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MOHAA Axis, Allies, and Wallhacks & the new MOH: Pacific Assault!

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Old 26th March 2006, 20:15   #1
Sycore
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{release} Sycore Mohaa

Lol i got tired of just using skill on this game. Also i figured out that u can still use wrappers for this game haha. well anyways was bored all day yesterday and today and decided to make an old mohaa hack so here u guys go. Tried not using a wrapper for some reason that didnt work out so well :p wouldnt inject for some reason :p.

Credits:
-wurzil

Features:
-wallhack
-clear wallhack
-no fog
-colored models
-wireframe
-ghost mode (clear kick ass models :p)
-crosshair
-box mode

Features to come:
-aimbot (working on that now)

how to use:
-open menu by pressing shift+f
-hold f use arrow keys to navigate the menu to turn things on/off.
Attached Images
File Type: jpg mohaa models.JPG (24.3 KB, 147 views)
Attached Files
File Type: zip opengl32.zip (18.7 KB, 115 views)
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Old 26th March 2006, 20:17   #2
[oC]pingu
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Quote:
Originally Posted by Sycore
Features to come:
-aimbot (working on that now)
Good luck with that, the only one to make a successful mohaa OpenGL aimbot was b0x.
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Old 26th March 2006, 21:13   #3
m0d hipp„
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this is nice. FINALLY a new release good work man! aimbots are hard, what method are you using? color-bot, lerp origin, bone\tag aiming? u tryed making a clienthook but that didnt work out too well. heh I hear you that stuff is hard, but its the motivation that'll get u to high places. good job again man!
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Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer is at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by itslef but the wrod as a wlohe.
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Old 26th March 2006, 21:38   #4
Sycore
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lol thanks
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Old 26th March 2006, 21:43   #5
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nice release the ghost mode's good.. original.. look forward 2 seeing ur aimbot attempt
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Last edited by Sudden Death; 28th March 2006 at 21:51..
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Old 26th March 2006, 21:45   #6
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me 2, good release, nice to have some new 1's, some of the modes are really exciting and new

keep up the good work
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Old 27th March 2006, 02:40   #7
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Quote:
Originally Posted by dM
Good luck with that, the only one to make a successful mohaa OpenGL aimbot was b0x.
Why's that?
I haven't played MOHAA for agessss, let alone coded for it. Wasn't it something like todo with wierd way mohaa handles the mouse position?
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Old 27th March 2006, 02:45   #8
[oC]pingu
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mohaa draws its own cursor, so you cant use Get/SetCursorPos. You would have to set the viewangles yourself, i.e. a clienthook.
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Old 27th March 2006, 03:07   #9
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Quote:
Originally Posted by dM
mohaa draws its own cursor, so you cant use Get/SetCursorPos. You would have to set the viewangles yourself, i.e. a clienthook.
Ahh, ok thanks.
I'm off to see what I can come up with.
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Old 27th March 2006, 05:23   #10
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I, personally, dont like it. Semi-trans is a headache, wireframe sux, I like my personal crosshair better by far, Clearwalls....I like to see my walls, and greenbox....what the hell is the point of that? I dont need my hud outlined.

Although....It was fun checking it out. But there was nothing I have not seen.

Did you take the Wurzil hack from CoD and make it work for mohaa? If you did, Good Job!
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Last edited by Weedh3ad; 27th March 2006 at 05:25.. Reason: Automerged Doublepost
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Old 27th March 2006, 07:38   #11
m0d hipp„
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well u gotta give him some credit.. if you ask me, the menu looked similar to pasogl\apocalypse so I think he may have used some of the base to come up with this. I agree the semi transparent chams are kinda hard to see, but ill be honest Ive never seen it done via ogl which is why I give him heads up. I know cook made ghost chams, but I also like the idea of how he made it into his own chams. One thing I would say for a future release if u r planning to do it, is definitly come up with some kind of model recognition. As far as im aware of it, there are currently 3 types. (CRC, Texture (Blackdoves method) Also shards method is similar, and u can use return addresses, whatever u use it will make the game a bit less laggy cause it will draw less models through the walls, and will save your fps. Lights were drawn through walls as well as some other weapons, but atleast you show motivation. I remember Shard beginning to do stuff with c++, and now.. damn hes like a king.
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Quote:
Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer is at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by itslef but the wrod as a wlohe.
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Old 27th March 2006, 17:32   #12
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yeah nice release.

- keep the good job up.
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Old 27th March 2006, 21:57   #13
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wouldn't switching a hack from COD to MoH be almost impossible because the games use completely different cvars and code
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Old 27th March 2006, 23:23   #14
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Quote:
Originally Posted by Conker
wouldn't switching a hack from COD to MoH be almost impossible because the games use completely different cvars and code
Ignorance is bliss...wtf do cvars have to do with hacks? I'll give you one hint to the answer of your question...

Go to www.mpcforum.com/forum.php Look at what section "MOHAA" is under...i.e. look at what it's called and then look at what other games (hint: cod) are under the same section.

In case you were wondering I'll underline the important part of the section title:

"-= [ Quake | MOHAA | Quake Engine ] =-"
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Old 28th March 2006, 00:32   #15
m0d hipp„
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yeah conker. cvars are the least important thing to worry about. the fact that both games are using a quake3 engine is the only importance, as zervic underlined above. Since this holds true if one were to have an open source client hook that gets the function GetCvar and SetCvar thats all you really need, the cvars themselves dont hold any importance whatsoever.
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Quote:
Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer is at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by itslef but the wrod as a wlohe.
Best post EVER
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