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#1 |
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₪₪ oldschool-leeb ₪₪
Bronze Hero
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[RELEASE]Devmode Manager 0.2
Code:
<==========================> <- Devmode Manager Readme -> <==========================> (smokez - 29.1.07) i just came on the idea to make a new hack to bring devmode back in AAO. the idea is to hook a function, execute the devmode commands and unhook all again. i want to see how PB detects that.. (they will detect it for sure but i still want to know how ^^) this hack should work whit all known devmode commands and also should work whit AAO2.7 and lower(not tested) credits(ONLY for this release) to HUMM3R, Temp2, Killa, lionheart5358 <===================> <- Usage -> <===================> First of all you need to make sure the files are all in the same directory then open the "Devmode Manager.exe" and make sure an icon appeared in the systray then start the game and wait until it has loaded fully now hit ALT+TAB (or just play in windowed mode like me) and click on the new systray icon select "load devmode" after a little while you should hear 2beeps now you are ready to play btw.. you also can use a simple injector to load the library yourself <===================> <- Features -> <===================> PunkBuster Proof (29.1.07) Customizable Txt (add/remove any devmode command you want) <===================> <- FAQ -> <===================> Q:: i get a error if i try to play whit this bot! A:: look at the logfile for more infomations and if you cant fix it yourself.. hmm.. go cry? Q:: i get a CE when i use this bot!? A:: if the CE happens EXACTLY after you used the 'load devmode' command it was the bot.. Q:: can i release this bot somewhere else? A:: i give a flying **** what you do whit this Q:: what is devmode? A:: google knows it for sure.. and if it dosnt.. hmm.. ask your mom? Q:: i want to make cheats too! cant you tell me how A:: hmm.. no :p Q:: Hiroshima was peanuts wasnt it? A:: ehhh DAAAAAAAAAA bah i made a mistake on the "VIEWME.jpg" i wrote "load bot" but i mean "load devmode"... but i think everyone understands what i mean ![]() Last edited by SmokeZ; 30th January 2007 at 08:11.. |
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#2 |
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Bringer Of Death
Assassin
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Nice man way to keep the aao section going. man i missed devmode
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#4 |
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.::. 0x00FA0000 .::.
Necromancer of the Light
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gj smoke00
__________________
MultiHack v0.1: Coming Soon... Aimbot v0.2: Comiong Soon... |
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#5 |
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Banned
Devil of Hell
Join Date: 6th Jan 2004
Posts: 398
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I don't know why I got credited, but thanks anyway
![]() I believe this will work for quite long time, glad to see devmode back! One question, are some variabled reseted when a new round starts? If so you could add hotkey, so you could load the script more easily ![]() |
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#6 |
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» Ex Super ********* «
Evil One
Join Date: 29th Jun 2004
Location: cheatville
Posts: 4,789
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Rock-on devmode
![]() Great Job man... <= Attachment Approved =>
__________________
Former MPC Super Moderater |
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#7 |
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DJMike
Death Warrior
Join Date: 3rd Sep 2005
Posts: 599
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nice job smoke. i tryed it out on non-pb becuase i dont feel like updating pb (havent been on for a long time) and it worked great!
__________________
My UB3R SIG Signatue designed by FZZ Check me out I'm DJMike. I got some mad songs and kill j00 bad songs |
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#8 |
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a.k.a DarkGecko
War Titan
Join Date: 18th Feb 2006
Posts: 217
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nice idea, good job
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Also Known As: DarkGecko Scientia potentia est. |
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#9 | |
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₪₪ oldschool-leeb ₪₪
Bronze Hero
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i thought you posted some of the variables i change on in the devmode txt.. if not it was somebody else rofl
Quote:
![]() just like on the old aa versions where you just had a txt file whit (devmode 1 | **commands here** | devmode 0) and it works until you close the game ^^ i dont know what exactly the privateset() function changes maybe the default value or it just tells the engine to force the value you set in but as long it works i dont care at all :p |
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#10 |
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teh native god
Evil One
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Nice job smoke, one Q though, Are you using privateset ?
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#11 |
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Super Moderat0r
Evil One
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> Uploaded to MPCDownloads:
> > MPC Cheat Database -> America's Army -> Devmodes > > [ Download Link ] - (Registration Required) ...and added to the sticky list. good job Smoke.
__________________
If you want me to shit in a box and mark it guaranteed, I will.
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#12 |
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₪₪ oldschool-leeb ₪₪
Bronze Hero
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Code:
void DevSet(APlayerController* MyPC, UFunction* pFuncPrivateSet, char* command)
{
UObject_execPrivateSet_Parms PrivateSet_Parms;
PrivateSet_Parms.szCommand = FString(CstrToWstr(command));
MyPC->ProcessEvent(pFuncPrivateSet, &PrivateSet_Parms, NULL);
}
void ExecuteDevmode(UCanvas* Canvas)
{
APlayerController* MyPC = NULL;
UFunction* pFuncPrivateSet = NULL;
if((!Canvas)
|| (!Canvas->Viewport)
|| (!Canvas->Viewport->Actor)
|| (!Canvas->Viewport->Actor->XLevel)
|| (!(MyPC = Canvas->Viewport->Actor)))
return;
if(!(pFuncPrivateSet = MyPC->FindFunction(FName(TEXT("PrivateSet")), FNAME_Find)))
{
AddLog("FindFunction() returned NULL");
bUnhookLib = true;
return;
}
for(int i = 0; i < iDevmodeCommandsInList; i++)
DevSet(MyPC, pFuncPrivateSet, DevmodeCommands[*i]);
AddLog("%i devmode commands executed", i);
bUnhookLib = true;
MessageBeep(0);
SleepEx(120, true);
MessageBeep(0);
}
Last edited by SmokeZ; 29th January 2007 at 21:09.. |
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#13 |
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Lord of Destiny
Join Date: 10th Aug 2004
Posts: 72
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So is this undetected or detected in 2.8? :O?
__________________
Sex is like pizza, when its good its really good. When its bad, its still pretty good
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#14 |
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Knight of Wars
Join Date: 22nd Jan 2006
Posts: 118
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my god read man read.... it undetected...
__________________
Read the signature rules before making a new one. |
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#15 |
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Assassin
Join Date: 12th Jan 2007
Posts: 162
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ok do we inject the .dll??
and when i inject the .dll my aa closes |
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