK_Unknown3A	,IK_Unknown3B	,
/*3C*/	IK_Unknown3C	,IK_Unknown3D	,IK_Unknown3E	,IK_Unknown3F	,
/*40*/	IK_Unknown40	,IK_A			,IK_B			,IK_C			,
/*44*/	IK_D			,IK_E			,IK_F			,IK_G			,
/*48*/	IK_H			,IK_I			,IK_J			,IK_K			,
/*4C*/	IK_L			,IK_M			,IK_N			,IK_O			,
/*50*/	IK_P			,IK_Q			,IK_R			,IK_S			,
/*54*/	IK_T			,IK_U			,IK_V			,IK_W			,
/*58*/	IK_X			,IK_Y			,IK_Z			,IK_Unknown5B	,
/*5C*/	IK_Unknown5C	,IK_Unknown5D	,IK_Unknown5E	,IK_Unknown5F	,
/*60*/	IK_NumPad0		,IK_NumPad1     ,IK_NumPad2     ,IK_NumPad3     ,
/*64*/	IK_NumPad4		,IK_NumPad5     ,IK_NumPad6     ,IK_NumPad7     ,
/*68*/	IK_NumPad8		,IK_NumPad9     ,IK_GreyStar    ,IK_GreyPlus    ,
/*6C*/	IK_Separator	,IK_GreyMinus	,IK_NumPadPeriod,IK_GreySlash   ,
/*70*/	IK_F1			,IK_F2          ,IK_F3          ,IK_F4          ,
/*74*/	IK_F5			,IK_F6          ,IK_F7          ,IK_F8          ,
/*78*/	IK_F9           ,IK_F10         ,IK_F11         ,IK_F12         ,
/*7C*/	IK_F13			,IK_F14         ,IK_F15         ,IK_F16         ,
/*80*/	IK_F17			,IK_F18         ,IK_F19         ,IK_F20         ,
/*84*/	IK_F21			,IK_F22         ,IK_F23         ,IK_F24         ,
/*88*/	IK_Unknown88	,IK_Unknown89	,IK_Unknown8A	,IK_Unknown8B	,
/*8C*/	IK_Unknown8C	,IK_Unknown8D	,IK_Unknown8E	,IK_Unknown8F	,
/*90*/	IK_NumLock		,IK_ScrollLock  ,IK_Unknown92	,IK_Unknown93	,
/*94*/	IK_Unknown94	,IK_Unknown95	,IK_Unknown96	,IK_Unknown97	,
/*98*/	IK_Unknown98	,IK_Unknown99	,IK_Unknown9A	,IK_Unknown9B	,
/*9C*/	IK_Unknown9C	,IK_Unknown9D	,IK_Unknown9E	,IK_Unknown9F	,
/*A0*/	IK_LShift		,IK_RShift      ,IK_LControl    ,IK_RControl    ,
/*A4*/	IK_UnknownA4	,IK_UnknownA5	,IK_UnknownA6	,IK_UnknownA7	,
/*A8*/	IK_UnknownA8	,IK_UnknownA9	,IK_UnknownAA	,IK_UnknownAB	,
/*AC*/	IK_UnknownAC	,IK_UnknownAD	,IK_UnknownAE	,IK_UnknownAF	,
/*B0*/	IK_UnknownB0	,IK_UnknownB1	,IK_UnknownB2	,IK_UnknownB3	,
/*B4*/	IK_UnknownB4	,IK_UnknownB5	,IK_UnknownB6	,IK_UnknownB7	,
/*B8*/	IK_UnknownB8	,IK_Unicode		,IK_Semicolon	,IK_Equals		,
/*BC*/	IK_Comma		,IK_Minus		,IK_Period		,IK_Slash		,
/*C0*/	IK_Tilde		,IK_Mouse4		,IK_Mouse5		,IK_Mouse6		,
/*C4*/	IK_Mouse7		,IK_Mouse8		,IK_UnknownC6	,IK_UnknownC7	,
/*C8*/	IK_Joy1	        ,IK_Joy2	    ,IK_Joy3	    ,IK_Joy4	    ,
/*CC*/	IK_Joy5	        ,IK_Joy6	    ,IK_Joy7	    ,IK_Joy8	    ,
/*D0*/	IK_Joy9	        ,IK_Joy10	    ,IK_Joy11	    ,IK_Joy12		,
/*D4*/	IK_Joy13		,IK_Joy14	    ,IK_Joy15	    ,IK_Joy16	    ,
/*D8*/	IK_UnknownD8	,IK_UnknownD9	,IK_UnknownDA	,IK_LeftBracket	,
/*DC*/	IK_Backslash	,IK_RightBracket,IK_SingleQuote	,IK_UnknownDF	,
/*E0*/  IK_UnknownE0	,IK_UnknownE1	,IK_UnknownE2	,IK_UnknownE3	,
/*E4*/	IK_MouseX		,IK_MouseY		,IK_MouseZ		,IK_MouseW		,
/*E8*/	IK_JoyU			,IK_JoyV		,IK_JoySlider1	,IK_JoySlider2	,
/*EC*/	IK_MouseWheelUp ,IK_MouseWheelDown,IK_Unknown10E,UK_Unknown10F  ,
/*F0*/  IK_JoyX			,IK_JoyY		,IK_JoyZ		,IK_JoyR		,
/*F4*/	IK_UnknownF4	,IK_UnknownF5	,IK_Attn		,IK_CrSel		,
/*F8*/	IK_ExSel		,IK_ErEof		,IK_Play		,IK_Zoom		,
/*FC*/	IK_NoName		,IK_PA1			,IK_OEMClear
};
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