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Old 25th September 2006, 03:58   #1
Zaltekk
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ZGH - Digital Paint II - v1.2

This hack is undetectable.

Release notes for v1.2:
- New feature: Modified maps can be used online.
- New feature: Remove smoke from smoke grenades

All features can be turned on or off by the menu. It can be accessed by typing "menu setup_zgh" in the console, or selecting Setup from the main menu and then ZGH Hacks.

Please report any bugs in this thread.

Note for those testing the hack: You need to delete the cvars added to your config.cfg to not have jitspoe ban you while you are using another client(such as the original paintball2.exe).

Enjoy!
Attached Files
File Type: rar zgh-dp2-1.2.rar (370.3 KB, 823 views)

Last edited by Zaltekk; 1st October 2006 at 22:10.. Reason: typo correction
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Old 30th September 2006, 21:26   #2
lousynumbers
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how do you use it? :o
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Old 1st October 2006, 07:11   #3
unfunf
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He tells you in the thread... Don't make such silly posts.
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Old 3rd October 2006, 06:32   #4
dThePlayerb
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How do you install it ?
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Old 3rd October 2006, 21:59   #5
WhAtXP
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Thumbs up nice

this is a great hack everything works 100% the way it should and no detection yet. major props to Zaltekk.

BUT! it would be so much better if it had an aimbot. you wouldnt even have to add where it would calculate gravity height and distance of the guns. im pretty sure all us leechers would be happy if it had a little bit of pred (prediction) or aimed at the head so the paintballs would have a chance at falling lower hittin the stomach or legs.

but still. good work man.
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Old 5th October 2006, 04:23   #6
lousynumbers
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nice...

I love it and I got it to work but... some ideas are right here
add an aimbot like what is said above
for the glow make it glow one color when they are thru a wall and another when they arent
add an option for a map that shows where everyone is where the flags are (if playing ctf) and where to cap the flags....

v nice man
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Old 5th October 2006, 17:39   #7
Zaltekk
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Quote:
Originally Posted by dThePlayerb View Post
How do you install it ?
Just extract the RAR into your Paintball2 directory.

Quote:
Originally Posted by WhAtXP View Post
this is a great hack everything works 100% the way it should and no detection yet. major props to Zaltekk.
With the way the hack works, it can't be detected. This is why it has worked for so long =].

Quote:
Originally Posted by WhAtXP View Post
BUT! it would be so much better if it had an aimbot. you wouldnt even have to add where it would calculate gravity height and distance of the guns. im pretty sure all us leechers would be happy if it had a little bit of pred (prediction) or aimed at the head so the paintballs would have a chance at falling lower hittin the stomach or legs.

but still. good work man.
An aimbot is something I have never done before, but I can look into it. The aiming part should be easy, but picking targets and making it look realistic will take some time to do.

Quote:
Originally Posted by lousynumbers View Post
I love it and I got it to work but... some ideas are right here
add an aimbot like what is said above
for the glow make it glow one color when they are thru a wall and another when they arent
add an option for a map that shows where everyone is where the flags are (if playing ctf) and where to cap the flags....

v nice man
Currently the wallhack is put on the glowshell if shells and the wallhack are both enabled. This way, you only see the actual player if they aren't behind anything. The shell is the only part that shows through the wall. However, I can look into changing to different shades of the team color if the player isn't visible.

A radar could be added to show where players and items(such as flags) are, as long as they are nearby. However, the client won't have enough information to show the entire map. Marking the flag capture locations might be more complicated, but it can be done.



Maybe when I get some time off from work and school I will add some new features. I also plan to release an update when the new build of Digital Paint is released. Happy hacking =].
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Old 4th November 2006, 17:14   #8
poopitydoopity2
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zaltekk" i need help i still dont get how to extract rar into the paintball directory could u possibly helpme

????????\

Last edited by poopitydoopity2; 4th November 2006 at 17:16.. Reason: Automerged Doublepost
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Old 6th November 2006, 21:42   #9
ilicko
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Quote:
Originally Posted by poopitydoopity2 View Post
zaltekk" i need help i still dont get how to extract rar into the paintball directory could u possibly helpme

????????\
Just extract it anywhere -> copy all the extracted files -> then paste them in the "paintball2" directory
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Old 11th November 2006, 02:27   #10
Couch
unf unf unf!!!11!1
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Perhaps you could help me, I haven't downloaded this, but you could help me if it is a clienthook.

I clienthooked the game (hooked Get_RefAPI out of ref_pbgl.dll, and wrapped the clientfuncs)

Maybe you got esp working? WorldToScreen ****s up; currently have wallhack and fullbright

Code:
void CEntity :: AddEntityEffects(void)
{
	for(int i = 0; i < pRefDef->num_entities; i++) 
	{
		entity_t *pEntity = &pRefDef->entities // add an [i] to the end of entities, forum is filtering it :S
		pEntity->flags |= RF_DEPTHHACK | RF_FULLBRIGHT;
	}
}
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Old 12th November 2006, 00:51   #11
knight
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zaltekk do u have an aimbot for dpb 2 quake mod
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Old 9th December 2006, 21:26   #12
dThePlayerb
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Quote:
Originally Posted by ilicko View Post
Just extract it anywhere -> copy all the extracted files -> then paste them in the "paintball2" directory
Where is this "painball2" directory? What is the path to it? Or is it a folder I gotta create myself? If so, then where?
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Old 30th December 2006, 01:50   #13
lousynumbers
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bleh detected but I still use it
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Old 14th January 2007, 17:56   #14
stash-
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aah you poor people who are to unwhilling to learn other things so you harrase the wise

after paintball 2 is downloaded and installed (default location for build 16 is CGames\Paintball2 unless you changed that yourself in which case i cannot help you) download zaltekks zgh. Once that is complete right click the rar file, click "extract files to"or soemthing like that then browse for that CGames\Paintball2 directory or werever you decided to put it and click extract.. quite simple. Once you run the paintball 2 game (i know that ZGH doesn't function on some systems so if it doesnt, then tough luck) open the consol and type "menu setup_zgh" without them quotes. now just customize it to your liking and have fun. Btw, although this hack is undetectable, people who are suspicous will open a program like hypercam and film your player on the player cam function and send it to jitspoe if it seems you magically know when people turn a corner , so just be aware and don't make it too evident. If you are caught however, just change your ip as that is what he bans when he catches you. Also, nowadays he is getting a bit more frustrated and going straight to global bans rather then temp ones, as has happened to me a number of times.

Happy Gaming
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Old 30th January 2007, 22:41   #15
Kinvaras
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is there any way to use this hack with regular q2? like inject some file with a diferent loader or something?
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