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#1 |
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Dark Mage
Join Date: 5th May 2005
Posts: 26
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Unrandomizer Tricks
Simple Vac:
this is something I call 'Simple Vac' it makes the monsters go left or right , moving normaly, not getting sucked up like monster vac/wallvac. Please note: this works best when no one else is on the map, so you should try to find an empty map Now you will need cheat engine, and the unrandomizer option Values: 15 - Monsters will start moving left, jumping monsters will jump up and down, monsters WILL attack back and get back into motion if you attack them. 200 - same as above, except monsters will start moving right 9999 - all monsters will move left Other Tricks Warrior sword 'hitting' types 15 - most effect with swords, you will swing 99.9% percent of the time 9999 - most effect with spears (spearmans), you will stab 99.9% of the time. Tutorial by: Cao p.s.: if you like my tutorials/programs, visit my site @ http://team-hp.com/ms for much better tutorials/hacks |
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#2 |
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Apprentice Knight
Join Date: 29th Oct 2005
Posts: 93
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Am I the only person that gets disconnected (sent back to log-in screen) after I turn on unrandomizer?
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#3 |
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Broken Shàdéh™
Apprentice God
Join Date: 10th Jul 2004
Location: Romania
Posts: 2,358
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Do you people have any ideea what the Unrandomizer does ? Or simply someone rumored about its use and now it's outta control posted everywhere...I believe so...
__________________
People are all the same, we only get judged by what we do. Personality reflects name, and if I'm ugly, then so are you... |
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#4 |
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Lord of Destiny
Join Date: 26th Dec 2004
Posts: 56
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uhh values 0-5 move monsters... 2 for slash all the time. Forgot the stab all the time but try it out...
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#5 | |
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Knight of Wars
Join Date: 13th Apr 2005
Posts: 141
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Quote:
are you talking about something else or just being an elitist? |
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#6 |
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Broken Shàdéh™
Apprentice God
Join Date: 10th Jul 2004
Location: Romania
Posts: 2,358
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Am simply pointing obvious tips. If it weren't for some of you people, this wouldn't have gotten out. It's all about 'msvcrt.dll', the in-memory loaded .dll and a function called "rand" which is used to randomize NPC movement among others.
For me that came while talking to Dark Byte and asking him how can I prevent random stuff while spinning the dice. He started telling me about how stuff works in memory and how that function is involved. Also, using my debugging skills and way of thinking, I said to myself : "what the hell? why don't i go to that function, see the end of it - usually a "ret" and put a breakpoint on it ?" Doing that and rolling the dice did break on the ret. Following that I got to the 'dice' routine, which with a little work got me having godly starting attributes. Then I thought of how to make a good VAC, based on random movement and started putting breakpoints on that "ret" while mobs were moving around and got to the "mob movement" routine, which with a little work enabled me to freeze them in their spots... A little later Dark Byte told me : "You could've used the Unrandomizer" But that doesn't do all I've been telling here...I'm sure of this : for most people the Unrandomizer ideea came while testing values and observing what happens or by being told by friends P.S. : Once i found that out, I was surprised to know that at the same time with me, Sean did "find" it too. Since he is close pal with Cao, I imagine Cao told him ...Not being ****y, but that's the real deal, or at least the way I made contact with this so-called "hack"...
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People are all the same, we only get judged by what we do. Personality reflects name, and if I'm ugly, then so are you... Last edited by SunBeam; 5th January 2006 at 04:16.. |
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#7 |
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僕が変&
Knight of Wars
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got any idea how to cut with polearm? or is it slash?
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#8 | |
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僕が変&
Knight of Wars
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Quote:
i don't get how the unrandomizer works, when i tick it, it went into a blank button. |
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