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#1 |
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Platinum Dragon
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Vac Hack
Vac Hack
1. Click the "add address manually" button 2. Type in <description> box "X coordinate" 3. Click the <pointer> button 4. Type in the <Address> box "6CD888" 5. Type in the <offset> box "564" 6. Click OK 7. Click the "add address manually" button 8. Type in <description>box "Y coordinate" 9. Click the <pointer> button 10. Type in the <Address> box "6CD888" 11. Type in the <offset> box "568" 12. Click OK (now you should have two lines in your address box) 13. Click the "add address manually" button 14. Type in the <description> box "Left Wall" 15. Type in the <address> box "6CCEF0" 16. Type in the <offset> box "4" 17. Click ok 18. Click the "add address manually" button 19. Type in the <description> box "Right Wall" 20. Type in the <address> box "6CCEF0" 21. Type in the <offset> box "C" 22. Click ok 23. Click the "add address manually" button 24. Type in the <description> box "Top Wall" 25. Type in the <address> box "6CCEF0" 26. Type in the <offset> box "10" 27. Click ok 28. Click the "add address manually" button 29. Type in the <description> box "Bottom Wall" 30. Type in the <address> box "6CCEF0" 31. Type in the <offset> box "8" 32. Click ok (Now you should have the following in you code box: X coordinate, Y coordinate, Right Wall, Left Wall, Top Wall, and Bottom Wall) 33. Go on Maple Story and move YOUR CHARACTER to EXACTALLY where you want the monsters to spawn 33. Minimize Maple Story 34. Look at the Value for the X coordinate <far right box on the code's line> 35. Copy THAT address, and Change the <Right wall> and <Left wall> value to what ever the X coordinates value was 36. Look at the Value for the Y coordinate 37. Copy THAT address, and Change the <Top wall> and <Bottom wall> value to what ever the Y coordinates value was 38. Restore Maple Story 39. Kill the monsters on the map, when they respawn, they will be at the selected location 40. Enjoy |
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#2 |
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Apprentice Knight
Join Date: 9th Feb 2006
Posts: 76
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many ppl will be lazy to read it bcoz almost everyone using CE will know tat
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#3 |
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Dark Mage
Join Date: 6th Apr 2006
Posts: 23
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Well, thanks. I could've used this a while ago : (
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#4 |
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Luminary
Lord
Join Date: 30th Apr 2006
Location: Computer
Posts: 37
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Great job, very n00b friendly.
__________________
Sell a man a fish and that man knows where to come for fish. Teach a man to fish and you've missed out on a business opporitunity. |
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#5 |
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Mage
Join Date: 2nd May 2006
Posts: 15
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i did everything but when i reached
34. Look at the Value for the X coordinate <far right box on the code's line> 35. Copy THAT address, and Change the <Right wall> and <Left wall> value to what ever the X coordinates value was 36. Look at the Value for the Y coordinate 37. Copy THAT address, and Change the <Top wall> and <Bottom wall> value to what ever the Y coordinates value was DC. Why? |
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#6 |
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Shizzam! It's Casey!
Angel of Darkness
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You should space it out a bit. Good tutorial but pretty basic. The first time I wall hacked, I had a CT though.
__________________
HOLY SHIT I BYPASSED MPC! |
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#7 |
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Apprentice Knight
Join Date: 28th Mar 2006
Posts: 92
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why post 90% of the ppl here dont have undeteced ce
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#8 |
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Mage
Join Date: 2nd May 2006
Posts: 15
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i do HAVE the undetected ce but it still dcs. why?
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#9 | |
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Shizzam! It's Casey!
Angel of Darkness
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Quote:
__________________
HOLY SHIT I BYPASSED MPC! |
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#10 |
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Mage
Join Date: 2nd May 2006
Posts: 15
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can someone help me with this problem pls?
35. Copy THAT address, and Change the <Right wall> and <Left wall> value to what ever the X coordinates value was when u move around does THAT address change? or it stays the same? so the final 6 codes have 2 differnet values only? AND how come after step 35 and 36 i dc?! WHY?! Last edited by PissAndMoan; 2nd May 2006 at 12:47.. Reason: Automerged Doublepost |
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#11 |
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New MPC User
Join Date: 4th Apr 2006
Posts: 4
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This is just an exact copy of Zaros on CE forums, stop trying to take credits for other people work noob
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#12 |
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A Trying N00BIE
Lord of Destiny
Join Date: 13th Apr 2006
Posts: 59
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nice guide.
i already know how to do that, but it would have been very helpful while back. if it is from another, give creds. if not, just ignore and move on. |
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#13 |
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New MPC User
Join Date: 12th Apr 2006
Posts: 1
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sooo complicating![]() |
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#14 |
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Mage
Join Date: 3rd Apr 2006
Posts: 16
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Cool. Very organized thank you
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